mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-10-16 04:18:08 +00:00
Merge branch 'main' into MSVCCompilerFlags
This commit is contained in:
@@ -130,12 +130,6 @@ bool CheatDetection::VerifyLwoobjidIsSender(const LWOOBJID& id, const SystemAddr
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// This will be true if the player does not possess the entity they are trying to send a packet as.
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// or if the user does not own the character they are trying to send a packet as.
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if (invalidPacket) {
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va_list args;
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va_start(args, messageIfNotSender);
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LogAndSaveFailedAntiCheatCheck(id, sysAddr, checkType, messageIfNotSender, args);
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va_end(args);
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}
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return !invalidPacket;
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}
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@@ -94,35 +94,6 @@ void Mail::SendMail(const LWOOBJID sender, const std::string& senderName, LWOOBJ
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SendNotification(sysAddr, 1); //Show the "one new mail" message
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}
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//Because we need it:
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std::string ReadWStringAsString(RakNet::BitStream& bitStream, uint32_t size) {
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std::string toReturn = "";
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uint8_t buffer;
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bool isFinishedReading = false;
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for (uint32_t i = 0; i < size; ++i) {
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bitStream.Read(buffer);
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if (!isFinishedReading) toReturn.push_back(buffer);
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if (buffer == '\0') isFinishedReading = true; //so we don't continue to read garbage as part of the string.
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bitStream.Read(buffer); //Read the null term
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}
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return toReturn;
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}
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void WriteStringAsWString(RakNet::BitStream& bitStream, std::string str, uint32_t size) {
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uint32_t sizeToFill = size - str.size();
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for (uint32_t i = 0; i < str.size(); ++i) {
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bitStream.Write(str[i]);
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bitStream.Write(uint8_t(0));
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}
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for (uint32_t i = 0; i < sizeToFill; ++i) {
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bitStream.Write(uint16_t(0));
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}
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}
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void Mail::HandleMailStuff(RakNet::BitStream& packet, const SystemAddress& sysAddr, Entity* entity) {
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int mailStuffID = 0;
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packet.Read(mailStuffID);
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@@ -176,11 +147,20 @@ void Mail::HandleSendMail(RakNet::BitStream& packet, const SystemAddress& sysAdd
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return;
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}
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std::string subject = ReadWStringAsString(packet, 50);
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std::string body = ReadWStringAsString(packet, 400);
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std::string recipient = ReadWStringAsString(packet, 32);
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LUWString subjectRead(50);
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packet.Read(subjectRead);
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LUWString bodyRead(400);
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packet.Read(bodyRead);
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LUWString recipientRead(32);
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packet.Read(recipientRead);
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const std::string subject = subjectRead.GetAsString();
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const std::string body = bodyRead.GetAsString();
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//Cleanse recipient:
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recipient = std::regex_replace(recipient, std::regex("[^0-9a-zA-Z]+"), "");
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const std::string recipient = std::regex_replace(recipientRead.GetAsString(), std::regex("[^0-9a-zA-Z]+"), "");
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uint64_t unknown64 = 0;
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LWOOBJID attachmentID;
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@@ -267,40 +247,44 @@ void Mail::HandleDataRequest(RakNet::BitStream& packet, const SystemAddress& sys
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RakNet::BitStream bitStream;
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::MAIL);
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bitStream.Write(int(MailMessageID::MailData));
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bitStream.Write(int(0));
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bitStream.Write(int(0)); // throttled
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bitStream.Write<uint16_t>(playerMail.size());
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bitStream.Write<uint16_t>(playerMail.size()); // size
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bitStream.Write<uint16_t>(0);
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for (const auto& mail : playerMail) {
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bitStream.Write(mail.id); //MailID
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WriteStringAsWString(bitStream, mail.subject.c_str(), 50); //subject
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WriteStringAsWString(bitStream, mail.body.c_str(), 400); //body
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WriteStringAsWString(bitStream, mail.senderUsername.c_str(), 32); //sender
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const LUWString subject(mail.subject, 50);
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bitStream.Write(subject); //subject
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const LUWString body(mail.body, 400);
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bitStream.Write(body); //body
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const LUWString sender(mail.senderUsername, 32);
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bitStream.Write(sender); //sender
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bitStream.Write(uint32_t(0)); // packing
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bitStream.Write(uint32_t(0));
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bitStream.Write(uint64_t(0));
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bitStream.Write(uint64_t(0)); // attachedCurrency
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bitStream.Write(mail.itemID); //Attachment ID
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LOT lot = mail.itemLOT;
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if (lot <= 0) bitStream.Write(LOT(-1));
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else bitStream.Write(lot);
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bitStream.Write(uint32_t(0));
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bitStream.Write(uint32_t(0)); // packing
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bitStream.Write(mail.itemSubkey); //Attachment subKey
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bitStream.Write<uint16_t>(mail.itemCount); //Attachment count
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bitStream.Write(mail.itemSubkey); // Attachment subKey
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bitStream.Write(uint32_t(0));
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bitStream.Write(uint16_t(0));
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bitStream.Write<uint16_t>(mail.itemCount); // Attachment count
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bitStream.Write(uint8_t(0)); // subject type (used for auction)
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bitStream.Write(uint8_t(0)); // packing
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bitStream.Write(uint32_t(0)); // packing
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bitStream.Write<uint64_t>(mail.timeSent); //time sent (twice?)
