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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-06 10:44:08 +00:00
update component names, document heirarchy
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@@ -24,7 +24,7 @@
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#include "dConfig.h"
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#include "TeamManager.h"
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#include "ChatPackets.h"
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#include "RocketLaunchLupComponent.h"
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#include "MultiZoneEntranceComponent.h"
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#include "eUnequippableActiveType.h"
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#include "eMovementPlatformState.h"
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#include "LeaderboardManager.h"
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@@ -69,7 +69,6 @@
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#include "MovingPlatformComponent.h"
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#include "PetComponent.h"
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#include "ModuleAssemblyComponent.h"
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#include "VehiclePhysicsComponent.h"
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#include "RenderComponent.h"
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#include "PossessableComponent.h"
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#include "PossessorComponent.h"
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@@ -2809,9 +2808,9 @@ void GameMessages::HandleEnterProperty(RakNet::BitStream* inStream, Entity* enti
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return;
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}
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auto rocketLaunchLupComponent = entity->GetComponent<RocketLaunchLupComponent>();
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if (rocketLaunchLupComponent != nullptr) {
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rocketLaunchLupComponent->OnSelectWorld(player, index);
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auto multiZoneEntranceComponent = entity->GetComponent<MultiZoneEntranceComponent>();
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if (multiZoneEntranceComponent != nullptr) {
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multiZoneEntranceComponent->OnSelectWorld(player, index);
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}
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}
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