more bug fixing

- fix weekly leaderboards
- fix ag classic vs dlu scoring
- fix sorting for survival ns
- fix sorting for racing
This commit is contained in:
David Markowitz
2023-06-21 19:46:01 -07:00
parent c99e2a372b
commit d340874284
4 changed files with 23 additions and 12 deletions

View File

@@ -151,12 +151,13 @@ const std::string_view Leaderboard::GetOrdering(Leaderboard::Type leaderboardTyp
return "primaryScore ASC, secondaryScore ASC, tertiaryScore ASC";
case Type::Survival:
return Game::config->GetValue("classic_survival_scoring") == "1" ?
"primaryScore DESC, secondaryScore DESC, tertiaryScore DESC" :
"secondaryScore DESC, primaryScore DESC, tertiaryScore DESC";
"secondaryScore DESC, primaryScore DESC, tertiaryScore DESC" :
"primaryScore DESC, secondaryScore DESC, tertiaryScore DESC";
case Type::SurvivalNS:
return "primaryScore DESC, secondaryScore ASC, tertiaryScore DESC";
case Type::ShootingGallery:
case Type::FootRace:
case Type::UnusedLeaderboard4:
case Type::SurvivalNS:
case Type::Donations:
case Type::None:
default:
@@ -217,7 +218,7 @@ void Leaderboard::SetupLeaderboard(bool weekly, uint32_t resultStart, uint32_t r
)
)QUERY";
std::string weeklyFilter = " AND date >= curdate() - INTERVAL DAYOFWEEK(curdate()) - 7 DAY";
std::string weeklyFilter = " AND UNIX_TIMESTAMP(last_played) BETWEEN UNIX_TIMESTAMP(date_sub(now(),INTERVAL 1 WEEK)) AND UNIX_TIMESTAMP(now()) ";
std::string filter;
// Setup our filter based on the query type
@@ -247,7 +248,7 @@ void Leaderboard::SetupLeaderboard(bool weekly, uint32_t resultStart, uint32_t r
// Create and execute the actual save here. Using a heap allocated buffer to avoid stack overflow
constexpr uint16_t STRING_LENGTH = 4096;
std::unique_ptr<char[]> lookupBuffer = std::make_unique<char[]>(STRING_LENGTH);
[[maybe_unused]] int32_t res = snprintf(lookupBuffer.get(), STRING_LENGTH, queryBase.c_str(), orderBase.data(), filter.c_str(), resultStart, resultEnd);
int32_t res = snprintf(lookupBuffer.get(), STRING_LENGTH, queryBase.c_str(), orderBase.data(), filter.c_str(), resultStart, resultEnd);
DluAssert(res != -1);
std::unique_ptr<sql::PreparedStatement> query(Database::CreatePreppedStmt(lookupBuffer.get()));
@@ -292,7 +293,7 @@ std::string FormatInsert(const Leaderboard::Type& type, const Score& score, cons
constexpr uint16_t STRING_LENGTH = 400;
// Then fill in our score
char finishedQuery[STRING_LENGTH];
[[maybe_unused]] int32_t res = snprintf(finishedQuery, STRING_LENGTH, insertStatement.c_str(), score.GetPrimaryScore(), score.GetSecondaryScore(), score.GetTertiaryScore());
int32_t res = snprintf(finishedQuery, STRING_LENGTH, insertStatement.c_str(), score.GetPrimaryScore(), score.GetSecondaryScore(), score.GetTertiaryScore());
DluAssert(res != -1);
return finishedQuery;
}
@@ -324,7 +325,6 @@ void LeaderboardManager::SaveScore(const LWOOBJID& playerID, const GameID activi
break;
}
case Leaderboard::Type::Survival: {
// Config option may reverse these
oldScore.SetPrimaryScore(myScoreResult->getInt("primaryScore"));
oldScore.SetSecondaryScore(myScoreResult->getInt("secondaryScore"));
break;
@@ -357,6 +357,15 @@ void LeaderboardManager::SaveScore(const LWOOBJID& playerID, const GameID activi
return;
}
bool newHighScore = lowerScoreBetter ? newScore < oldScore : newScore > oldScore;
// Nimbus station has a weird leaderboard where we need a custom scoring system
if (leaderboardType == Leaderboard::Type::SurvivalNS) {
newHighScore = newScore.GetPrimaryScore() > oldScore.GetPrimaryScore() ||
(newScore.GetPrimaryScore() == oldScore.GetPrimaryScore() && newScore.GetSecondaryScore() < oldScore.GetSecondaryScore());
} else if (leaderboardType == Leaderboard::Type::Survival && Game::config->GetValue("classic_survival_scoring") == "1") {
Score oldScoreFlipped(oldScore.GetSecondaryScore(), oldScore.GetPrimaryScore());
Score newScoreFlipped(newScore.GetSecondaryScore(), newScore.GetPrimaryScore());
newHighScore = newScoreFlipped > oldScoreFlipped;
}
if (newHighScore) {
saveQuery = FormatInsert(leaderboardType, newScore, true);
} else if (leaderboardType == Leaderboard::Type::Racing && tertiaryScore) {