fix: split apart big Cmake libraries (#1381)

* fix: split apart big Cmake libraries

* fix: formatting

* fix: newline

* fix: add quotes
This commit is contained in:
Daniel Seiler
2024-01-04 01:41:46 +01:00
committed by GitHub
parent 10baa98f00
commit d283bbd1c4
51 changed files with 312 additions and 368 deletions

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@@ -8,10 +8,6 @@ endforeach()
add_subdirectory(Enemy)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_ENEMY})
set(DSCRIPTS_SOURCES_02_SERVER ${DSCRIPTS_SOURCES_02_SERVER} "Enemy/${file}")
endforeach()
add_subdirectory(Equipment)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_EQUIPMENT})
@@ -20,10 +16,6 @@ endforeach()
add_subdirectory(Map)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP})
set(DSCRIPTS_SOURCES_02_SERVER ${DSCRIPTS_SOURCES_02_SERVER} "Map/${file}")
endforeach()
add_subdirectory(Minigame)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MINIGAME})
@@ -38,8 +30,15 @@ endforeach()
add_subdirectory(Pets)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_PETS})
set(DSCRIPTS_SOURCES_02_SERVER ${DSCRIPTS_SOURCES_02_SERVER} "Pets/${file}")
endforeach()
set(DSCRIPTS_SOURCES_02_SERVER ${DSCRIPTS_SOURCES_02_SERVER} PARENT_SCOPE)
add_library(dScriptsServer STATIC ${DSCRIPTS_SOURCES_02_SERVER})
target_include_directories(dScriptsServer PUBLIC "."
"DLU"
"Equipment"
"Minigame"
"Minigame/General"
"Objects"
"Pets")
target_link_libraries(dScriptsServer INTERFACE
dScriptsServerEnemy
dScriptsServerMap)
target_precompile_headers(dScriptsServer REUSE_FROM dScriptsBase)

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@@ -42,4 +42,15 @@ foreach(file ${DSCRIPTS_SOURCES_02_SERVER_ENEMY_WAVES})
set(DSCRIPTS_SOURCES_02_SERVER_ENEMY ${DSCRIPTS_SOURCES_02_SERVER_ENEMY} "Waves/${file}")
endforeach()
set(DSCRIPTS_SOURCES_02_SERVER_ENEMY ${DSCRIPTS_SOURCES_02_SERVER_ENEMY} PARENT_SCOPE)
add_library(dScriptsServerEnemy STATIC ${DSCRIPTS_SOURCES_02_SERVER_ENEMY})
target_link_libraries(dScriptsServerEnemy dScriptsBase)
target_include_directories(dScriptsServerEnemy PUBLIC "."
"AG"
"AM"
"FV"
"General"
"Survival"
"VE"
"Waves"
)
target_precompile_headers(dScriptsServerEnemy REUSE_FROM dScriptsBase)

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@@ -12,5 +12,8 @@ set(DSCRIPTS_SOURCES_02_SERVER_MAP_AG
"AgMonumentRaceGoal.cpp"
"AgMonumentRaceCancel.cpp"
"NpcCowboyServer.cpp"
"NpcPirateServer.cpp"
PARENT_SCOPE)
"NpcPirateServer.cpp")
add_library(dScriptsServerMapAG ${DSCRIPTS_SOURCES_02_SERVER_MAP_AG})
target_include_directories(dScriptsServerMapAG PUBLIC ".")
target_precompile_headers(dScriptsServerMapAG REUSE_FROM dScriptsBase)

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@@ -1,4 +1,8 @@
set(DSCRIPTS_SOURCES_02_SERVER_MAP_AG_SPIDER_QUEEN
"ZoneAgSpiderQueen.cpp"
"SpiderBossTreasureChestServer.cpp"
PARENT_SCOPE)
"SpiderBossTreasureChestServer.cpp")
add_library(dScriptsServerMapAGSpiderQueen ${DSCRIPTS_SOURCES_02_SERVER_MAP_AG_SPIDER_QUEEN})
target_include_directories(dScriptsServerMapAGSpiderQueen PUBLIC ".")
target_link_libraries(dScriptsServerMapAGSpiderQueen dScriptsServerMapProperty)
target_precompile_headers(dScriptsServerMapAGSpiderQueen REUSE_FROM dScriptsBase)