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bitStream.Write<uint64_t>(mail.timeSent);
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bitStream.Write<uint64_t>(mail.timeSent); // expiration date
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bitStream.Write<uint64_t>(mail.timeSent);// send date
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bitStream.Write<uint8_t>(mail.wasRead); //was read
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bitStream.Write(uint8_t(0));
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bitStream.Write(uint16_t(0));
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bitStream.Write(uint32_t(0));
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bitStream.Write(uint8_t(0)); // isLocalized
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bitStream.Write(uint16_t(0)); // packing
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bitStream.Write(uint32_t(0)); // packing
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}
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Game::server->Send(bitStream, sysAddr, false);
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@@ -26,17 +26,18 @@ Precondition::Precondition(const uint32_t condition) {
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if (result.eof()) {
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this->type = PreconditionType::ItemEquipped;
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this->count = 1;
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this->values = { 0 };
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this->values.clear();
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this->values.push_back(0);
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LOG("Failed to find precondition of id (%i)!", condition);
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return;
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}
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this->type = static_cast<PreconditionType>(result.fieldIsNull(0) ? 0 : result.getIntField(0));
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this->type = static_cast<PreconditionType>(result.fieldIsNull("type") ? 0 : result.getIntField("type"));
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if (!result.fieldIsNull(1)) {
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std::istringstream stream(result.getStringField(1));
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if (!result.fieldIsNull("targetLOT")) {
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std::istringstream stream(result.getStringField("targetLOT"));
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std::string token;
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while (std::getline(stream, token, ',')) {
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@@ -45,7 +46,7 @@ Precondition::Precondition(const uint32_t condition) {
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}
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}
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this->count = result.fieldIsNull(2) ? 1 : result.getIntField(2);
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this->count = result.fieldIsNull("targetCount") ? 1 : result.getIntField("targetCount");
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result.finalize();
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}
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@@ -138,21 +139,20 @@ bool Precondition::CheckValue(Entity* player, const uint32_t value, bool evaluat
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case PreconditionType::DoesNotHaveItem:
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return inventoryComponent->IsEquipped(value) < count;
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case PreconditionType::HasAchievement:
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mission = missionComponent->GetMission(value);
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return mission == nullptr || mission->GetMissionState() >= eMissionState::COMPLETE;
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if (missionComponent == nullptr) return false;
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return missionComponent->GetMissionState(value) >= eMissionState::COMPLETE;
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case PreconditionType::MissionAvailable:
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mission = missionComponent->GetMission(value);
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return mission == nullptr || mission->GetMissionState() >= eMissionState::AVAILABLE;
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if (missionComponent == nullptr) return false;
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return missionComponent->GetMissionState(value) == eMissionState::AVAILABLE || missionComponent->GetMissionState(value) == eMissionState::COMPLETE_AVAILABLE;
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case PreconditionType::OnMission:
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mission = missionComponent->GetMission(value);
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return mission == nullptr || mission->GetMissionState() >= eMissionState::ACTIVE;
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if (missionComponent == nullptr) return false;
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return missionComponent->GetMissionState(value) == eMissionState::ACTIVE ||
