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Implement some scripts for alpha FV (#1049)
* Implement maelstrom fog for alpha FV add OnOffCollisionPhantom call to cppscripts Add physics shape for gas blocking volume * Add Ninja Sensie Script for alpha FV and migration * Fix private var casing * And ninja wild scripts they keep making me add more things * address feedback --------- Co-authored-by: Gie "Max" Vanommeslaeghe <gievanom@hotmail.com>
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dScripts/ai/FV/ActNinjaSensei.h
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dScripts/ai/FV/ActNinjaSensei.h
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#pragma once
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#include "CppScripts.h"
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class ActNinjaSensei : public CppScripts::Script {
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void OnStartup(Entity* self) override;
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void OnTimerDone(Entity* self, std::string timerName) override;
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private:
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std::string m_StudentGroup = "Sensei_kids";
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LOT m_StudentLOT = 2497;
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};
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