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@@ -15,5 +15,8 @@ set(DSCRIPTS_SOURCES_02_SERVER_MAP_AM
"AmSkullkinDrillStand.cpp"
"AmSkullkinTower.cpp"
"AmBlueX.cpp"
"AmTeapotServer.cpp"
PARENT_SCOPE)
"AmTeapotServer.cpp")
add_library(dScriptsServerMapAM ${DSCRIPTS_SOURCES_02_SERVER_MAP_AM})
target_include_directories(dScriptsServerMapAM PUBLIC ".")
target_precompile_headers(dScriptsServerMapAM REUSE_FROM dScriptsBase)

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@@ -1,81 +1,29 @@
set(DSCRIPTS_SOURCES_02_SERVER_MAP)
add_subdirectory(AG)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_AG})
set(DSCRIPTS_SOURCES_02_SERVER_MAP ${DSCRIPTS_SOURCES_02_SERVER_MAP} "AG/${file}")
endforeach()
add_subdirectory(AG_Spider_Queen)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_AG_SPIDER_QUEEN})
set(DSCRIPTS_SOURCES_02_SERVER_MAP ${DSCRIPTS_SOURCES_02_SERVER_MAP} "AG_Spider_Queen/${file}")
endforeach()
add_subdirectory(AM)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_AM})
set(DSCRIPTS_SOURCES_02_SERVER_MAP ${DSCRIPTS_SOURCES_02_SERVER_MAP} "AM/${file}")
endforeach()
add_subdirectory(FV)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_FV})
set(DSCRIPTS_SOURCES_02_SERVER_MAP ${DSCRIPTS_SOURCES_02_SERVER_MAP} "FV/${file}")
endforeach()
add_subdirectory(General)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL})
set(DSCRIPTS_SOURCES_02_SERVER_MAP ${DSCRIPTS_SOURCES_02_SERVER_MAP} "General/${file}")
endforeach()
add_subdirectory(GF)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_GF})
set(DSCRIPTS_SOURCES_02_SERVER_MAP ${DSCRIPTS_SOURCES_02_SERVER_MAP} "GF/${file}")
endforeach()
add_subdirectory(njhub)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_NJHUB})
set(DSCRIPTS_SOURCES_02_SERVER_MAP ${DSCRIPTS_SOURCES_02_SERVER_MAP} "njhub/${file}")
endforeach()
add_subdirectory(NS)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_NS})
set(DSCRIPTS_SOURCES_02_SERVER_MAP ${DSCRIPTS_SOURCES_02_SERVER_MAP} "NS/${file}")
endforeach()
add_subdirectory(NT)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_NT})
set(DSCRIPTS_SOURCES_02_SERVER_MAP ${DSCRIPTS_SOURCES_02_SERVER_MAP} "NT/${file}")
endforeach()
add_subdirectory(PR)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_PR})
set(DSCRIPTS_SOURCES_02_SERVER_MAP ${DSCRIPTS_SOURCES_02_SERVER_MAP} "PR/${file}")
endforeach()
add_subdirectory(Property)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_PROPERTY})
set(DSCRIPTS_SOURCES_02_SERVER_MAP ${DSCRIPTS_SOURCES_02_SERVER_MAP} "Property/${file}")
endforeach()
add_subdirectory(SS)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_SS})
set(DSCRIPTS_SOURCES_02_SERVER_MAP ${DSCRIPTS_SOURCES_02_SERVER_MAP} "SS/${file}")
endforeach()
add_subdirectory(VE)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_VE})
set(DSCRIPTS_SOURCES_02_SERVER_MAP ${DSCRIPTS_SOURCES_02_SERVER_MAP} "VE/${file}")
endforeach()
set(DSCRIPTS_SOURCES_02_SERVER_MAP ${DSCRIPTS_SOURCES_02_SERVER_MAP} PARENT_SCOPE)
add_library(dScriptsServerMap INTERFACE)
target_link_libraries(dScriptsServerMap INTERFACE
dScriptsServerMapAG
dScriptsServerMapAGSpiderQueen
dScriptsServerMapAM
dScriptsServerMapFV
dScriptsServerMapGeneral
dScriptsServerMapGF
dScriptsServerMapNJHub
dScriptsServerMapNS
dScriptsServerMapNT
dScriptsServerMapPR
dScriptsServerMapProperty
dScriptsServerMapSS
dScriptsServerMapVE)