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missionComponent->GetMissionState(value) == eMissionState::COMPLETE_ACTIVE ||
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missionComponent->GetMissionState(value) == eMissionState::READY_TO_COMPLETE ||
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missionComponent->GetMissionState(value) == eMissionState::COMPLETE_READY_TO_COMPLETE;
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case PreconditionType::MissionComplete:
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mission = missionComponent->GetMission(value);
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return mission == nullptr ? false : mission->GetMissionState() >= eMissionState::COMPLETE;
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if (missionComponent == nullptr) return false;
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return missionComponent->GetMissionState(value) >= eMissionState::COMPLETE;
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case PreconditionType::PetDeployed:
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return false; // TODO
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case PreconditionType::HasFlag:
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@@ -8,6 +8,7 @@
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#include "SlashCommandHandler.h"
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#include <iomanip>
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#include <ranges>
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#include "DEVGMCommands.h"
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#include "GMGreaterThanZeroCommands.h"
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@@ -19,7 +20,7 @@
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#include "dServer.h"
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namespace {
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std::vector<Command> CommandInfos;
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std::map<std::string, Command> CommandInfos;
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std::map<std::string, Command> RegisteredCommands;
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}
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@@ -30,7 +31,6 @@ void SlashCommandHandler::RegisterCommand(Command command) {
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}
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for (const auto& alias : command.aliases) {
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LOG_DEBUG("Registering command %s", alias.c_str());
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auto [_, success] = RegisteredCommands.try_emplace(alias, command);
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// Don't allow duplicate commands
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if (!success) {
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@@ -38,9 +38,8 @@ void SlashCommandHandler::RegisterCommand(Command command) {
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continue;
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}
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}
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CommandInfos.push_back(command);
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};
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CommandInfos[command.aliases[0]] = command;
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}
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void SlashCommandHandler::HandleChatCommand(const std::u16string& chat, Entity* entity, const SystemAddress& sysAddr) {
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auto input = GeneralUtils::UTF16ToWTF8(chat);
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@@ -61,11 +60,9 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& chat, Entity*
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if (commandHandle.requiredLevel > eGameMasterLevel::CIVILIAN) Database::Get()->InsertSlashCommandUsage(entity->GetObjectID(), input);
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commandHandle.handle(entity, sysAddr, args);
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} else if (entity->GetGMLevel() != eGameMasterLevel::CIVILIAN) {
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// We don't need to tell civilians they aren't high enough level
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error = "You are not high enough GM level to use \"" + command + "\"";
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}
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} else if (entity->GetGMLevel() == eGameMasterLevel::CIVILIAN) {
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// We don't need to tell civilians commands don't exist
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error = "Command " + command + " does not exist!";
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}
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@@ -74,41 +71,76 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& chat, Entity*
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}
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}
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// This commands in here so we can access the CommandInfos to display info
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void GMZeroCommands::Help(Entity* entity, const SystemAddress& sysAddr, const std::string args) {
