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chore: split out slash commands into multiple files (#1539)
* chore: split out slash commands into multiple files Breakup the monolithic file don't register slashcommands on startup * fix typo
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13
dGame/dUtilities/SlashCommands/GMGreaterThanZeroCommands.h
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13
dGame/dUtilities/SlashCommands/GMGreaterThanZeroCommands.h
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namespace GMGreaterThanZeroCommands {
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void Kick(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void MailItem(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void Ban(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void ApproveProperty(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void Mute(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void Fly(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void AttackImmune(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void GmImmune(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void GmInvis(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void SetName(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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void Title(Entity* entity, const SystemAddress& sysAddr, const std::string args);
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}
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