mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-10-22 23:38:13 +00:00
Merge remote-tracking branch 'refs/remotes/origin/main'
Conflicts: CMakeLists.txt dGame/CMakeLists.txt dGame/Entity.cpp dGame/dBehaviors/AttackDelayBehavior.cpp dGame/dBehaviors/PlayEffectBehavior.cpp
This commit is contained in:
@@ -4,6 +4,20 @@ set(DGAME_DGAMEMESSAGES_SOURCES
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"PropertyDataMessage.cpp"
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"PropertySelectQueryProperty.cpp")
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add_library(dGameMessages STATIC ${DGAME_DGAMEMESSAGES_SOURCES})
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target_link_libraries(dGameMessages PUBLIC dDatabase)
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add_library(dGameMessages OBJECT ${DGAME_DGAMEMESSAGES_SOURCES})
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target_link_libraries(dGameMessages
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PUBLIC dDatabase
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INTERFACE dGameBase # TradingManager
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)
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target_include_directories(dGameMessages PUBLIC "."
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PRIVATE
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"${PROJECT_SOURCE_DIR}/dGame/dComponents" # direct MissionComponent.h
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"${PROJECT_SOURCE_DIR}/dGame/dUtilities" # direct SlashCommandHandler.h
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"${PROJECT_SOURCE_DIR}/dGame/dPropertyBehaviors" # direct ControlBehaviors.h
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"${PROJECT_SOURCE_DIR}/dGame/dMission" # via MissionComponent.h
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"${PROJECT_SOURCE_DIR}/dGame/dBehaviors" # via InventoryComponent.h
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"${PROJECT_SOURCE_DIR}/dGame/dInventory" # via InventoryComponent.h
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"${PROJECT_SOURCE_DIR}/dGame/dEntity" # via dZoneManager/Spawner.h
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"${PROJECT_SOURCE_DIR}/dZoneManager" # via GameMessages.cpp, GameMessageHandler.cpp
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)
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target_precompile_headers(dGameMessages REUSE_FROM dGameBase)
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@@ -19,51 +19,51 @@ public:
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sBitStream = _sBitStream;
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}
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DoClientProjectileImpact(RakNet::BitStream* stream) : DoClientProjectileImpact() {
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DoClientProjectileImpact(RakNet::BitStream& stream) : DoClientProjectileImpact() {
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Deserialize(stream);
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}
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~DoClientProjectileImpact() {
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}
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void Serialize(RakNet::BitStream* stream) {
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stream->Write(eGameMessageType::DO_CLIENT_PROJECTILE_IMPACT);
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void Serialize(RakNet::BitStream& stream) {
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stream.Write(eGameMessageType::DO_CLIENT_PROJECTILE_IMPACT);
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stream->Write(i64OrgID != LWOOBJID_EMPTY);
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if (i64OrgID != LWOOBJID_EMPTY) stream->Write(i64OrgID);
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stream.Write(i64OrgID != LWOOBJID_EMPTY);
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if (i64OrgID != LWOOBJID_EMPTY) stream.Write(i64OrgID);
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stream->Write(i64OwnerID != LWOOBJID_EMPTY);
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if (i64OwnerID != LWOOBJID_EMPTY) stream->Write(i64OwnerID);
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stream.Write(i64OwnerID != LWOOBJID_EMPTY);
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if (i64OwnerID != LWOOBJID_EMPTY) stream.Write(i64OwnerID);
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stream->Write(i64TargetID != LWOOBJID_EMPTY);
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if (i64TargetID != LWOOBJID_EMPTY) stream->Write(i64TargetID);
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stream.Write(i64TargetID != LWOOBJID_EMPTY);
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if (i64TargetID != LWOOBJID_EMPTY) stream.Write(i64TargetID);
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uint32_t sBitStreamLength = sBitStream.length();
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stream->Write(sBitStreamLength);
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stream.Write(sBitStreamLength);
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for (uint32_t k = 0; k < sBitStreamLength; k++) {
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stream->Write(sBitStream[k]);
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stream.Write(sBitStream[k]);
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}
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}
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bool Deserialize(RakNet::BitStream* stream) {
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bool Deserialize(RakNet::BitStream& stream) {
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bool i64OrgIDIsDefault{};
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stream->Read(i64OrgIDIsDefault);
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if (i64OrgIDIsDefault != 0) stream->Read(i64OrgID);
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stream.Read(i64OrgIDIsDefault);
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if (i64OrgIDIsDefault != 0) stream.Read(i64OrgID);
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bool i64OwnerIDIsDefault{};
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stream->Read(i64OwnerIDIsDefault);
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if (i64OwnerIDIsDefault != 0) stream->Read(i64OwnerID);
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stream.Read(i64OwnerIDIsDefault);
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if (i64OwnerIDIsDefault != 0) stream.Read(i64OwnerID);
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bool i64TargetIDIsDefault{};
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stream->Read(i64TargetIDIsDefault);
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if (i64TargetIDIsDefault != 0) stream->Read(i64TargetID);
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stream.Read(i64TargetIDIsDefault);
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if (i64TargetIDIsDefault != 0) stream.Read(i64TargetID);
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uint32_t sBitStreamLength{};
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stream->Read(sBitStreamLength);
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stream.Read(sBitStreamLength);
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for (uint32_t k = 0; k < sBitStreamLength; k++) {
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unsigned char character;
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stream->Read(character);
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stream.Read(character);