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std::ostringstream feedback;
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if (args.empty()) {
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feedback << "----- Commands -----";
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for (const auto& command : CommandInfos) {
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// TODO: Limit displaying commands based on GM level they require
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if (command.requiredLevel > entity->GetGMLevel()) continue;
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LOG("Help command: %s", command.aliases[0].c_str());
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feedback << "\n/" << command.aliases[0] << ": " << command.help;
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constexpr size_t pageSize = 10;
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std::string trimmedArgs = args;
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trimmedArgs.erase(trimmedArgs.begin(), std::find_if_not(trimmedArgs.begin(), trimmedArgs.end(), [](unsigned char ch) {
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return std::isspace(ch);
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}));
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trimmedArgs.erase(std::find_if_not(trimmedArgs.rbegin(), trimmedArgs.rend(), [](unsigned char ch) {
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return std::isspace(ch);
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}).base(), trimmedArgs.end());
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std::optional<uint32_t> parsedPage = GeneralUtils::TryParse<uint32_t>(trimmedArgs);
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if (trimmedArgs.empty() || parsedPage.has_value()) {
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size_t page = parsedPage.value_or(1);
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std::map<std::string, Command> accessibleCommands;
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for (const auto& [commandName, command] : CommandInfos) {
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if (command.requiredLevel <= entity->GetGMLevel()) {
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accessibleCommands.emplace(commandName, command);
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}
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}
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} else {
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bool foundCommand = false;
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for (const auto& command : CommandInfos) {
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if (std::ranges::find(command.aliases, args) == command.aliases.end()) continue;
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if (entity->GetGMLevel() < command.requiredLevel) break;
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foundCommand = true;
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feedback << "----- " << command.aliases.at(0) << " -----\n";
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// info can be a localizable string
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feedback << command.info;
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if (command.aliases.size() == 1) break;
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size_t totalPages = (accessibleCommands.size() + pageSize - 1) / pageSize;
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feedback << "\nAliases: ";
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for (size_t i = 0; i < command.aliases.size(); i++) {
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if (page < 1 || page > totalPages) {
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feedback << "Invalid page number. Total pages: " << totalPages;
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GameMessages::SendSlashCommandFeedbackText(entity, GeneralUtils::ASCIIToUTF16(feedback.str()));
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return;
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}
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auto it = accessibleCommands.begin();
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std::advance(it, (page - 1) * pageSize);
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size_t endIdx = std::min(page * pageSize, accessibleCommands.size());
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feedback << "----- Commands (Page " << page << " of " << totalPages << ") -----";
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for (size_t i = (page - 1) * pageSize; i < endIdx; ++i, ++it) {
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feedback << "\n/" << it->first << ": " << it->second.help;
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}
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const auto feedbackStr = feedback.str();
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if (!feedbackStr.empty()) {
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GameMessages::SendSlashCommandFeedbackText(entity, GeneralUtils::ASCIIToUTF16(feedbackStr));
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}
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return;
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}
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auto it = std::ranges::find_if(CommandInfos, [&trimmedArgs](const auto& pair) {
