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Nice Commit! :)
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@ -162,6 +162,15 @@ certutil -hashfile <file> SHA256
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* Copy over or create symlinks from `macros`, `BrickModels`, `chatplus_en_us.txt`, `names`, and `maps` in your client `res` directory to the server `build/res` directory
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* Unzip the navmeshes [here](./resources/navmeshes.zip) and place them in `build/res/maps/navmeshes`
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**Fix chatplus_en_us.txt**
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* If the file has been made in windows it has to be converted to support unix. Inside of WSL run this command
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* Move yourself into build/res using cd if you are not yet in there.
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```bash
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cd build/res
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sudo apt install dos2unix
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dos2unix -o chatplus_en_us.txt chatplus_en_us.txt
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```
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**Setup locale**
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* In the `build` directory create a `locale` directory if it does not already exist
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* Copy over or create symlinks from `locale.xml` in your client `locale` directory to the `build/locale` directory
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@ -83,7 +83,7 @@ void dChatFilter::ReadWordlistDCF(const std::string& filepath) {
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}
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void dChatFilter::ExportWordlistToDCF(const std::string& filepath) {
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std::ofstream file(filepath, std::ios::binary);
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std::ofstream file(filepath, std::ios::binary | std::ios_base::out );
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if (file) {
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BinaryIO::BinaryWrite(file, uint32_t(dChatFilterDCF::header));
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BinaryIO::BinaryWrite(file, uint32_t(dChatFilterDCF::formatVersion));
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@ -110,22 +110,16 @@ bool dChatFilter::IsSentenceOkay(const std::string& message, int gmLevel) {
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segment = std::regex_replace(segment, reg, "");
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size_t hash = CalculateHash(segment);
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Game::logger->Log("SEGMENT", "Word: %s Hash: %zu", segment.c_str(), hash);
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if (std::find(m_UserUnapprovedWordCache.begin(), m_UserUnapprovedWordCache.end(), hash) != m_UserUnapprovedWordCache.end()) {
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Game::logger->Log("SENTENCEOKAY", "SENTENCE IS UNNAPROVED");
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return false;
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}
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bool a = IsInWordlist(hash);
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Game::logger->Log("ISWORDLIST", "ISINWORDLIST: %s", a?"YES":"NO");
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if (!a) {
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Game::logger->Log("SENTENCEOKAY", "SENTENCE IS NOT IN WORDLIST");
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if (!IsInWordlist(hash)) {
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m_UserUnapprovedWordCache.push_back(hash);
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return false;
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}
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}
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Game::logger->Log("SENTENCEOKAY", "SENTENCE IS OKAY TO SEND");
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return true;
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}
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@ -295,7 +295,6 @@ void ClientPackets::HandleChatModerationRequest(const SystemAddress& sysAddr, Pa
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std::unordered_map<char, char> unacceptedItems;
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bool bAllClean = Game::chatFilter->IsSentenceOkay(message, user->GetLastUsedChar()->GetGMLevel());
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Game::logger->Log("BALLCLEAN", "%s", bAllClean?"Is Clean":"IS NOT CLEAN!!!");
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if (!bAllClean) {
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unacceptedItems.insert(std::make_pair((char)0, (char)message.length()));
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}
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