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switch to using compat
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@@ -8,6 +8,7 @@ class AMFArrayValue;
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/**
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* @brief Sent when a player moves a Behavior A at position B to their inventory.
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*/
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#pragma message("MoveToInventory.h This Control Behavior Message does not have a test yet. Non-developers can ignore this warning.")
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class MoveToInventoryMessage : public BehaviorMessageBase {
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public:
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MoveToInventoryMessage(const AMFArrayValue& arguments);
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