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return std::ranges::find(pair.second.aliases, trimmedArgs) != pair.second.aliases.end();
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});
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if (it != CommandInfos.end() && entity->GetGMLevel() >= it->second.requiredLevel) {
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const auto& command = it->second;
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feedback << "----- " << it->first << " Info -----\n";
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feedback << command.info << "\n";
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if (command.aliases.size() > 1) {
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feedback << "Aliases: ";
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for (size_t i = 0; i < command.aliases.size(); ++i) {
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if (i > 0) feedback << ", ";
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feedback << command.aliases[i];
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}
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}
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|
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// Let GameMasters know if the command doesn't exist
|
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if (!foundCommand && entity->GetGMLevel() > eGameMasterLevel::CIVILIAN) feedback << "Command " << std::quoted(args) << " does not exist!";
|
||||
} else {
|
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feedback << "Command not found.";
|
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}
|
||||
|
||||
const auto feedbackStr = feedback.str();
|
||||
if (!feedbackStr.empty()) GameMessages::SendSlashCommandFeedbackText(entity, GeneralUtils::ASCIIToUTF16(feedbackStr));
|
||||
if (!feedbackStr.empty()) {
|
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GameMessages::SendSlashCommandFeedbackText(entity, GeneralUtils::ASCIIToUTF16(feedbackStr));
|
||||
}
|
||||
}
|
||||
|
||||
void SlashCommandHandler::SendAnnouncement(const std::string& title, const std::string& message) {
|
||||
@@ -878,11 +910,38 @@ void SlashCommandHandler::Startup() {
|
||||
};
|
||||
RegisterCommand(TitleCommand);
|
||||
|
||||
Command ShowAllCommand{
|
||||
.help = "Show all online players across World Servers",
|
||||
.info = "Usage: /showall (displayZoneData: Default 1) (displayIndividualPlayers: Default 1)",
|
||||
.aliases = { "showall" },
|
||||
.handle = GMGreaterThanZeroCommands::ShowAll,
|
||||
.requiredLevel = eGameMasterLevel::JUNIOR_MODERATOR
|
||||
};
|
||||
RegisterCommand(ShowAllCommand);
|
||||
|
||||
Command FindPlayerCommand{
|
||||
.help = "Find the World Server a player is in if they are online",
|
||||
.info = "Find the World Server a player is in if they are online",
|
||||
.aliases = { "findplayer" },
|
||||
.handle = GMGreaterThanZeroCommands::FindPlayer,
|
||||
.requiredLevel = eGameMasterLevel::JUNIOR_MODERATOR
|
||||
};
|
||||
RegisterCommand(FindPlayerCommand);
|
||||
|
||||
Command SpectateCommand{
|
||||
.help = "Spectate a player",
|
||||
.info = "Specify a player name to spectate. They must be in the same world as you. Leave blank to stop spectating",
|
||||
.aliases = { "spectate", "follow" },
|
||||
.handle = GMGreaterThanZeroCommands::Spectate,
|
||||
.requiredLevel = eGameMasterLevel::JUNIOR_MODERATOR
|
||||
};
|
||||
RegisterCommand(SpectateCommand);
|
||||
|
||||
// Register GM Zero Commands
|
||||
|
||||
Command HelpCommand{
|
||||
.help = "Display command info",
|
||||
.info = "If a command is given, display detailed info on that command. Otherwise display a list of commands with short desctiptions.",
|
||||
.info = "If a command is given, display detailed info on that command. Otherwise display a list of commands with short descriptions.",
|
||||
.aliases = { "help", "h"},
|
||||
.handle = GMZeroCommands::Help,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
@@ -997,4 +1056,383 @@ void SlashCommandHandler::Startup() {
|
||||
};
|
||||
RegisterCommand(InstanceInfoCommand);
|
||||
|
||||
//Commands that are handled by the client
|
||||
|
||||
Command faqCommand{
|
||||
.help = "Show the LU FAQ Page",
|
||||
.info = "Show the LU FAQ Page",
|
||||
.aliases = {"faq","faqs"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(faqCommand);
|
||||
|
||||
Command teamChatCommand{
|
||||
.help = "Send a message to your teammates.",
|
||||
.info = "Send a message to your teammates.",
|
||||
.aliases = {"team","t"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(teamChatCommand);
|
||||
|
||||
Command showStoreCommand{
|
||||
.help = "Show the LEGO shop page.",
|
||||
.info = "Show the LEGO shop page.",
|
||||
.aliases = {"shop","store"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(showStoreCommand);
|
||||
|
||||
Command minigamesCommand{
|
||||
.help = "Show the LEGO minigames page!",
|
||||
.info = "Show the LEGO minigames page!",
|
||||
.aliases = {"minigames"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(minigamesCommand);
|
||||
|
||||
Command forumsCommand{
|
||||
.help = "Show the LU Forums!",
|
||||
.info = "Show the LU Forums!",
|
||||
.aliases = {"forums"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(forumsCommand);
|
||||
|
||||
Command exitGameCommand{
|
||||
.help = "Exit to desktop",
|
||||
.info = "Exit to desktop",
|
||||
.aliases = {"exit","quit"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(exitGameCommand);
|
||||
