Rehook dPhysics to main framerate

Should fix bug causing double enter and exit events
This commit is contained in:
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2022-02-09 10:38:09 +01:00
parent cabd220a66
commit d5a18af0e8
3 changed files with 81 additions and 118 deletions

View File

@@ -4,29 +4,24 @@
#include "dCommonVars.h"
struct PerformanceProfile
{
uint32_t serverFramerate;
uint32_t physicsFramerate;
struct PerformanceProfile {
uint32_t serverFramerate;
};
class PerformanceManager
{
class PerformanceManager {
public:
~PerformanceManager();
~PerformanceManager();
static void SelectProfile(LWOMAPID mapID);
static void SelectProfile(LWOMAPID mapID);
static uint32_t GetServerFramerate();
static uint32_t GetPhysicsFramerate();
static uint32_t GetPhysicsStepRate();
static uint32_t GetServerFramerate();
private:
PerformanceManager();
static PerformanceProfile m_CurrentProfile;
static PerformanceProfile m_DefaultProfile;
static PerformanceProfile m_InactiveProfile;
static std::map<LWOMAPID, PerformanceProfile> m_Profiles;
PerformanceManager();
static PerformanceProfile m_CurrentProfile;
static PerformanceProfile m_DefaultProfile;
static PerformanceProfile m_InactiveProfile;
static std::map<LWOMAPID, PerformanceProfile> m_Profiles;
};