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fix(enemies): spiderlings can't be stunned, interrupted, knocked back or pulled
L_BASE_ENEMY_SPIDERLING was excluded, so the 7 spiderlings in Avant Gardens and 3 in Venture Explorer had none of the immunities its onStartup pushes: stun immunity to attack, interrupt, move, turn, use item, equip and interact, and status immunity to pull-to-point and knockback. BaseEnemySpiderling does the same. Check: stun and knock back a spiderling: nothing happens. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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dScripts/02_server/Enemy/General/BaseEnemySpiderling.h
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dScripts/02_server/Enemy/General/BaseEnemySpiderling.h
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#pragma once
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#include "CppScripts.h"
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// L_BASE_ENEMY_SPIDERLING: spiderlings can't be stunned, interrupted, knocked back or pulled
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class BaseEnemySpiderling : public CppScripts::Script {
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public:
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void OnStartup(Entity* self) override;
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};
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