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@@ -11,4 +11,6 @@ foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_FV_RACING})
set(DSCRIPTS_SOURCES_02_SERVER_MAP_FV ${DSCRIPTS_SOURCES_02_SERVER_MAP_FV} "Racing/${file}")
endforeach()
set(DSCRIPTS_SOURCES_02_SERVER_MAP_FV ${DSCRIPTS_SOURCES_02_SERVER_MAP_FV} PARENT_SCOPE)
add_library(dScriptsServerMapFV ${DSCRIPTS_SOURCES_02_SERVER_MAP_FV})
target_include_directories(dScriptsServerMapFV PUBLIC "." "Racing")
target_precompile_headers(dScriptsServerMapFV REUSE_FROM dScriptsBase)

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@@ -2,5 +2,8 @@ set(DSCRIPTS_SOURCES_02_SERVER_MAP_GF
"GfTikiTorch.cpp"
"GfCaptainsCannon.cpp"
"MastTeleport.cpp"
"SpawnLionServer.cpp"
PARENT_SCOPE)
"SpawnLionServer.cpp")
add_library(dScriptsServerMapGF ${DSCRIPTS_SOURCES_02_SERVER_MAP_GF})
target_include_directories(dScriptsServerMapGF PUBLIC ".")
target_precompile_headers(dScriptsServerMapGF REUSE_FROM dScriptsBase)

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@@ -7,7 +7,6 @@ set(DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL
"ForceVolumeServer.cpp"
"GrowingFlower.cpp"
"ImaginationBackpackHealServer.cpp"
"InvalidScript.cpp"
"MailBoxServer.cpp"
"NjRailSwitch.cpp"
"PetDigServer.cpp"
@@ -28,4 +27,6 @@ foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL_NINJAGO})
set(DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL ${DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL} "Ninjago/${file}")
endforeach()
set(DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL ${DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL} PARENT_SCOPE)
add_library(dScriptsServerMapGeneral ${DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL})
target_include_directories(dScriptsServerMapGeneral PUBLIC "." "Ninjago")
target_precompile_headers(dScriptsServerMapGeneral REUSE_FROM dScriptsBase)

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@@ -10,4 +10,6 @@ foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_NS_WAVES})
set(DSCRIPTS_SOURCES_02_SERVER_MAP_NS ${DSCRIPTS_SOURCES_02_SERVER_MAP_NS} "Waves/${file}")
endforeach()
set(DSCRIPTS_SOURCES_02_SERVER_MAP_NS ${DSCRIPTS_SOURCES_02_SERVER_MAP_NS} PARENT_SCOPE)
add_library(dScriptsServerMapNS ${DSCRIPTS_SOURCES_02_SERVER_MAP_NS})
target_include_directories(dScriptsServerMapNS PUBLIC "." "Waves")
target_precompile_headers(dScriptsServerMapNS REUSE_FROM dScriptsBase)

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@@ -25,5 +25,8 @@ set(DSCRIPTS_SOURCES_02_SERVER_MAP_NT
"NtVentureSpeedPadServer.cpp"
"NtVentureCannonServer.cpp"
"NtBcSubmitServer.cpp"
"NtNaomiBreadcrumbServer.cpp"
PARENT_SCOPE)
"NtNaomiBreadcrumbServer.cpp")
add_library(dScriptsServerMapNT ${DSCRIPTS_SOURCES_02_SERVER_MAP_NT})
target_include_directories(dScriptsServerMapNT PUBLIC ".")
target_precompile_headers(dScriptsServerMapNT REUSE_FROM dScriptsBase)

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@@ -1,5 +1,8 @@
set(DSCRIPTS_SOURCES_02_SERVER_MAP_PR
"HydrantBroken.cpp"
"PrSeagullFly.cpp"
"SpawnGryphonServer.cpp"
PARENT_SCOPE)
"SpawnGryphonServer.cpp")
add_library(dScriptsServerMapPR ${DSCRIPTS_SOURCES_02_SERVER_MAP_PR})
target_include_directories(dScriptsServerMapPR PUBLIC ".")
target_precompile_headers(dScriptsServerMapPR REUSE_FROM dScriptsBase)