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sBitStream.push_back(character);
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}
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@@ -32,85 +32,85 @@ public:
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uiSkillHandle = _uiSkillHandle;
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}
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EchoStartSkill(RakNet::BitStream* stream) : EchoStartSkill() {
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EchoStartSkill(RakNet::BitStream& stream) : EchoStartSkill() {
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Deserialize(stream);
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}
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~EchoStartSkill() {
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}
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void Serialize(RakNet::BitStream* stream) {
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stream->Write(eGameMessageType::ECHO_START_SKILL);
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void Serialize(RakNet::BitStream& stream) {
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stream.Write(eGameMessageType::ECHO_START_SKILL);
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stream->Write(bUsedMouse);
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stream.Write(bUsedMouse);
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stream->Write(fCasterLatency != 0.0f);
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if (fCasterLatency != 0.0f) stream->Write(fCasterLatency);
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stream.Write(fCasterLatency != 0.0f);
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if (fCasterLatency != 0.0f) stream.Write(fCasterLatency);
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stream->Write(iCastType != 0);
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if (iCastType != 0) stream->Write(iCastType);
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stream.Write(iCastType != 0);
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if (iCastType != 0) stream.Write(iCastType);
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stream->Write(lastClickedPosit != NiPoint3Constant::ZERO);
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if (lastClickedPosit != NiPoint3Constant::ZERO) stream->Write(lastClickedPosit);
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stream.Write(lastClickedPosit != NiPoint3Constant::ZERO);
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if (lastClickedPosit != NiPoint3Constant::ZERO) stream.Write(lastClickedPosit);
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stream->Write(optionalOriginatorID);
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stream.Write(optionalOriginatorID);
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stream->Write(optionalTargetID != LWOOBJID_EMPTY);
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if (optionalTargetID != LWOOBJID_EMPTY) stream->Write(optionalTargetID);
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stream.Write(optionalTargetID != LWOOBJID_EMPTY);
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if (optionalTargetID != LWOOBJID_EMPTY) stream.Write(optionalTargetID);
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stream->Write(originatorRot != NiQuaternionConstant::IDENTITY);
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if (originatorRot != NiQuaternionConstant::IDENTITY) stream->Write(originatorRot);
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stream.Write(originatorRot != NiQuaternionConstant::IDENTITY);
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if (originatorRot != NiQuaternionConstant::IDENTITY) stream.Write(originatorRot);
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uint32_t sBitStreamLength = sBitStream.length();
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stream->Write(sBitStreamLength);
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stream.Write(sBitStreamLength);
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for (uint32_t k = 0; k < sBitStreamLength; k++) {
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stream->Write(sBitStream[k]);
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stream.Write(sBitStream[k]);
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}
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stream->Write(skillID);
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stream.Write(skillID);
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stream->Write(uiSkillHandle != 0);
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if (uiSkillHandle != 0) stream->Write(uiSkillHandle);
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stream.Write(uiSkillHandle != 0);
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if (uiSkillHandle != 0) stream.Write(uiSkillHandle);
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}
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bool Deserialize(RakNet::BitStream* stream) {
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stream->Read(bUsedMouse);
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bool Deserialize(RakNet::BitStream& stream) {
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stream.Read(bUsedMouse);
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bool fCasterLatencyIsDefault{};
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stream->Read(fCasterLatencyIsDefault);
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if (fCasterLatencyIsDefault != 0) stream->Read(fCasterLatency);
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stream.Read(fCasterLatencyIsDefault);
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if (fCasterLatencyIsDefault != 0) stream.Read(fCasterLatency);
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bool iCastTypeIsDefault{};
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stream->Read(iCastTypeIsDefault);
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if (iCastTypeIsDefault != 0) stream->Read(iCastType);
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stream.Read(iCastTypeIsDefault);
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if (iCastTypeIsDefault != 0) stream.Read(iCastType);
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bool lastClickedPositIsDefault{};
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stream->Read(lastClickedPositIsDefault);
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if (lastClickedPositIsDefault != 0) stream->Read(lastClickedPosit);
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stream.Read(lastClickedPositIsDefault);
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if (lastClickedPositIsDefault != 0) stream.Read(lastClickedPosit);
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stream->Read(optionalOriginatorID);
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stream.Read(optionalOriginatorID);
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bool optionalTargetIDIsDefault{};
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stream->Read(optionalTargetIDIsDefault);
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if (optionalTargetIDIsDefault != 0) stream->Read(optionalTargetID);
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stream.Read(optionalTargetIDIsDefault);
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if (optionalTargetIDIsDefault != 0) stream.Read(optionalTargetID);
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bool originatorRotIsDefault{};
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stream->Read(originatorRotIsDefault);
