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feat: enhance possession mechanics with skill set integration and improved message handling
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@@ -961,5 +961,14 @@ namespace GameMessages {
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LWOOBJID childID{};
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};
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struct UseSkillSet : public GameMsg {
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UseSkillSet() : GameMsg(MessageType::Game::USE_SKILL_SET) {}
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void Serialize(RakNet::BitStream& bitStream) const override;
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bool bRemove{};
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LWOOBJID possessedId{ LWOOBJID_EMPTY };
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int32_t setId{ -1 };
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};
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};
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#endif // GAMEMESSAGES_H
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