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@@ -19,4 +19,9 @@ foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_PROPERTY_NS_MED})
set(DSCRIPTS_SOURCES_02_SERVER_MAP_PROPERTY ${DSCRIPTS_SOURCES_02_SERVER_MAP_PROPERTY} "NS_Med/${file}")
endforeach()
set(DSCRIPTS_SOURCES_02_SERVER_MAP_PROPERTY ${DSCRIPTS_SOURCES_02_SERVER_MAP_PROPERTY} PARENT_SCOPE)
add_library(dScriptsServerMapProperty ${DSCRIPTS_SOURCES_02_SERVER_MAP_PROPERTY})
target_precompile_headers(dScriptsServerMapProperty REUSE_FROM dScriptsBase)
target_include_directories(dScriptsServerMapProperty PUBLIC "."
"AG_Med"
"AG_Small"
"NS_Med")

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@@ -1,3 +1,6 @@
set(DSCRIPTS_SOURCES_02_SERVER_MAP_SS
"SsModularBuildServer.cpp"
PARENT_SCOPE)
"SsModularBuildServer.cpp")
add_library(dScriptsServerMapSS ${DSCRIPTS_SOURCES_02_SERVER_MAP_SS})
target_include_directories(dScriptsServerMapSS PUBLIC ".")
target_precompile_headers(dScriptsServerMapSS REUSE_FROM dScriptsBase)

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@@ -1,5 +1,8 @@
set(DSCRIPTS_SOURCES_02_SERVER_MAP_VE
"VeMissionConsole.cpp"
"VeEpsilonServer.cpp"
"VeBricksampleServer.cpp"
PARENT_SCOPE)
"VeBricksampleServer.cpp")
add_library(dScriptsServerMapVE ${DSCRIPTS_SOURCES_02_SERVER_MAP_VE})
target_include_directories(dScriptsServerMapVE PUBLIC ".")
target_precompile_headers(dScriptsServerMapVE REUSE_FROM dScriptsBase)

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@@ -28,4 +28,11 @@ foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_NJHUB_BOSS_INSTANCE})
set(DSCRIPTS_SOURCES_02_SERVER_MAP_NJHUB ${DSCRIPTS_SOURCES_02_SERVER_MAP_NJHUB} "boss_instance/${file}")
endforeach()
set(DSCRIPTS_SOURCES_02_SERVER_MAP_NJHUB ${DSCRIPTS_SOURCES_02_SERVER_MAP_NJHUB} PARENT_SCOPE)
add_library(dScriptsServerMapNJHub ${DSCRIPTS_SOURCES_02_SERVER_MAP_NJHUB})
target_include_directories(dScriptsServerMapNJHub PUBLIC "." "boss_instance")
target_link_libraries(dScriptsServerMapNJHub
dScriptsServerPets
dScriptsServerMapAM
dScriptsServerMapGeneral
)
target_precompile_headers(dScriptsServerMapNJHub REUSE_FROM dScriptsBase)

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@@ -1,5 +1,9 @@
set(DSCRIPTS_SOURCES_02_SERVER_PETS
"PetFromDigServer.cpp"
"PetFromObjectServer.cpp"
"DamagingPets.cpp"
PARENT_SCOPE)
"DamagingPets.cpp")
add_library(dScriptsServerPets STATIC ${DSCRIPTS_SOURCES_02_SERVER_PETS})
target_include_directories(dScriptsServerPets PUBLIC ".")
target_precompile_headers(dScriptsServerPets REUSE_FROM dScriptsBase)