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if (originatorRotIsDefault != 0) stream->Read(originatorRot);
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stream.Read(originatorRotIsDefault);
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if (originatorRotIsDefault != 0) stream.Read(originatorRot);
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uint32_t sBitStreamLength{};
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stream->Read(sBitStreamLength);
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stream.Read(sBitStreamLength);
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for (uint32_t k = 0; k < sBitStreamLength; k++) {
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unsigned char character;
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stream->Read(character);
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stream.Read(character);
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sBitStream.push_back(character);
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}
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stream->Read(skillID);
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stream.Read(skillID);
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bool uiSkillHandleIsDefault{};
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stream->Read(uiSkillHandleIsDefault);
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if (uiSkillHandleIsDefault != 0) stream->Read(uiSkillHandle);
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stream.Read(uiSkillHandleIsDefault);
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if (uiSkillHandleIsDefault != 0) stream.Read(uiSkillHandle);
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return true;
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}
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@@ -21,40 +21,40 @@ public:
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uiSkillHandle = _uiSkillHandle;
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}
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EchoSyncSkill(RakNet::BitStream* stream) : EchoSyncSkill() {
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EchoSyncSkill(RakNet::BitStream& stream) : EchoSyncSkill() {
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Deserialize(stream);
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}
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~EchoSyncSkill() {
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}
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void Serialize(RakNet::BitStream* stream) {
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stream->Write(eGameMessageType::ECHO_SYNC_SKILL);
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void Serialize(RakNet::BitStream& stream) {
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stream.Write(eGameMessageType::ECHO_SYNC_SKILL);
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stream->Write(bDone);
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stream.Write(bDone);
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uint32_t sBitStreamLength = sBitStream.length();
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stream->Write(sBitStreamLength);
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stream.Write(sBitStreamLength);
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for (uint32_t k = 0; k < sBitStreamLength; k++) {
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stream->Write(sBitStream[k]);
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stream.Write(sBitStream[k]);
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}
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stream->Write(uiBehaviorHandle);
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stream->Write(uiSkillHandle);
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stream.Write(uiBehaviorHandle);
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stream.Write(uiSkillHandle);
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}
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bool Deserialize(RakNet::BitStream* stream) {
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stream->Read(bDone);
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bool Deserialize(RakNet::BitStream& stream) {
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stream.Read(bDone);
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uint32_t sBitStreamLength{};
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stream->Read(sBitStreamLength);
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stream.Read(sBitStreamLength);
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for (unsigned int k = 0; k < sBitStreamLength; k++) {
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unsigned char character;
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stream->Read(character);
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stream.Read(character);
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sBitStream.push_back(character);
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}
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stream->Read(uiBehaviorHandle);
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stream->Read(uiSkillHandle);
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stream.Read(uiBehaviorHandle);
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stream.Read(uiSkillHandle);
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return true;
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}
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|
@@ -39,7 +39,7 @@
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#include "GhostComponent.h"
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#include "StringifiedEnum.h"
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void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const SystemAddress& sysAddr, LWOOBJID objectID, eGameMessageType messageID) {
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void GameMessageHandler::HandleMessage(RakNet::BitStream& inStream, const SystemAddress& sysAddr, LWOOBJID objectID, eGameMessageType messageID) {
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CBITSTREAM;
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@@ -136,16 +136,14 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System
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}
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Entity* zoneControl = Game::entityManager->GetZoneControlEntity();
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(zoneControl)) {
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script->OnPlayerLoaded(zoneControl, entity);
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if (zoneControl) {
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zoneControl->GetScript()->OnPlayerLoaded(zoneControl, entity);
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}
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std::vector<Entity*> scriptedActs = Game::entityManager->GetEntitiesByComponent(eReplicaComponentType::SCRIPT);
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for (Entity* scriptEntity : scriptedActs) {
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if (scriptEntity->GetObjectID() != zoneControl->GetObjectID()) { // Don't want to trigger twice on instance worlds
|
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for (CppScripts::Script* script : CppScripts::GetEntityScripts(scriptEntity)) {
|
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script->OnPlayerLoaded(scriptEntity, entity);
|
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}
|
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scriptEntity->GetScript()->OnPlayerLoaded(scriptEntity, entity);
