fix: enemies not interrupting QB's when they do damage (#1998)

tested that stromlings in AG now correctly interrupt quickbuilds if the player takes damage
This commit is contained in:
David Markowitz
2026-06-16 07:49:56 -07:00
committed by GitHub
parent 79bb48d3bc
commit c898356eba
2 changed files with 4 additions and 1 deletions

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@@ -8,6 +8,8 @@ public:
float m_npcSkillTime;
float m_maxRange{};
/*
* Inherited
*/