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@@ -7,48 +7,44 @@ set(DSCRIPTS_SOURCES
"BaseWavesGenericEnemy.cpp"
"BaseWavesServer.cpp"
"ChooseYourDestinationNsToNt.cpp"
"CppScripts.cpp"
"Darkitect.cpp"
"InvalidScript.cpp"
"NPCAddRemoveItem.cpp"
"NtFactionSpyServer.cpp"
"ScriptComponent.cpp"
"ScriptedPowerupSpawner.cpp"
"SpawnPetBaseServer.cpp")
link_libraries(dDatabase dPhysics)
add_library(dScriptsBase STATIC ${DSCRIPTS_SOURCES})
target_include_directories(dScriptsBase PUBLIC .)
target_link_libraries(dScriptsBase
INTERFACE dGameBase)
target_precompile_headers(dScriptsBase PRIVATE ${HEADERS_DGAME})
include_directories(
${PROJECT_SOURCE_DIR}/dScripts
${PROJECT_SOURCE_DIR}/dGame
)
link_libraries(dScriptsBase)
# dComponents
add_subdirectory(02_server)
foreach(file ${DSCRIPTS_SOURCES_02_SERVER})
set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} "02_server/${file}")
endforeach()
add_subdirectory(ai)
foreach(file ${DSCRIPTS_SOURCES_AI})
set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} "ai/${file}")
endforeach()
add_subdirectory(client)
foreach(file ${DSCRIPTS_SOURCES_CLIENT})
set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} "client/${file}")
endforeach()
add_subdirectory(EquipmentScripts)
foreach(file ${DSCRIPTS_SOURCES_EQUIPMENTSCRIPTS})
set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} "EquipmentScripts/${file}")
endforeach()
add_subdirectory(EquipmentTriggers)
foreach(file ${DSCRIPTS_SOURCES_EQUIPMENTTRIGGERSSCRIPTS})
set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} "EquipmentTriggers/${file}")
endforeach()
add_subdirectory(zone)
foreach(file ${DSCRIPTS_SOURCES_ZONE})
set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} "zone/${file}")
endforeach()
set(DSCRIPTS_SOURCES ${DSCRIPTS_SOURCES} PARENT_SCOPE)
add_library(dScripts STATIC "CppScripts.cpp")
target_precompile_headers(dScripts REUSE_FROM dScriptsBase)
target_include_directories(dScripts PUBLIC ".")
target_link_libraries(dScripts
dScriptsBase
dScriptsServer
dScriptsAI
dScriptsClient
dScriptsEquipmentScripts
dScriptsEquipmentTriggers
dScriptsZone)

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@@ -6,5 +6,8 @@ set(DSCRIPTS_SOURCES_EQUIPMENTSCRIPTS
"PersonalFortress.cpp"
"BuccaneerValiantShip.cpp"
"FireFirstSkillonStartup.cpp"
"StunImmunity.cpp"
PARENT_SCOPE)
"StunImmunity.cpp")
add_library(dScriptsEquipmentScripts STATIC ${DSCRIPTS_SOURCES_EQUIPMENTSCRIPTS})
target_include_directories(dScriptsEquipmentScripts PUBLIC ".")
target_precompile_headers(dScriptsEquipmentScripts REUSE_FROM dScriptsBase)

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@@ -1,3 +1,6 @@
set(DSCRIPTS_SOURCES_EQUIPMENTTRIGGERSSCRIPTS
"CoilBackpackBase.cpp"
PARENT_SCOPE)
"CoilBackpackBase.cpp")
add_library(dScriptsEquipmentTriggers STATIC ${DSCRIPTS_SOURCES_EQUIPMENTTRIGGERSSCRIPTS})
target_include_directories(dScriptsEquipmentTriggers PUBLIC ".")
target_precompile_headers(dScriptsEquipmentTriggers REUSE_FROM dScriptsBase)

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@@ -9,4 +9,6 @@ foreach(file ${DSCRIPTS_SOURCES_AI_ACT_FOOTRACE})
set(DSCRIPTS_SOURCES_AI_ACT ${DSCRIPTS_SOURCES_AI_ACT} "FootRace/${file}")
endforeach()
set(DSCRIPTS_SOURCES_AI_ACT ${DSCRIPTS_SOURCES_AI_ACT} PARENT_SCOPE)
add_library(dScriptsAiAct STATIC ${DSCRIPTS_SOURCES_AI_ACT})
target_include_directories(dScriptsAiAct PUBLIC "." "FootRace")
target_precompile_headers(dScriptsAiAct REUSE_FROM dScriptsBase)