|
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}
|
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}
|
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|
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@@ -269,11 +267,9 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System
|
||||
auto* skill_component = entity->GetComponent<SkillComponent>();
|
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|
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if (skill_component != nullptr) {
|
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auto* bs = new RakNet::BitStream(reinterpret_cast<unsigned char*>(const_cast<char*>(message.sBitStream.c_str())), message.sBitStream.size(), false);
|
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auto bs = RakNet::BitStream(reinterpret_cast<unsigned char*>(&message.sBitStream[0]), message.sBitStream.size(), false);
|
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|
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skill_component->SyncPlayerProjectile(message.i64LocalID, bs, message.i64TargetID);
|
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|
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delete bs;
|
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}
|
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|
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break;
|
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@@ -296,7 +292,7 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System
|
||||
bool success = false;
|
||||
|
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if (behaviorId > 0) {
|
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RakNet::BitStream* bs = new RakNet::BitStream(reinterpret_cast<unsigned char*>(const_cast<char*>(startSkill.sBitStream.c_str())), startSkill.sBitStream.size(), false);
|
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auto bs = RakNet::BitStream(reinterpret_cast<unsigned char*>(&startSkill.sBitStream[0]), startSkill.sBitStream.size(), false);
|
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|
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auto* skillComponent = entity->GetComponent<SkillComponent>();
|
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|
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@@ -306,8 +302,6 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System
|
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DestroyableComponent* destComp = entity->GetComponent<DestroyableComponent>();
|
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destComp->SetImagination(destComp->GetImagination() - skillTable->GetSkillByID(startSkill.skillID).imaginationcost);
|
||||
}
|
||||
|
||||
delete bs;
|
||||
}
|
||||
|
||||
if (Game::server->GetZoneID() == 1302) {
|
||||
@@ -331,9 +325,9 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System
|
||||
echoStartSkill.sBitStream = startSkill.sBitStream;
|
||||
echoStartSkill.skillID = startSkill.skillID;
|
||||
echoStartSkill.uiSkillHandle = startSkill.uiSkillHandle;
|
||||
echoStartSkill.Serialize(&bitStreamLocal);
|
||||
echoStartSkill.Serialize(bitStreamLocal);
|
||||
|
||||
Game::server->Send(&bitStreamLocal, entity->GetSystemAddress(), true);
|
||||
Game::server->Send(bitStreamLocal, entity->GetSystemAddress(), true);
|
||||
}
|
||||
} break;
|
||||
|
||||
@@ -353,13 +347,11 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System
|
||||
}
|
||||
|
||||
if (usr != nullptr) {
|
||||
RakNet::BitStream* bs = new RakNet::BitStream(reinterpret_cast<unsigned char*>(const_cast<char*>(sync.sBitStream.c_str())), sync.sBitStream.size(), false);
|
||||
auto bs = RakNet::BitStream(reinterpret_cast<unsigned char*>(&sync.sBitStream[0]), sync.sBitStream.size(), false);
|
||||
|
||||
auto* skillComponent = entity->GetComponent<SkillComponent>();
|
||||
|
||||
skillComponent->SyncPlayerSkill(sync.uiSkillHandle, sync.uiBehaviorHandle, bs);
|
||||
|
||||
delete bs;
|
||||
}
|
||||
|
||||
EchoSyncSkill echo = EchoSyncSkill();
|
||||
@@ -368,9 +360,9 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System
|
||||
echo.uiBehaviorHandle = sync.uiBehaviorHandle;
|
||||
echo.uiSkillHandle = sync.uiSkillHandle;
|
||||
|
||||
echo.Serialize(&bitStreamLocal);
|
||||
echo.Serialize(bitStreamLocal);
|
||||
|
||||
Game::server->Send(&bitStreamLocal, sysAddr, true);
|
||||
Game::server->Send(bitStreamLocal, sysAddr, true);
|
||||
} break;
|
||||
|
||||
case eGameMessageType::REQUEST_SMASH_PLAYER:
|
||||
|
@@ -22,7 +22,7 @@
|
||||
#include "eGameMessageType.h"
|
||||
|
||||
namespace GameMessageHandler {
|
||||
void HandleMessage(RakNet::BitStream* inStream, const SystemAddress& sysAddr, LWOOBJID objectID, eGameMessageType messageID);
|
||||
void HandleMessage(RakNet::BitStream& inStream, const SystemAddress& sysAddr, LWOOBJID objectID, eGameMessageType messageID);
|
||||
};
|
||||
|
||||
#endif // GAMEMESSAGEHANDLER_H
|
||||
|
File diff suppressed because it is too large
Load Diff
@@ -38,6 +38,7 @@ enum class eUseItemResponse : uint32_t;
|
||||
enum class eQuickBuildFailReason : uint32_t;
|
||||
enum class eQuickBuildState : uint32_t;
|
||||
enum class BehaviorSlot : int32_t;
|
||||
enum class eVendorTransactionResult : uint32_t;
|
||||
|
||||
namespace GameMessages {
|
||||
class PropertyDataMessage;
|
||||
@@ -135,7 +136,7 @@ namespace GameMessages {
|
||||
|
||||
void SendVendorOpenWindow(Entity* entity, const SystemAddress& sysAddr);
|
||||
void SendVendorStatusUpdate(Entity* entity, const SystemAddress& sysAddr, bool bUpdateOnly = false);
|
||||
void SendVendorTransactionResult(Entity* entity, const SystemAddress& sysAddr);
|
||||
void SendVendorTransactionResult(Entity* entity, const SystemAddress& sysAddr, eVendorTransactionResult result);
|
||||
|
||||
void SendRemoveItemFromInventory(Entity* entity, const SystemAddress& sysAddr, LWOOBJID iObjID, LOT templateID, int inventoryType, uint32_t stackCount, uint32_t stackRemaining);
|
||||
void SendConsumeClientItem(Entity* entity, bool bSuccess, LWOOBJID item);
|
||||
@@ -145,7 +146,7 @@ namespace GameMessages {
|
||||
void SendMatchResponse(Entity* entity, const SystemAddress& sysAddr, int response);
|
||||
void SendMatchUpdate(Entity* entity, const SystemAddress& sysAddr, std::string data, eMatchUpdate type);
|
||||
|
||||
void HandleUnUseModel(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleUnUseModel(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void SendStartCelebrationEffect(Entity* entity, const SystemAddress& sysAddr, int celebrationID);
|
||||
|
||||
// https://lcdruniverse.org/lu_packets/lu_packets/world/gm/client/struct.SetResurrectRestoreValues.html
|
||||
@@ -182,7 +183,7 @@ namespace GameMessages {
|
||||
* @param entity The Entity that sent the message
|
||||
* @param sysAddr The SystemAddress that sent the message
|
||||
*/
|
||||
void HandleControlBehaviors(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleControlBehaviors(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
// Rails stuff
|
||||
void SendSetRailMovement(const LWOOBJID& objectID, bool pathGoForward, std::u16string pathName, uint32_t pathStart,
|
||||
@@ -196,9 +197,9 @@ namespace GameMessages {
|
||||
bool collisionEnabled = true, bool useDB = true, int32_t railComponentID = -1,
|
||||
LWOOBJID railActivatorObjectID = LWOOBJID_EMPTY);
|
||||
|
||||
void HandleClientRailMovementReady(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleCancelRailMovement(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandlePlayerRailArrivedNotification(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleClientRailMovementReady(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleCancelRailMovement(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandlePlayerRailArrivedNotification(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void SendNotifyClientObject(const LWOOBJID& objectID, std::u16string name, int param1 = 0, int param2 = 0, const LWOOBJID& paramObj = LWOOBJID_EMPTY, std::string paramStr = "", const SystemAddress& sysAddr = UNASSIGNED_SYSTEM_ADDRESS);
