mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-25 15:07:28 +00:00
Fix missions re-ordering on reload (#686)
* Fix missions re-ordering on reload Check for success rather than failure * Add a comment * Get base value from database * Update Mission.h
This commit is contained in:
parent
f80a26a944
commit
d64fa1680d
@ -24,6 +24,7 @@ std::unordered_map<size_t, std::vector<uint32_t>> MissionComponent::m_Achievemen
|
|||||||
|
|
||||||
//! Initializer
|
//! Initializer
|
||||||
MissionComponent::MissionComponent(Entity* parent) : Component(parent) {
|
MissionComponent::MissionComponent(Entity* parent) : Component(parent) {
|
||||||
|
m_LastUsedMissionOrderUID = dZoneManager::Instance()->GetUniqueMissionIdStartingValue();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
//! Destructor
|
||||||
@ -83,6 +84,7 @@ void MissionComponent::AcceptMission(const uint32_t missionId, const bool skipCh
|
|||||||
if (mission != nullptr) {
|
if (mission != nullptr) {
|
||||||
if (mission->GetClientInfo().repeatable) {
|
if (mission->GetClientInfo().repeatable) {
|
||||||
mission->Accept();
|
mission->Accept();
|
||||||
|
if (mission->IsMission()) mission->SetUniqueMissionOrderID(++m_LastUsedMissionOrderUID);
|
||||||
}
|
}
|
||||||
|
|
||||||
return;
|
return;
|
||||||
@ -90,6 +92,8 @@ void MissionComponent::AcceptMission(const uint32_t missionId, const bool skipCh
|
|||||||
|
|
||||||
mission = new Mission(this, missionId);
|
mission = new Mission(this, missionId);
|
||||||
|
|
||||||
|
if (mission->IsMission()) mission->SetUniqueMissionOrderID(++m_LastUsedMissionOrderUID);
|
||||||
|
|
||||||
mission->Accept();
|
mission->Accept();
|
||||||
|
|
||||||
this->m_Missions.insert_or_assign(missionId, mission);
|
this->m_Missions.insert_or_assign(missionId, mission);
|
||||||
@ -299,6 +303,8 @@ bool MissionComponent::LookForAchievements(MissionTaskType type, int32_t value,
|
|||||||
|
|
||||||
m_Missions.insert_or_assign(missionID, instance);
|
m_Missions.insert_or_assign(missionID, instance);
|
||||||
|
|
||||||
|
if (instance->IsMission()) instance->SetUniqueMissionOrderID(++m_LastUsedMissionOrderUID);
|
||||||
|
|
||||||
instance->Accept();
|
instance->Accept();
|
||||||
|
|
||||||
any = true;
|
any = true;
|
||||||
@ -368,6 +374,8 @@ bool MissionComponent::LookForAchievements(MissionTaskType type, int32_t value,
|
|||||||
|
|
||||||
m_Missions.insert_or_assign(mission.id, instance);
|
m_Missions.insert_or_assign(mission.id, instance);
|
||||||
|
|
||||||
|
if (instance->IsMission()) instance->SetUniqueMissionOrderID(++m_LastUsedMissionOrderUID);
|
||||||
|
|
||||||
instance->Accept();
|
instance->Accept();
|
||||||
|
|
||||||
any = true;
|
any = true;
|
||||||
@ -523,6 +531,7 @@ void MissionComponent::LoadFromXml(tinyxml2::XMLDocument* doc) {
|
|||||||
|
|
||||||
auto* currentM = cur->FirstChildElement();
|
auto* currentM = cur->FirstChildElement();
|
||||||
|
|
||||||
|
uint32_t missionOrder{};
|
||||||
while (currentM) {
|
while (currentM) {
|
||||||
int missionId;
|
int missionId;
|
||||||
|
|
||||||
@ -532,6 +541,11 @@ void MissionComponent::LoadFromXml(tinyxml2::XMLDocument* doc) {
|
|||||||
|
|
||||||
mission->LoadFromXml(currentM);
|
mission->LoadFromXml(currentM);
|
||||||
|
|
||||||
|
if (currentM->QueryAttribute("o", &missionOrder) == tinyxml2::XML_SUCCESS && mission->IsMission()) {
|
||||||
|
mission->SetUniqueMissionOrderID(missionOrder);
|
||||||
|
if (missionOrder > m_LastUsedMissionOrderUID) m_LastUsedMissionOrderUID = missionOrder;
|
||||||
|
}
|
||||||
|
|
||||||
currentM = currentM->NextSiblingElement();
|
currentM = currentM->NextSiblingElement();
|
||||||
|
|
||||||
m_Missions.insert_or_assign(missionId, mission);
|
m_Missions.insert_or_assign(missionId, mission);
|
||||||
@ -565,17 +579,16 @@ void MissionComponent::UpdateXml(tinyxml2::XMLDocument* doc) {
|
|||||||
if (mission) {
|
if (mission) {
|
||||||
const auto complete = mission->IsComplete();
|
const auto complete = mission->IsComplete();
|
||||||
|
|
||||||
if (complete) {
|
|
||||||
auto* m = doc->NewElement("m");
|
auto* m = doc->NewElement("m");
|
||||||
|
|
||||||
|
if (complete) {
|
||||||
mission->UpdateXml(m);
|
mission->UpdateXml(m);
|
||||||
|
|
||||||
done->LinkEndChild(m);
|
done->LinkEndChild(m);
|
||||||
|
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
if (mission->IsMission()) m->SetAttribute("o", mission->GetUniqueMissionOrderID());
|
||||||
auto* m = doc->NewElement("m");
|
|
||||||
|
|
||||||
mission->UpdateXml(m);
|
mission->UpdateXml(m);
|
||||||
|
|
||||||
|
@ -193,6 +193,13 @@ private:
|
|||||||
* combination of tasks and values, so that they can be easily re-queried later
|
* combination of tasks and values, so that they can be easily re-queried later
|
||||||
*/
|
*/
|
||||||
static std::unordered_map<size_t, std::vector<uint32_t>> m_AchievementCache;
|
static std::unordered_map<size_t, std::vector<uint32_t>> m_AchievementCache;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Order of missions in the UI. This value is incremented by 1
|
||||||
|
* for each mission the Entity that owns this component accepts.