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@@ -14,5 +14,8 @@ set(DSCRIPTS_SOURCES_AI_AG
"AgDarkSpiderling.cpp"
"AgPicnicBlanket.cpp"
"AgStagePlatforms.cpp"
"AgQbWall.cpp"
PARENT_SCOPE)
"AgQbWall.cpp")
add_library(dScriptsAiAG STATIC ${DSCRIPTS_SOURCES_AI_AG})
target_include_directories(dScriptsAiAG PUBLIC ".")
target_precompile_headers(dScriptsAiAG REUSE_FROM dScriptsBase)

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@@ -1,81 +1,32 @@
set(DSCRIPTS_SOURCES_AI)
add_subdirectory(ACT)
foreach(file ${DSCRIPTS_SOURCES_AI_ACT})
set(DSCRIPTS_SOURCES_AI ${DSCRIPTS_SOURCES_AI} "ACT/${file}")
endforeach()
add_subdirectory(AG)
foreach(file ${DSCRIPTS_SOURCES_AI_AG})
set(DSCRIPTS_SOURCES_AI ${DSCRIPTS_SOURCES_AI} "AG/${file}")
endforeach()
add_subdirectory(FV)
foreach(file ${DSCRIPTS_SOURCES_AI_FV})
set(DSCRIPTS_SOURCES_AI ${DSCRIPTS_SOURCES_AI} "FV/${file}")
endforeach()
add_subdirectory(GENERAL)
foreach(file ${DSCRIPTS_SOURCES_AI_GENERAL})
set(DSCRIPTS_SOURCES_AI ${DSCRIPTS_SOURCES_AI} "GENERAL/${file}")
endforeach()
add_subdirectory(GF)
foreach(file ${DSCRIPTS_SOURCES_AI_GF})
set(DSCRIPTS_SOURCES_AI ${DSCRIPTS_SOURCES_AI} "GF/${file}")
endforeach()
add_subdirectory(MINIGAME)
foreach(file ${DSCRIPTS_SOURCES_AI_MINIGAME})
set(DSCRIPTS_SOURCES_AI ${DSCRIPTS_SOURCES_AI} "MINIGAME/${file}")
endforeach()
add_subdirectory(NP)
foreach(file ${DSCRIPTS_SOURCES_AI_NP})
set(DSCRIPTS_SOURCES_AI ${DSCRIPTS_SOURCES_AI} "NP/${file}")
endforeach()
add_subdirectory(NS)
foreach(file ${DSCRIPTS_SOURCES_AI_NS})
set(DSCRIPTS_SOURCES_AI ${DSCRIPTS_SOURCES_AI} "NS/${file}")
endforeach()
add_subdirectory(PETS)
foreach(file ${DSCRIPTS_SOURCES_AI_PETS})
set(DSCRIPTS_SOURCES_AI ${DSCRIPTS_SOURCES_AI} "PETS/${file}")
endforeach()
add_subdirectory(PROPERTY)
foreach(file ${DSCRIPTS_SOURCES_AI_PROPERTY})
set(DSCRIPTS_SOURCES_AI ${DSCRIPTS_SOURCES_AI} "PROPERTY/${file}")
endforeach()
add_subdirectory(RACING)
foreach(file ${DSCRIPTS_SOURCES_AI_RACING})
set(DSCRIPTS_SOURCES_AI ${DSCRIPTS_SOURCES_AI} "RACING/${file}")
endforeach()
add_subdirectory(SPEC)
foreach(file ${DSCRIPTS_SOURCES_AI_SPEC})
set(DSCRIPTS_SOURCES_AI ${DSCRIPTS_SOURCES_AI} "SPEC/${file}")
endforeach()
add_subdirectory(WILD)
foreach(file ${DSCRIPTS_SOURCES_AI_WILD})
set(DSCRIPTS_SOURCES_AI ${DSCRIPTS_SOURCES_AI} "WILD/${file}")
endforeach()
set(DSCRIPTS_SOURCES_AI ${DSCRIPTS_SOURCES_AI} PARENT_SCOPE)
add_library(dScriptsAI INTERFACE)
target_link_libraries(dScriptsAI INTERFACE
dScriptsAiAct
dScriptsAiAG
dScriptsAiFV
dScriptsAiGeneral
dScriptsAiGF
dScriptsAiMinigame
dScriptsAiNP
dScriptsAiNS
dScriptsAiPets
dScriptsAiProperty
dScriptsAiRacing
dScriptsAiSpec
dScriptsAiWild
)

