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bump patch version
- Quickbuilds jump on completion - Fong now plays darkitect cutscene on a mission completion - Nexus Tower panels now play the repair animation - Vendors can now refresh - Loot magnet abilities now work - Spinjitzu Initiate now works - Achievement items now get moved to the players inventory as they did in live, by popping up from the achievement box - pop up when you get a new life container now shows up as it did in live - Parrot in Nexus Tower is no longer an oar - Fixed an item underflow bug - Vaults for Items and Models now are the same size and start out at the correct size - The buy back inventory for vendors now allows you to scroll (only after backing out of the menu first for some reason) - Untamed pets no longer cause client hitches in Nimbus Station and Forbidden Valley - When shutting down, the server now shuts down in 1 second instead of 75 - Plunger gun is no longer a main hand item - Skills for proxy items no longer require a reload to be used - Resolved some MacOS compilation warnings - Quickbuilds now play a celebration on completion - Bug reports are more specific - Property viewer and plaques now work as they did in live and display all the correct information - Properties now also save more often instead of every 10 minutes - Avant Gardens Survival buff station now works - Exploding dummy for Nexus Tower combat training now works and allows progression - Racing missions for smashables now work - Apes now act as they did in live - Dragons on Crux Prime now spawn the quick build for insta smashes - Civilian players can no longer use /playanim - Proxy items no longer grant extra stats - Shooting gallery daily missions now work - Operators can now spawn race cars in non-racing worlds - Level rewards now show their achievement as they did in live We really need to do this monthly so the notes arent this long lol
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PROJECT_VERSION_MAJOR=1
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PROJECT_VERSION_MINOR=0
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PROJECT_VERSION_PATCH=1
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PROJECT_VERSION_PATCH=2
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# LICENSE
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LICENSE=AGPL-3.0
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# The network version.
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