|
||||||
|
* In live this value started at 745.
|
||||||
|
*/
|
||||||
|
uint32_t m_LastUsedMissionOrderUID = 746U;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // MISSIONCOMPONENT_H
|
#endif // MISSIONCOMPONENT_H
|
||||||
|
@ -26,6 +26,8 @@ Mission::Mission(MissionComponent* missionComponent, const uint32_t missionId) {
|
|||||||
|
|
||||||
m_Timestamp = 0;
|
m_Timestamp = 0;
|
||||||
|
|
||||||
|
m_UniqueMissionID = dZoneManager::Instance()->GetUniqueMissionIdStartingValue();
|
||||||
|
|
||||||
m_Reward = 0;
|
m_Reward = 0;
|
||||||
|
|
||||||
m_State = MissionState::MISSION_STATE_UNKNOWN;
|
m_State = MissionState::MISSION_STATE_UNKNOWN;
|
||||||
@ -283,6 +285,7 @@ void Mission::Accept() {
|
|||||||
|
|
||||||
void Mission::Complete(const bool yieldRewards) {
|
void Mission::Complete(const bool yieldRewards) {
|
||||||
if (m_State != MissionState::MISSION_STATE_ACTIVE && m_State != MissionState::MISSION_STATE_COMPLETE_ACTIVE) {
|
if (m_State != MissionState::MISSION_STATE_ACTIVE && m_State != MissionState::MISSION_STATE_COMPLETE_ACTIVE) {
|
||||||
|
// If we are accepting a mission here there is no point to giving it a unique ID since we just complete it immediately.
|
||||||
Accept();
|
Accept();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -220,6 +220,18 @@ public:
|
|||||||
* @return true if the mission exists, false otherwise
|
* @return true if the mission exists, false otherwise
|
||||||
*/
|
*/
|
||||||
static bool IsValidMission(uint32_t missionId, CDMissions& info);
|
static bool IsValidMission(uint32_t missionId, CDMissions& info);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Returns the unique mission order ID
|
||||||
|
*
|
||||||
|
* @return The unique order ID
|
||||||
|
*/
|
||||||
|
uint32_t GetUniqueMissionOrderID() { return m_UniqueMissionID; };
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the unique mission order ID of this mission
|
||||||
|
*/
|
||||||
|
void SetUniqueMissionOrderID(uint32_t value) { m_UniqueMissionID = value; };
|
||||||
private:
|
private:
|
||||||
/**
|
/**
|
||||||
* Progresses all the newly accepted tasks for this mission after it has been accepted to reflect the state of the
|
* Progresses all the newly accepted tasks for this mission after it has been accepted to reflect the state of the
|
||||||
@ -261,6 +273,11 @@ private:
|
|||||||
* All the tasks that can be progressed for this mission
|
* All the tasks that can be progressed for this mission
|
||||||
*/
|
*/
|
||||||
std::vector<MissionTask*> m_Tasks;
|
std::vector<MissionTask*> m_Tasks;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The unique ID what order this mission was accepted in.
|
||||||
|
*/
|
||||||
|
uint32_t m_UniqueMissionID;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
@ -240,3 +240,12 @@ std::vector<Spawner*> dZoneManager::GetSpawnersInGroup(std::string group) {
|
|||||||
|
|
||||||
return spawnersInGroup;
|
return spawnersInGroup;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
uint32_t dZoneManager::GetUniqueMissionIdStartingValue() {
|
||||||
|
if (m_UniqueMissionIdStart == 0) {
|
||||||
|
auto tableData = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM Missions WHERE isMission = 0 GROUP BY isMission;");
|
||||||
|
m_UniqueMissionIdStart = tableData.getIntField(0, -1);
|
||||||
|
tableData.finalize();
|
||||||
|
}
|
||||||
|
return m_UniqueMissionIdStart;
|
||||||
|
}
|
||||||
|
@ -43,6 +43,7 @@ public:
|
|||||||
void Update(float deltaTime);
|
void Update(float deltaTime);
|
||||||
Entity* GetZoneControlObject() { return m_ZoneControlObject; }
|
Entity* GetZoneControlObject() { return m_ZoneControlObject; }
|
||||||
bool GetPlayerLoseCoinOnDeath() { return m_PlayerLoseCoinsOnDeath; }
|
bool GetPlayerLoseCoinOnDeath() { return m_PlayerLoseCoinsOnDeath; }
|
||||||
|
uint32_t GetUniqueMissionIdStartingValue();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
/**
|
/**
|
||||||
@ -55,6 +56,11 @@ private:
|
|||||||
*/
|
*/
|
||||||
int32_t m_CurrencyConversionRate = 0;
|
int32_t m_CurrencyConversionRate = 0;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The starting unique mission ID.
|
||||||
|
*/
|
||||||
|
uint32_t m_UniqueMissionIdStart = 0;
|
||||||
|
|
||||||
static dZoneManager* m_Address; //Singleton
|
static dZoneManager* m_Address; //Singleton
|
||||||
Zone* m_pZone;
|
Zone* m_pZone;
|
||||||
LWOZONEID m_ZoneID;
|
LWOZONEID m_ZoneID;
|
||||||
|
Loading…
Reference in New Issue
Block a user