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@@ -16,5 +16,9 @@ set(DSCRIPTS_SOURCES_AI_FV
"FvPassThroughWall.cpp"
"FvBounceOverWall.cpp"
"FvMaelstromGeyser.cpp"
"TriggerGas.cpp"
PARENT_SCOPE)
"TriggerGas.cpp")
add_library(dScriptsAiFV STATIC ${DSCRIPTS_SOURCES_AI_FV})
target_include_directories(dScriptsAiFV PUBLIC ".")
target_precompile_headers(dScriptsAiFV REUSE_FROM dScriptsBase)

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@@ -1,4 +1,8 @@
set(DSCRIPTS_SOURCES_AI_GENERAL
"InstanceExitTransferPlayerToLastNonInstance.cpp"
"LegoDieRoll.cpp"
PARENT_SCOPE)
"LegoDieRoll.cpp")
add_library(dScriptsAiGeneral STATIC ${DSCRIPTS_SOURCES_AI_GENERAL})
target_include_directories(dScriptsAiGeneral PUBLIC ".")
target_precompile_headers(dScriptsAiGeneral REUSE_FROM dScriptsBase)

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@@ -10,5 +10,8 @@ set(DSCRIPTS_SOURCES_AI_GF
"GfArchway.cpp"
"GfMaelstromGeyser.cpp"
"PirateRep.cpp"
"GfParrotCrash.cpp"
PARENT_SCOPE)
"GfParrotCrash.cpp")
add_library(dScriptsAiGF STATIC ${DSCRIPTS_SOURCES_AI_GF})
target_include_directories(dScriptsAiGF PUBLIC ".")
target_precompile_headers(dScriptsAiGF REUSE_FROM dScriptsBase)

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@@ -12,4 +12,6 @@ foreach(file ${DSCRIPTS_SOURCES_AI_MINIGAME_OBJECTS})
set(DSCRIPTS_SOURCES_AI_MINIGAME ${DSCRIPTS_SOURCES_AI_MINIGAME} "Objects/${file}")
endforeach()
set(DSCRIPTS_SOURCES_AI_MINIGAME ${DSCRIPTS_SOURCES_AI_MINIGAME} PARENT_SCOPE)
add_library(dScriptsAiMinigame STATIC ${DSCRIPTS_SOURCES_AI_MINIGAME})
target_include_directories(dScriptsAiMinigame PUBLIC "." "Objects" "SG_GF" "SG_GF/SERVER")
target_precompile_headers(dScriptsAiMinigame REUSE_FROM dScriptsBase)

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@@ -1,3 +1,6 @@
set(DSCRIPTS_SOURCES_AI_NP
"NpcNpSpacemanBob.cpp"
PARENT_SCOPE)
"NpcNpSpacemanBob.cpp")
add_library(dScriptsAiNP STATIC ${DSCRIPTS_SOURCES_AI_NP})
target_include_directories(dScriptsAiNP PUBLIC ".")
target_precompile_headers(dScriptsAiNP REUSE_FROM dScriptsBase)

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@@ -21,4 +21,8 @@ foreach(file ${DSCRIPTS_SOURCES_AI_NS_WH})
set(DSCRIPTS_SOURCES_AI_NS ${DSCRIPTS_SOURCES_AI_NS} "WH/${file}")
endforeach()
set(DSCRIPTS_SOURCES_AI_NS ${DSCRIPTS_SOURCES_AI_NS} PARENT_SCOPE)
add_library(dScriptsAiNS STATIC ${DSCRIPTS_SOURCES_AI_NS})
target_include_directories(dScriptsAiNS PUBLIC "." "NS_PP_01" "WH"
PRIVATE
${PROJECT_SOURCE_DIR}/dScripts/02_server/Map/NS) # NsConcertChoiceBuildManager.h
target_precompile_headers(dScriptsAiNS REUSE_FROM dScriptsBase)

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@@ -1,3 +1,6 @@
set(DSCRIPTS_SOURCES_AI_PETS
"HydrantSmashable.cpp"
PARENT_SCOPE)
"HydrantSmashable.cpp")
add_library(dScriptsAiPets STATIC ${DSCRIPTS_SOURCES_AI_PETS})
target_include_directories(dScriptsAiPets PUBLIC "." "NS_PP_01" "WH")
target_precompile_headers(dScriptsAiPets REUSE_FROM dScriptsBase)

