Specified enum

the LOOT_SOURCE enum is now attached to all loot sources.
This commit is contained in:
EmosewaMC
2022-04-23 20:32:31 -07:00
parent 8e10f090fd
commit ceab229a63
9 changed files with 27 additions and 27 deletions

View File

@@ -534,7 +534,7 @@ void Character::OnZoneLoad()
*/
if (HasPermission(PermissionMap::Old)) {
if (GetCoins() > 1000000) {
SetCoins(1000000, LOOT_SOURCE_NONE);
SetCoins(1000000, eLootSourceType::LOOT_SOURCE_NONE);
}
}