|
||||
void SendNotifyClientZoneObject(const LWOOBJID& objectID, const std::u16string& name, int param1, int param2, const LWOOBJID& paramObj, const std::string& paramStr, const SystemAddress& sysAddr);
|
||||
@@ -251,39 +252,39 @@ namespace GameMessages {
|
||||
|
||||
void SendUGCEquipPostDeleteBasedOnEditMode(LWOOBJID objectId, const SystemAddress& sysAddr, LWOOBJID inventoryItem, int itemTotal);
|
||||
|
||||
void HandleSetPropertyAccess(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleSetPropertyAccess(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleUpdatePropertyOrModelForFilterCheck(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleUpdatePropertyOrModelForFilterCheck(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleQueryPropertyData(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleQueryPropertyData(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleSetBuildMode(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleSetBuildMode(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleStartBuildingWithItem(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleStartBuildingWithItem(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandlePropertyEditorBegin(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandlePropertyEditorBegin(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandlePropertyEditorEnd(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandlePropertyEditorEnd(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandlePropertyContentsFromClient(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandlePropertyContentsFromClient(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandlePropertyModelEquipped(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandlePropertyModelEquipped(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandlePlacePropertyModel(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandlePlacePropertyModel(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleUpdatePropertyModel(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleUpdatePropertyModel(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleDeletePropertyModel(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleDeletePropertyModel(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleBBBLoadItemRequest(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleBBBLoadItemRequest(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleBBBSaveRequest(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleBBBSaveRequest(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandlePropertyEntranceSync(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandlePropertyEntranceSync(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleEnterProperty(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleEnterProperty(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleSetConsumableItem(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleSetConsumableItem(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void SendPlayCinematic(LWOOBJID objectId, std::u16string pathName, const SystemAddress& sysAddr,
|
||||
bool allowGhostUpdates = true, bool bCloseMultiInteract = true, bool bSendServerNotify = false, bool bUseControlledObjectForAudioListener = false,
|
||||
@@ -292,7 +293,7 @@ namespace GameMessages {
|
||||
|
||||
void SendEndCinematic(LWOOBJID objectID, std::u16string pathName, const SystemAddress& sysAddr = UNASSIGNED_SYSTEM_ADDRESS,
|
||||
float leadOut = -1.0f, bool leavePlayerLocked = false);
|
||||
void HandleCinematicUpdate(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleCinematicUpdate(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void SendSetStunned(LWOOBJID objectId, eStateChangeType stateChangeType, const SystemAddress& sysAddr,
|
||||
LWOOBJID originator = LWOOBJID_EMPTY, bool bCantAttack = false, bool bCantEquip = false,
|
||||
@@ -344,7 +345,7 @@ namespace GameMessages {
|
||||
|
||||
void SendNotifyObject(LWOOBJID objectId, LWOOBJID objIDSender, std::u16string name, const SystemAddress& sysAddr, int param1 = 0, int param2 = 0);
|
||||
|
||||
void HandleVerifyAck(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleVerifyAck(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void SendTeamPickupItem(LWOOBJID objectId, LWOOBJID lootID, LWOOBJID lootOwnerID, const SystemAddress& sysAddr);
|
||||
|
||||
@@ -361,13 +362,13 @@ namespace GameMessages {
|
||||
|
||||
void SendServerTradeUpdate(LWOOBJID objectId, uint64_t coins, const std::vector<TradeItem>& items, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleClientTradeRequest(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleClientTradeRequest(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleClientTradeCancel(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleClientTradeCancel(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleClientTradeAccept(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleClientTradeAccept(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleClientTradeUpdate(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleClientTradeUpdate(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
//Pets:
|
||||
void SendNotifyPetTamingMinigame(LWOOBJID objectId, LWOOBJID petId, LWOOBJID playerTamingId, bool bForceTeleport, ePetTamingNotifyType notifyType, NiPoint3 petsDestPos, NiPoint3 telePos, NiQuaternion teleRot, const SystemAddress& sysAddr);
|
||||
@@ -402,23 +403,23 @@ namespace GameMessages {
|
||||
|
||||
void SendPetNameChanged(LWOOBJID objectId, int32_t moderationStatus, std::u16string name, std::u16string ownerName, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleClientExitTamingMinigame(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleClientExitTamingMinigame(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleStartServerPetMinigameTimer(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleStartServerPetMinigameTimer(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandlePetTamingTryBuild(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandlePetTamingTryBuild(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleNotifyTamingBuildSuccess(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleNotifyTamingBuildSuccess(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleRequestSetPetName(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleRequestSetPetName(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleCommandPet(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleCommandPet(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleDespawnPet(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleDespawnPet(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleMessageBoxResponse(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleMessageBoxResponse(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleChoiceBoxRespond(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleChoiceBoxRespond(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void SendDisplayZoneSummary(LWOOBJID objectId, const SystemAddress& sysAddr, bool isPropertyMap = false, bool isZoneStart = false, LWOOBJID sender = LWOOBJID_EMPTY);
|
||||
|
||||
@@ -455,7 +456,7 @@ namespace GameMessages {
|
||||
* @param entity The Entity that is dismounting
|
||||
* @param sysAddr the system address to send game message responses to
|
||||
*/
|
||||