|
||||
Command thumbsUpCommand{
|
||||
.help = "Oh, yeah!",
|
||||
.info = "Oh, yeah!",
|
||||
.aliases = {"thumb","thumbs","thumbsup"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(thumbsUpCommand);
|
||||
|
||||
Command victoryCommand{
|
||||
.help = "Victory!",
|
||||
.info = "Victory!",
|
||||
.aliases = {"victory!"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(victoryCommand);
|
||||
|
||||
Command backflipCommand{
|
||||
.help = "Do a flip!",
|
||||
.info = "Do a flip!",
|
||||
.aliases = {"backflip"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(backflipCommand);
|
||||
|
||||
Command clapCommand{
|
||||
.help = "A round of applause!",
|
||||
.info = "A round of applause!",
|
||||
.aliases = {"clap"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(clapCommand);
|
||||
|
||||
Command logoutCharacterCommand{
|
||||
.help = "Returns you to the character select screen.",
|
||||
.info = "Returns you to the character select screen.",
|
||||
.aliases = {"camp","logoutcharacter"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(logoutCharacterCommand);
|
||||
|
||||
Command sayCommand{
|
||||
.help = "Say something outloud so that everyone can hear you",
|
||||
.info = "Say something outloud so that everyone can hear you",
|
||||
.aliases = {"s","say"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(sayCommand);
|
||||
|
||||
Command whisperCommand{
|
||||
.help = "Send a private message to another player.",
|
||||
.info = "Send a private message to another player.",
|
||||
.aliases = {"tell","w","whisper"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(whisperCommand);
|
||||
|
||||
Command locationCommand{
|
||||
.help = "Output your current location on the map to the chat box.",
|
||||
.info = "Output your current location on the map to the chat box.",
|
||||
.aliases = {"loc","locate","location"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(locationCommand);
|
||||
|
||||
Command logoutCommand{
|
||||
.help = "Returns you to the login screen.",
|
||||
.info = "Returns you to the login screen.",
|
||||
.aliases = {"logout","logoutaccount"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(logoutCommand);
|
||||
|
||||
Command shrugCommand{
|
||||
.help = "I dunno...",
|
||||
.info = "I dunno...",
|
||||
.aliases = {"shrug"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(shrugCommand);
|
||||
|
||||
Command leaveTeamCommand{
|
||||
.help = "Leave your current team.",
|
||||
.info = "Leave your current team.",
|
||||
.aliases = {"leave","leaveteam","teamleave","tleave"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(leaveTeamCommand);
|
||||
|
||||
Command teamLootTypeCommand{
|
||||
.help = "[rr|ffa] Set the loot for your current team (round-robin/free for all).",
|
||||
.info = "[rr|ffa] Set the loot for your current team (round-robin/free for all).",
|
||||
.aliases = {"setloot","teamsetloot","tloot","tsetloot"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(teamLootTypeCommand);
|
||||
|
||||
Command removeFriendCommand{
|
||||
.help = "[name] Removes a player from your friends list.",
|
||||
.info = "[name] Removes a player from your friends list.",
|
||||
.aliases = {"removefriend"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(removeFriendCommand);
|
||||
|
||||
Command yesCommand{
|
||||
.help = "Aye aye, captain!",
|
||||
.info = "Aye aye, captain!",
|
||||
.aliases = {"yes"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(yesCommand);
|
||||
|
||||
Command teamInviteCommand{
|
||||
.help = "[name] Invite a player to your team.",
|
||||
.info = "[name] Invite a player to your team.",
|
||||
.aliases = {"invite","inviteteam","teaminvite","tinvite"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(teamInviteCommand);
|
||||
|
||||
Command danceCommand{
|
||||
.help = "Dance 'til you can't dance no more.",
|
||||
.info = "Dance 'til you can't dance no more.",
|
||||
.aliases = {"dance"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(danceCommand);
|
||||
|
||||
Command sighCommand{
|
||||
.help = "Another day, another brick.",
|
||||
.info = "Another day, another brick.",
|
||||
.aliases = {"sigh"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(sighCommand);
|
||||
|
||||
Command recommendedOptionsCommand{
|
||||
.help = "Sets the recommended performance options in the cfg file",
|
||||
.info = "Sets the recommended performance options in the cfg file",
|
||||
.aliases = {"recommendedperfoptions"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(recommendedOptionsCommand);
|
||||
|
||||
Command setTeamLeaderCommand{
|
||||
.help = "[name] Set the leader for your current team.",
|
||||
.info = "[name] Set the leader for your current team.",
|
||||
.aliases = {"leader","setleader","teamsetleader","tleader","tsetleader"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(setTeamLeaderCommand);
|
||||
|
||||
Command cringeCommand{
|
||||
.help = "I don't even want to talk about it...",
|
||||
.info = "I don't even want to talk about it...",
|
||||
.aliases = {"cringe"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(cringeCommand);
|
||||
|
||||
Command talkCommand{
|
||||
.help = "Jibber Jabber",
|
||||
.info = "Jibber Jabber",
|
||||
.aliases = {"talk"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(talkCommand);
|
||||
|
||||
Command cancelQueueCommand{
|
||||
.help = "Cancel Your position in the queue if you are in one.",
|
||||
.info = "Cancel Your position in the queue if you are in one.",
|
||||