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@@ -8,4 +8,6 @@ foreach(file ${DSCRIPTS_SOURCES_AI_PROPERTY_AG})
set(DSCRIPTS_SOURCES_AI_PROPERTY ${DSCRIPTS_SOURCES_AI_PROPERTY} "AG/${file}")
endforeach()
set(DSCRIPTS_SOURCES_AI_PROPERTY ${DSCRIPTS_SOURCES_AI_PROPERTY} PARENT_SCOPE)
add_library(dScriptsAiProperty STATIC ${DSCRIPTS_SOURCES_AI_PROPERTY})
target_include_directories(dScriptsAiProperty PUBLIC "." "AG")
target_precompile_headers(dScriptsAiProperty REUSE_FROM dScriptsBase)

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@@ -6,4 +6,6 @@ foreach(file ${DSCRIPTS_SOURCES_AI_RACING_OBJECTS})
set(DSCRIPTS_SOURCES_AI_RACING ${DSCRIPTS_SOURCES_AI_RACING} "OBJECTS/${file}")
endforeach()
set(DSCRIPTS_SOURCES_AI_RACING ${DSCRIPTS_SOURCES_AI_RACING} PARENT_SCOPE)
add_library(dScriptsAiRacing STATIC ${DSCRIPTS_SOURCES_AI_RACING})
target_include_directories(dScriptsAiRacing PUBLIC "." "OBJECTS")
target_precompile_headers(dScriptsAiRacing REUSE_FROM dScriptsBase)

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@@ -1,5 +1,8 @@
set(DSCRIPTS_SOURCES_AI_SPEC
"SpecialCoinSpawner.cpp"
"SpecialPowerupSpawner.cpp"
"SpecialSpeedBuffSpawner.cpp"
PARENT_SCOPE)
"SpecialSpeedBuffSpawner.cpp")
add_library(dScriptsAiSpec STATIC ${DSCRIPTS_SOURCES_AI_SPEC})
target_include_directories(dScriptsAiSpec PUBLIC ".")
target_precompile_headers(dScriptsAiSpec REUSE_FROM dScriptsBase)

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@@ -7,5 +7,8 @@ set(DSCRIPTS_SOURCES_AI_WILD
"WildNinjaBricks.cpp"
"WildNinjaStudent.cpp"
"WildNinjaSensei.cpp"
"WildPants.cpp"
PARENT_SCOPE)
"WildPants.cpp")
add_library(dScriptsAiWild STATIC ${DSCRIPTS_SOURCES_AI_WILD})
target_include_directories(dScriptsAiWild PUBLIC ".")
target_precompile_headers(dScriptsAiWild REUSE_FROM dScriptsBase)

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@@ -6,4 +6,6 @@ foreach(file ${DSCRIPTS_SOURCES_CLIENT_AI})
set(DSCRIPTS_SOURCES_CLIENT ${DSCRIPTS_SOURCES_CLIENT} "ai/${file}")
endforeach()
set(DSCRIPTS_SOURCES_CLIENT ${DSCRIPTS_SOURCES_CLIENT} PARENT_SCOPE)
add_library(dScriptsClient STATIC ${DSCRIPTS_SOURCES_CLIENT})
target_include_directories(dScriptsClient PUBLIC "." "ai" "ai/PR")
target_precompile_headers(dScriptsClient REUSE_FROM dScriptsBase)

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@@ -18,4 +18,12 @@ foreach(file ${DSCRIPTS_SOURCES_ZONE_PROPERTY})
set(DSCRIPTS_SOURCES_ZONE ${DSCRIPTS_SOURCES_ZONE} "PROPERTY/${file}")
endforeach()
set(DSCRIPTS_SOURCES_ZONE ${DSCRIPTS_SOURCES_ZONE} PARENT_SCOPE)
add_library(dScriptsZone STATIC ${DSCRIPTS_SOURCES_ZONE})
target_include_directories(dScriptsZone PUBLIC "."
"AG"
"LUPs"
"PROPERTY"
"PROPERTY/FV"
"PROPERTY/GF"
"PROPERTY/NS")
target_precompile_headers(dScriptsZone REUSE_FROM dScriptsBase)