void HandleDismountComplete(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleDismountComplete(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
/**
|
||||
* @brief Handle acknowledging that the client possessed something
|
||||
@@ -464,7 +465,7 @@ namespace GameMessages {
|
||||
* @param entity The Entity that is possessing
|
||||
* @param sysAddr the system address to send game message responses to
|
||||
*/
|
||||
void HandleAcknowledgePossession(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleAcknowledgePossession(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
/**
|
||||
* @brief A request from a client to get the hot properties that would appear on the news feed
|
||||
@@ -474,7 +475,7 @@ namespace GameMessages {
|
||||
* @param entity The Entity that sent the request
|
||||
* @param sysAddr The SystemAddress of the Entity that sent the request
|
||||
*/
|
||||
void HandleGetHotPropertyData(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleGetHotPropertyData(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
/**
|
||||
* @brief A request from a client to get the hot properties that would appear on the news feed
|
||||
@@ -496,26 +497,26 @@ namespace GameMessages {
|
||||
* @param entity The Entity that sent the request
|
||||
* @param sysAddr The SystemAddress of the Entity that sent the request
|
||||
*/
|
||||
void SendGetHotPropertyData(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void SendGetHotPropertyData(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
//Racing:
|
||||
void HandleModuleAssemblyQueryData(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleModuleAssemblyQueryData(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleModularAssemblyNIFCompleted(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleModularAssemblyNIFCompleted(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleVehicleSetWheelLockState(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleVehicleSetWheelLockState(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleRacingClientReady(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleRacingClientReady(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleRequestDie(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleRequestDie(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleVehicleNotifyServerAddPassiveBoostAction(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleVehicleNotifyServerAddPassiveBoostAction(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleVehicleNotifyServerRemovePassiveBoostAction(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleVehicleNotifyServerRemovePassiveBoostAction(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleRacingPlayerInfoResetFinished(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleRacingPlayerInfoResetFinished(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleVehicleNotifyHitImaginationServer(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleVehicleNotifyHitImaginationServer(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void SendModuleAssemblyDBDataForClient(LWOOBJID objectId, LWOOBJID assemblyID, const std::u16string& data, const SystemAddress& sysAddr);
|
||||
|
||||
@@ -555,7 +556,7 @@ namespace GameMessages {
|
||||
bool bUseLeaderboards
|
||||
);
|
||||
|
||||
void HandleUpdatePropertyPerformanceCost(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleUpdatePropertyPerformanceCost(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void SendNotifyClientShootingGalleryScore(LWOOBJID objectId, const SystemAddress& sysAddr,
|
||||
float addTime,
|
||||
@@ -564,20 +565,20 @@ namespace GameMessages {
|
||||
NiPoint3 targetPos
|
||||
);
|
||||
|
||||
void HandleUpdateShootingGalleryRotation(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleUpdateShootingGalleryRotation(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void SendUpdateReputation(const LWOOBJID objectId, const int64_t reputation, const SystemAddress& sysAddr);
|
||||
|
||||
// Leaderboards
|
||||
void SendActivitySummaryLeaderboardData(const LWOOBJID& objectID, const Leaderboard* leaderboard,
|
||||
const SystemAddress& sysAddr = UNASSIGNED_SYSTEM_ADDRESS);
|
||||
void HandleActivitySummaryLeaderboardData(RakNet::BitStream* instream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleActivitySummaryLeaderboardData(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void SendRequestActivitySummaryLeaderboardData(const LWOOBJID& objectID, const LWOOBJID& targetID,
|
||||
const SystemAddress& sysAddr, const int32_t& gameID = 0,
|
||||
const int32_t& queryType = 1, const int32_t& resultsEnd = 10,
|
||||
const int32_t& resultsStart = 0, bool weekly = false);
|
||||
void HandleRequestActivitySummaryLeaderboardData(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleActivityStateChangeRequest(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleRequestActivitySummaryLeaderboardData(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleActivityStateChangeRequest(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void SendVehicleAddPassiveBoostAction(LWOOBJID objectId, const SystemAddress& sysAddr);
|
||||
|
||||
@@ -587,82 +588,82 @@ namespace GameMessages {
|
||||
|
||||
//NT:
|
||||
|
||||
void HandleRequestMoveItemBetweenInventoryTypes(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleRequestMoveItemBetweenInventoryTypes(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void SendShowActivityCountdown(LWOOBJID objectId, bool bPlayAdditionalSound, bool bPlayCountdownSound, std::u16string sndName, int32_t stateToPlaySoundOn, const SystemAddress& sysAddr);
|
||||
|
||||
//Handlers:
|
||||
|
||||
void HandleToggleGhostReferenceOverride(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleSetGhostReferencePosition(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleToggleGhostReferenceOverride(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleSetGhostReferencePosition(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
|
||||
void SendSetNamebillboardState(const SystemAddress& sysAddr, LWOOBJID objectId);
|
||||
void SendShowBillboardInteractIcon(const SystemAddress& sysAddr, LWOOBJID objectId);
|
||||
void HandleBuyFromVendor(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleSellToVendor(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleBuybackFromVendor(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleParseChatMessage(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleToggleGhostReffrenceOverride(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleSetGhostReffrenceOverride(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleFireEventServerSide(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleRequestPlatformResync(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleQuickBuildCancel(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleRequestUse(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandlePlayEmote(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleModularBuildConvertModel(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleSetFlag(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleRespondToMission(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleMissionDialogOK(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleRequestLinkedMission(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleHasBeenCollected(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleNotifyServerLevelProcessingComplete(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandlePickupCurrency(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleRequestDie(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleEquipItem(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleUnequipItem(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleRemoveItemFromInventory(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleMoveItemInInventory(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleMoveItemBetweenInventoryTypes(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleBuildModeSet(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleModularBuildFinish(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleDoneArrangingWithItem(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleModularBuildMoveAndEquip(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandlePickupItem(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleResurrect(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleModifyPlayerZoneStatistic(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleUpdatePlayerStatistic(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleBuyFromVendor(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleSellToVendor(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleBuybackFromVendor(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleParseChatMessage(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleToggleGhostReffrenceOverride(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleSetGhostReffrenceOverride(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleFireEventServerSide(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleRequestPlatformResync(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleQuickBuildCancel(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleRequestUse(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandlePlayEmote(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleModularBuildConvertModel(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleSetFlag(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleRespondToMission(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleMissionDialogOK(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleRequestLinkedMission(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleHasBeenCollected(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleNotifyServerLevelProcessingComplete(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandlePickupCurrency(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleRequestDie(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleEquipItem(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleUnequipItem(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleRemoveItemFromInventory(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleMoveItemInInventory(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleMoveItemBetweenInventoryTypes(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleBuildModeSet(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleModularBuildFinish(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleDoneArrangingWithItem(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleModularBuildMoveAndEquip(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandlePickupItem(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleResurrect(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleModifyPlayerZoneStatistic(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleUpdatePlayerStatistic(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void HandlePushEquippedItemsState(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandlePushEquippedItemsState(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void HandlePopEquippedItemsState(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandlePopEquippedItemsState(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void HandleClientItemConsumed(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleClientItemConsumed(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void HandleUseNonEquipmentItem(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleUseNonEquipmentItem(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void HandleMatchRequest(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleMatchRequest(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void HandleReportBug(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleReportBug(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void SendRemoveBuff(Entity* entity, bool fromUnEquip, bool removeImmunity, uint32_t buffId);
|
||||
|
||||
// bubble
|
||||
void HandleDeactivateBubbleBuff(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleDeactivateBubbleBuff(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void HandleActivateBubbleBuff(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleActivateBubbleBuff(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
void SendActivateBubbleBuffFromServer(LWOOBJID objectId, const SystemAddress& sysAddr);
|
||||
|
||||
void SendDeactivateBubbleBuffFromServer(LWOOBJID objectId, const SystemAddress& sysAddr);
|
||||
|
||||
void HandleZoneSummaryDismissed(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleRequestActivityExit(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleZoneSummaryDismissed(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleRequestActivityExit(RakNet::BitStream& inStream, Entity* entity);
|
||||
|
||||
// Donation vendor
|
||||
void HandleAddDonationItem(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleRemoveDonationItem(RakNet::BitStream* inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleConfirmDonationOnPlayer(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleCancelDonationOnPlayer(RakNet::BitStream* inStream, Entity* entity);
|
||||
void HandleAddDonationItem(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleRemoveDonationItem(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr);
|
||||
void HandleConfirmDonationOnPlayer(RakNet::BitStream& inStream, Entity* entity);
|
||||
void HandleCancelDonationOnPlayer(RakNet::BitStream& inStream, Entity* entity);
|
||||
};
|
||||
|
||||
#endif // GAMEMESSAGES_H
|
||||
|
@@ -19,44 +19,44 @@ public:
|
||||
sBitStream = _sBitStream;
|
||||
}
|
||||
|
||||
RequestServerProjectileImpact(RakNet::BitStream* stream) : RequestServerProjectileImpact() {
|
||||
RequestServerProjectileImpact(RakNet::BitStream& stream) : RequestServerProjectileImpact() {
|
||||
Deserialize(stream);
|
||||
}
|
||||
|
||||
~RequestServerProjectileImpact() {
|
||||
}
|
||||
|
||||
void Serialize(RakNet::BitStream* stream) {
|
||||
stream->Write(eGameMessageType::REQUEST_SERVER_PROJECTILE_IMPACT);
|
||||
void Serialize(RakNet::BitStream& stream) {
|
||||
stream.Write(eGameMessageType::REQUEST_SERVER_PROJECTILE_IMPACT);
|
||||
|
||||
stream->Write(i64LocalID != LWOOBJID_EMPTY);
|
||||
if (i64LocalID != LWOOBJID_EMPTY) stream->Write(i64LocalID);
|
||||
stream.Write(i64LocalID != LWOOBJID_EMPTY);
|
||||
if (i64LocalID != LWOOBJID_EMPTY) stream.Write(i64LocalID);
|
||||
|
||||
stream->Write(i64TargetID != LWOOBJID_EMPTY);
|
||||
if (i64TargetID != LWOOBJID_EMPTY) stream->Write(i64TargetID);
|
||||
stream.Write(i64TargetID != LWOOBJID_EMPTY);
|
||||
if (i64TargetID != LWOOBJID_EMPTY) stream.Write(i64TargetID);
|
||||
|
||||
uint32_t sBitStreamLength = sBitStream.length();
|
||||
stream->Write(sBitStreamLength);
|
||||
stream.Write(sBitStreamLength);
|
||||
for (uint32_t k = 0; k < sBitStreamLength; k++) {
|
||||
stream->Write(sBitStream[k]);
|
||||
stream.Write(sBitStream[k]);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
bool Deserialize(RakNet::BitStream* stream) {
|
||||
bool Deserialize(RakNet::BitStream& stream) {
|
||||
bool i64LocalIDIsDefault{};
|
||||
stream->Read(i64LocalIDIsDefault);
|
||||
if (i64LocalIDIsDefault != 0) stream->Read(i64LocalID);
|
||||
stream.Read(i64LocalIDIsDefault);
|
||||
if (i64LocalIDIsDefault != 0) stream.Read(i64LocalID);
|
||||
|
||||
bool i64TargetIDIsDefault{};
|
||||