.aliases = {"cancelqueue"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(cancelQueueCommand);
|
||||
|
||||
Command lowPerformanceCommand{
|
||||
.help = "Sets the default low-spec performance options in the cfg file",
|
||||
.info = "Sets the default low-spec performance options in the cfg file",
|
||||
.aliases = {"perfoptionslow"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(lowPerformanceCommand);
|
||||
|
||||
Command kickFromTeamCommand{
|
||||
.help = "[name] Kick a player from your current team.",
|
||||
.info = "[name] Kick a player from your current team.",
|
||||
.aliases = {"kick","kickplayer","teamkickplayer","tkick","tkickplayer"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(kickFromTeamCommand);
|
||||
|
||||
Command thanksCommand{
|
||||
.help = "Express your gratitude for another.",
|
||||
.info = "Express your gratitude for another.",
|
||||
.aliases = {"thanks"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(thanksCommand);
|
||||
|
||||
Command waveCommand{
|
||||
.help = "Wave to other players.",
|
||||
.info = "Wave to other players.",
|
||||
.aliases = {"wave"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(waveCommand);
|
||||
|
||||
Command whyCommand{
|
||||
.help = "Why|!?!!",
|
||||
.info = "Why|!?!!",
|
||||
.aliases = {"why"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(whyCommand);
|
||||
|
||||
Command midPerformanceCommand{
|
||||
.help = "Sets the default medium-spec performance options in the cfg file",
|
||||
.info = "Sets the default medium-spec performance options in the cfg file",
|
||||
.aliases = {"perfoptionsmid"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(midPerformanceCommand);
|
||||
|
||||
Command highPerformanceCommand{
|
||||
.help = "Sets the default high-spec performance options in the cfg file",
|
||||
.info = "Sets the default high-spec performance options in the cfg file",
|
||||
.aliases = {"perfoptionshigh"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(highPerformanceCommand);
|
||||
|
||||
Command gaspCommand{
|
||||
.help = "Oh my goodness!",
|
||||
.info = "Oh my goodness!",
|
||||
.aliases = {"gasp"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(gaspCommand);
|
||||
|
||||
Command ignoreCommand{
|
||||
.help = "[name] Add a player to your ignore list.",
|
||||
.info = "[name] Add a player to your ignore list.",
|
||||
.aliases = {"addignore"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(ignoreCommand);
|
||||
|
||||
Command addFriendCommand{
|
||||
.help = "[name] Add a player to your friends list.",
|
||||
.info = "[name] Add a player to your friends list.",
|
||||
.aliases = {"addfriend"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(addFriendCommand);
|
||||
|
||||
Command cryCommand{
|
||||
.help = "Show everyone your 'Aw' face.",
|
||||
.info = "Show everyone your 'Aw' face.",
|
||||
.aliases = {"cry"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(cryCommand);
|
||||
|
||||
Command giggleCommand{
|
||||
.help = "A good little chuckle",
|
||||
.info = "A good little chuckle",
|
||||
.aliases = {"giggle"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(giggleCommand);
|
||||
|
||||
Command saluteCommand{
|
||||
.help = "For those about to build...",
|
||||
.info = "For those about to build...",
|
||||
.aliases = {"salute"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(saluteCommand);
|
||||
|
||||
Command removeIgnoreCommand{
|
||||
.help = "[name] Removes a player from your ignore list.",
|
||||
.info = "[name] Removes a player from your ignore list.",
|
||||
.aliases = {"removeIgnore"},
|
||||
.handle = GMZeroCommands::ClientHandled,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
RegisterCommand(removeIgnoreCommand);
|
||||
}
|
||||
|
@@ -41,6 +41,7 @@
|
||||
#include "ScriptedActivityComponent.h"
|
||||
#include "SkillComponent.h"
|
||||
#include "TriggerComponent.h"
|
||||
#include "RigidbodyPhantomPhysicsComponent.h"
|
||||
|
||||
// Enums
|
||||
#include "eGameMasterLevel.h"
|
||||
@@ -704,7 +705,7 @@ namespace DEVGMCommands {
|
||||
auto tables = query.execQuery();
|
||||
|
||||
while (!tables.eof()) {
|
||||
std::string message = std::to_string(tables.getIntField(0)) + " - " + tables.getStringField(1);
|
||||
std::string message = std::to_string(tables.getIntField("id")) + " - " + tables.getStringField("name");
|
||||
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::UTF8ToUTF16(message, message.size()));
|
||||
tables.nextRow();
|
||||
}
|
||||
@@ -1129,8 +1130,13 @@ namespace DEVGMCommands {
|
||||
void SpawnPhysicsVerts(Entity* entity, const SystemAddress& sysAddr, const std::string args) {
|
||||
//Go tell physics to spawn all the vertices:
|
||||
auto entities = Game::entityManager->GetEntitiesByComponent(eReplicaComponentType::PHANTOM_PHYSICS);
|
||||
for (auto en : entities) {
|
||||
auto phys = static_cast<PhantomPhysicsComponent*>(en->GetComponent(eReplicaComponentType::PHANTOM_PHYSICS));
|
||||
for (const auto* en : entities) {
|
||||
const auto* phys = static_cast<PhantomPhysicsComponent*>(en->GetComponent(eReplicaComponentType::PHANTOM_PHYSICS));
|
||||
if (phys)
|
||||
phys->SpawnVertices();
|
||||
}
|
||||
for (const auto* en : Game::entityManager->GetEntitiesByComponent(eReplicaComponentType::RIGID_BODY_PHANTOM_PHYSICS)) {
|
||||
const auto* phys = en->GetComponent<RigidbodyPhantomPhysicsComponent>();
|
||||
if (phys)
|
||||
phys->SpawnVertices();
|
||||
}
|
||||
|
@@ -1,3 +1,6 @@
|
||||
#ifndef DEVGMCOMMANDS_H
|
||||
#define DEVGMCOMMANDS_H
|
||||
|
||||
namespace DEVGMCommands {
|
