Get it compiling, add a test and optimize heavily

This commit is contained in:
David Markowitz
2023-04-13 00:45:03 -07:00
parent c02963013b
commit c91f0d16b3
9 changed files with 125 additions and 42 deletions

View File

@@ -96,8 +96,8 @@ void NpcAgCourseStarter::OnFireEventServerSide(Entity* self, Entity* sender, std
}
EntityManager::Instance()->SerializeEntity(self);
LeaderboardManager::SaveScore(sender->GetObjectID(), scriptedActivityComponent->GetActivityID(),
0, (uint32_t)finish);
//LeaderboardManager::SaveScore(sender->GetObjectID(), scriptedActivityComponent->GetActivityID(),
// 0, (uint32_t)finish);
GameMessages::SendNotifyClientObject(self->GetObjectID(), u"ToggleLeaderBoard",
scriptedActivityComponent->GetActivityID(), 0, sender->GetObjectID(),