mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-03-23 08:56:59 +00:00
Update dZoneManager/Raw.cpp
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
This commit is contained in:
@@ -58,12 +58,12 @@ namespace Raw {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
BinaryIO::BinaryRead(stream, chunk.width);
|
BinaryIO::BinaryRead(stream, chunk.width);
|
||||||
BinaryIO::BinaryRead(stream, chunk.height);
|
BinaryIO::BinaryRead(stream, chunk.height);
|
||||||
BinaryIO::BinaryRead(stream, chunk.offsetX);
|
BinaryIO::BinaryRead(stream, chunk.offsetX);
|
||||||
BinaryIO::BinaryRead(stream, chunk.offsetZ);
|
BinaryIO::BinaryRead(stream, chunk.offsetZ);
|
||||||
|
|
||||||
if (stream.fail()) {
|
if (stream.fail()) {
|
||||||
return false;
|
return false;
|
||||||
} // For version < 32, shader ID comes before texture IDs
|
} // For version < 32, shader ID comes before texture IDs
|
||||||
if (version < 32) {
|
if (version < 32) {
|
||||||
|
|||||||
Reference in New Issue
Block a user