stream->Read(i64TargetIDIsDefault);
|
||||
if (i64TargetIDIsDefault != 0) stream->Read(i64TargetID);
|
||||
stream.Read(i64TargetIDIsDefault);
|
||||
if (i64TargetIDIsDefault != 0) stream.Read(i64TargetID);
|
||||
|
||||
uint32_t sBitStreamLength{};
|
||||
stream->Read(sBitStreamLength);
|
||||
stream.Read(sBitStreamLength);
|
||||
for (uint32_t k = 0; k < sBitStreamLength; k++) {
|
||||
unsigned char character;
|
||||
stream->Read(character);
|
||||
stream.Read(character);
|
||||
sBitStream.push_back(character);
|
||||
}
|
||||
|
||||
|
@@ -36,92 +36,92 @@ public:
|
||||
uiSkillHandle = _uiSkillHandle;
|
||||
}
|
||||
|
||||
StartSkill(RakNet::BitStream* stream) : StartSkill() {
|
||||
StartSkill(RakNet::BitStream& stream) : StartSkill() {
|
||||
Deserialize(stream);
|
||||
}
|
||||
|
||||
~StartSkill() {
|
||||
}
|
||||
|
||||
void Serialize(RakNet::BitStream* stream) {
|
||||
stream->Write(eGameMessageType::START_SKILL);
|
||||
void Serialize(RakNet::BitStream& stream) {
|
||||
stream.Write(eGameMessageType::START_SKILL);
|
||||
|
||||
stream->Write(bUsedMouse);
|
||||
stream.Write(bUsedMouse);
|
||||
|
||||
stream->Write(consumableItemID != LWOOBJID_EMPTY);
|
||||
if (consumableItemID != LWOOBJID_EMPTY) stream->Write(consumableItemID);
|
||||
stream.Write(consumableItemID != LWOOBJID_EMPTY);
|
||||
if (consumableItemID != LWOOBJID_EMPTY) stream.Write(consumableItemID);
|
||||
|
||||
stream->Write(fCasterLatency != 0.0f);
|
||||
if (fCasterLatency != 0.0f) stream->Write(fCasterLatency);
|
||||
stream.Write(fCasterLatency != 0.0f);
|
||||
if (fCasterLatency != 0.0f) stream.Write(fCasterLatency);
|
||||
|
||||
stream->Write(iCastType != 0);
|
||||
if (iCastType != 0) stream->Write(iCastType);
|
||||
stream.Write(iCastType != 0);
|
||||
if (iCastType != 0) stream.Write(iCastType);
|
||||
|
||||
stream->Write(lastClickedPosit != NiPoint3Constant::ZERO);
|
||||
if (lastClickedPosit != NiPoint3Constant::ZERO) stream->Write(lastClickedPosit);
|
||||
stream.Write(lastClickedPosit != NiPoint3Constant::ZERO);
|
||||
if (lastClickedPosit != NiPoint3Constant::ZERO) stream.Write(lastClickedPosit);
|
||||
|
||||
stream->Write(optionalOriginatorID);
|
||||
stream.Write(optionalOriginatorID);
|
||||
|
||||
stream->Write(optionalTargetID != LWOOBJID_EMPTY);
|
||||
if (optionalTargetID != LWOOBJID_EMPTY) stream->Write(optionalTargetID);
|
||||
stream.Write(optionalTargetID != LWOOBJID_EMPTY);
|
||||
if (optionalTargetID != LWOOBJID_EMPTY) stream.Write(optionalTargetID);
|
||||
|
||||
stream->Write(originatorRot != NiQuaternionConstant::IDENTITY);
|
||||
if (originatorRot != NiQuaternionConstant::IDENTITY) stream->Write(originatorRot);
|
||||
stream.Write(originatorRot != NiQuaternionConstant::IDENTITY);
|
||||
if (originatorRot != NiQuaternionConstant::IDENTITY) stream.Write(originatorRot);
|
||||
|
||||
uint32_t sBitStreamLength = sBitStream.length();
|
||||
stream->Write(sBitStreamLength);
|
||||
stream.Write(sBitStreamLength);
|
||||
for (uint32_t k = 0; k < sBitStreamLength; k++) {
|
||||
stream->Write(sBitStream[k]);
|
||||
stream.Write(sBitStream[k]);
|
||||
}
|
||||
|
||||
stream->Write(skillID);
|
||||
stream.Write(skillID);
|
||||
|
||||
stream->Write(uiSkillHandle != 0);
|
||||
if (uiSkillHandle != 0) stream->Write(uiSkillHandle);
|
||||
stream.Write(uiSkillHandle != 0);
|
||||
if (uiSkillHandle != 0) stream.Write(uiSkillHandle);
|
||||
}
|
||||
|
||||
bool Deserialize(RakNet::BitStream* stream) {
|
||||
stream->Read(bUsedMouse);
|
||||
bool Deserialize(RakNet::BitStream& stream) {
|
||||
stream.Read(bUsedMouse);
|
||||
|
||||
bool consumableItemIDIsDefault{};
|
||||
stream->Read(consumableItemIDIsDefault);
|
||||
if (consumableItemIDIsDefault != 0) stream->Read(consumableItemID);
|
||||
stream.Read(consumableItemIDIsDefault);
|
||||
if (consumableItemIDIsDefault != 0) stream.Read(consumableItemID);
|
||||
|
||||
bool fCasterLatencyIsDefault{};
|
||||
stream->Read(fCasterLatencyIsDefault);
|
||||
if (fCasterLatencyIsDefault != 0) stream->Read(fCasterLatency);
|
||||
stream.Read(fCasterLatencyIsDefault);
|
||||
if (fCasterLatencyIsDefault != 0) stream.Read(fCasterLatency);
|
||||
|
||||
bool iCastTypeIsDefault{};
|
||||
stream->Read(iCastTypeIsDefault);
|
||||
if (iCastTypeIsDefault != 0) stream->Read(iCastType);
|
||||
stream.Read(iCastTypeIsDefault);
|
||||
if (iCastTypeIsDefault != 0) stream.Read(iCastType);
|
||||
|
||||
bool lastClickedPositIsDefault{};
|
||||
stream->Read(lastClickedPositIsDefault);
|
||||
if (lastClickedPositIsDefault != 0) stream->Read(lastClickedPosit);
|
||||
stream.Read(lastClickedPositIsDefault);
|
||||
if (lastClickedPositIsDefault != 0) stream.Read(lastClickedPosit);
|
||||
|
||||
stream->Read(optionalOriginatorID);
|
||||
stream.Read(optionalOriginatorID);
|
||||
|
||||
bool optionalTargetIDIsDefault{};
|
||||
stream->Read(optionalTargetIDIsDefault);
|
||||
if (optionalTargetIDIsDefault != 0) stream->Read(optionalTargetID);
|
||||
stream.Read(optionalTargetIDIsDefault);
|
||||
if (optionalTargetIDIsDefault != 0) stream.Read(optionalTargetID);
|
||||
|
||||
bool originatorRotIsDefault{};
|
||||
stream->Read(originatorRotIsDefault);
|
||||
if (originatorRotIsDefault != 0) stream->Read(originatorRot);
|
||||
stream.Read(originatorRotIsDefault);
|
||||
if (originatorRotIsDefault != 0) stream.Read(originatorRot);
|
||||
|
||||
uint32_t sBitStreamLength{};
|
||||
stream->Read(sBitStreamLength);
|
||||
stream.Read(sBitStreamLength);
|
||||
for (uint32_t k = 0; k < sBitStreamLength; k++) {
|
||||
unsigned char character;
|
||||
stream->Read(character);
|
||||
stream.Read(character);
|
||||
sBitStream.push_back(character);
|
||||
}
|
||||
|
||||
stream->Read(skillID);
|
||||
stream.Read(skillID);
|
||||
|
||||
bool uiSkillHandleIsDefault{};
|
||||
stream->Read(uiSkillHandleIsDefault);
|
||||
if (uiSkillHandleIsDefault != 0) stream->Read(uiSkillHandle);
|
||||
stream.Read(uiSkillHandleIsDefault);
|
||||
if (uiSkillHandleIsDefault != 0) stream.Read(uiSkillHandle);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@@ -21,39 +21,39 @@ public:
|
||||
uiSkillHandle = _uiSkillHandle;
|
||||
}
|
||||
|
||||
SyncSkill(RakNet::BitStream* stream) : SyncSkill() {
|
||||
SyncSkill(RakNet::BitStream& stream) : SyncSkill() {
|
||||
Deserialize(stream);
|
||||
}
|
||||
|
||||
~SyncSkill() {
|
||||
}
|
||||
|
||||
void Serialize(RakNet::BitStream* stream) {
|
||||
stream->Write(eGameMessageType::SYNC_SKILL);
|
||||
void Serialize(RakNet::BitStream& stream) {
|
||||
stream.Write(eGameMessageType::SYNC_SKILL);
|
||||
|
||||
stream->Write(bDone);
|
||||
stream.Write(bDone);
|
||||
uint32_t sBitStreamLength = sBitStream.length();
|
||||
stream->Write(sBitStreamLength);
|
||||
stream.Write(sBitStreamLength);
|
||||
for (unsigned int k = 0; k < sBitStreamLength; k++) {
|
||||
stream->Write(sBitStream[k]);
|
||||
stream.Write(sBitStream[k]);
|
||||
}
|
||||
|
||||
stream->Write(uiBehaviorHandle);
|
||||
stream->Write(uiSkillHandle);
|
||||
stream.Write(uiBehaviorHandle);
|
||||
stream.Write(uiSkillHandle);
|
||||
}
|
||||
|
||||
bool Deserialize(RakNet::BitStream* stream) {
|
||||
stream->Read(bDone);
|
||||
bool Deserialize(RakNet::BitStream& stream) {
|
||||
stream.Read(bDone);
|
||||
uint32_t sBitStreamLength{};
|
||||
stream->Read(sBitStreamLength);
|
||||
stream.Read(sBitStreamLength);
|
||||
for (uint32_t k = 0; k < sBitStreamLength; k++) {
|
||||
unsigned char character;
|
||||
stream->Read(character);
|
||||
stream.Read(character);
|
||||
sBitStream.push_back(character);
|
||||
}
|
||||
|
||||
stream->Read(uiBehaviorHandle);
|
||||
stream->Read(uiSkillHandle);
|
||||
stream.Read(uiBehaviorHandle);
|
||||
stream.Read(uiSkillHandle);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
Reference in New Issue
Block a user