||||
void SetGMLevel(Entity* entity, const SystemAddress& sysAddr, const std::string args);
|
||||
void ToggleNameplate(Entity* entity, const SystemAddress& sysAddr, const std::string args);
|
||||
@@ -70,4 +73,6 @@ namespace DEVGMCommands {
|
||||
void RollLoot(Entity* entity, const SystemAddress& sysAddr, const std::string args);
|
||||
void CastSkill(Entity* entity, const SystemAddress& sysAddr, const std::string args);
|
||||
void DeleteInven(Entity* entity, const SystemAddress& sysAddr, const std::string args);
|
||||
}
|
||||
}
|
||||
|
||||
#endif //!DEVGMCOMMANDS_H
|
||||
|
@@ -287,4 +287,54 @@ namespace GMGreaterThanZeroCommands {
|
||||
std::string name = entity->GetCharacter()->GetName() + " - " + args;
|
||||
GameMessages::SendSetName(entity->GetObjectID(), GeneralUtils::UTF8ToUTF16(name), UNASSIGNED_SYSTEM_ADDRESS);
|
||||
}
|
||||
|
||||
void ShowAll(Entity* entity, const SystemAddress& sysAddr, const std::string args) {
|
||||
bool displayZoneData = true;
|
||||
bool displayIndividualPlayers = true;
|
||||
const auto splitArgs = GeneralUtils::SplitString(args, ' ');
|
||||
|
||||
if (!splitArgs.empty() && !splitArgs.at(0).empty()) displayZoneData = splitArgs.at(0) == "1";
|
||||
if (splitArgs.size() > 1) displayIndividualPlayers = splitArgs.at(1) == "1";
|
||||
|
||||
ShowAllRequest request {
|
||||
.requestor = entity->GetObjectID(),
|
||||
.displayZoneData = displayZoneData,
|
||||
.displayIndividualPlayers = displayIndividualPlayers
|
||||
};
|
||||
|
||||
CBITSTREAM;
|
||||
request.Serialize(bitStream);
|
||||
Game::chatServer->Send(&bitStream, SYSTEM_PRIORITY, RELIABLE, 0, Game::chatSysAddr, false);
|
||||
}
|
||||
|
||||
void FindPlayer(Entity* entity, const SystemAddress& sysAddr, const std::string args) {
|
||||
if (args.empty()) {
|
||||
GameMessages::SendSlashCommandFeedbackText(entity, u"No player Given");
|
||||
return;
|
||||
}
|
||||
|
||||
FindPlayerRequest request {
|
||||
.requestor = entity->GetObjectID(),
|
||||
.playerName = LUWString(args)
|
||||
};
|
||||
|
||||
CBITSTREAM;
|
||||
request.Serialize(bitStream);
|
||||
Game::chatServer->Send(&bitStream, SYSTEM_PRIORITY, RELIABLE, 0, Game::chatSysAddr, false);
|
||||
}
|
||||
|
||||
void Spectate(Entity* entity, const SystemAddress& sysAddr, const std::string args) {
|
||||
if (args.empty()) {
|
||||
GameMessages::SendForceCameraTargetCycle(entity, false, eCameraTargetCyclingMode::DISALLOW_CYCLING, entity->GetObjectID());
|
||||
return;
|
||||
}
|
||||
|
||||
auto player = PlayerManager::GetPlayer(args);
|
||||
if (!player) {
|
||||
GameMessages::SendSlashCommandFeedbackText(entity, u"Player not found");
|
||||
return;
|
||||
}
|
||||
GameMessages::SendSlashCommandFeedbackText(entity, u"Spectating Player");
|
||||
GameMessages::SendForceCameraTargetCycle(entity, false, eCameraTargetCyclingMode::DISALLOW_CYCLING, player->GetObjectID());
|
||||
}
|
||||
}
|
||||
|
@@ -1,3 +1,6 @@
|
||||
#ifndef GMGREATERTHANZEROCOMMANDS_H
|
||||
#define GMGREATERTHANZEROCOMMANDS_H
|
||||
|
||||
namespace GMGreaterThanZeroCommands {
|
||||
void Kick(Entity* entity, const SystemAddress& sysAddr, const std::string args);
|
||||
void MailItem(Entity* entity, const SystemAddress& sysAddr, const std::string args);
|
||||
@@ -10,4 +13,9 @@ namespace GMGreaterThanZeroCommands {
|
||||
void GmInvis(Entity* entity, const SystemAddress& sysAddr, const std::string args);
|
||||
void SetName(Entity* entity, const SystemAddress& sysAddr, const std::string args);
|
||||
void Title(Entity* entity, const SystemAddress& sysAddr, const std::string args);
|
||||
}
|
||||
void ShowAll(Entity* entity, const SystemAddress& sysAddr, const std::string args);
|
||||
void FindPlayer(Entity* entity, const SystemAddress& sysAddr, const std::string args);
|
||||
void Spectate(Entity* entity, const SystemAddress& sysAddr, const std::string args);
|
||||
}
|
||||
|
||||
#endif //!GMGREATERTHANZEROCOMMANDS_H
|
||||
|
@@ -224,5 +224,9 @@ namespace GMZeroCommands {
|
||||
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Map: " + (GeneralUtils::to_u16string(zoneId.GetMapID())) + u"\nClone: " + (GeneralUtils::to_u16string(zoneId.GetCloneID())) + u"\nInstance: " + (GeneralUtils::to_u16string(zoneId.GetInstanceID())));
|
||||
}
|
||||
|
||||
//For client side commands
|
||||
void ClientHandled(Entity* entity, const SystemAddress& sysAddr, const std::string args) {}
|
||||
|
||||
};
|
||||
|
||||
|
@@ -1,3 +1,6 @@
|
||||
#ifndef GMZEROCOMMANDS_H
|
||||
#define GMZEROCOMMANDS_H
|
||||
|
||||
namespace GMZeroCommands {
|
||||
void Help(Entity* entity, const SystemAddress& sysAddr, const std::string args);
|
||||
void Credits(Entity* entity, const SystemAddress& sysAddr, const std::string args);
|
||||
@@ -12,4 +15,7 @@ namespace GMZeroCommands {
|
||||
void LeaveZone(Entity* entity, const SystemAddress& sysAddr, const std::string args);
|
||||
void Resurrect(Entity* entity, const SystemAddress& sysAddr, const std::string args);
|
||||
void InstanceInfo(Entity* entity, const SystemAddress& sysAddr, const std::string args);
|
||||
void ClientHandled(Entity* entity, const SystemAddress& sysAddr, const std::string args);
|
||||
}
|
||||
|
||||
#endif //!GMZEROCOMMANDS_H
|
||||
|
@@ -285,7 +285,6 @@ void ParseXml(const std::string& file) {
|
||||
}
|
||||
|
||||
if (zoneID.value() != currentZoneID) {
|
||||
LOG_DEBUG("Skipping (%s) %i location because it is in %i and not the current zone (%i)", name, lot, zoneID.value(), currentZoneID);
|
||||
continue;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user