mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-12-24 22:43:34 +00:00
fix pet taming minigame countdown
This commit is contained in:
parent
1c1b7337b1
commit
c36bc8389a
@ -343,13 +343,15 @@ void PetComponent::Update(float deltaTime) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Remove "left behind" pets
|
||||
// Remove "left behind" pets and handle failing pet taming minigame
|
||||
if (m_Owner != LWOOBJID_EMPTY) {
|
||||
const Entity* const owner = GetOwner();
|
||||
if (!owner) {
|
||||
m_Parent->Kill();
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
ClientFailTamingMinigame(); // TODO: This is not despawning the built model correctly
|
||||
}
|
||||
|
||||
if (HasFlag(SPAWNING)) OnSpawn();
|
||||
@ -384,28 +386,6 @@ void PetComponent::Update(float deltaTime) {
|
||||
}
|
||||
}
|
||||
|
||||
void PetComponent::UpdateUnowned(float deltaTime) { //TODO: CURRENTLY UNUSED
|
||||
if (m_Tamer != LWOOBJID_EMPTY) {
|
||||
if (m_Timer > 0) {
|
||||
m_Timer -= deltaTime;
|
||||
|
||||
if (m_Timer <= 0) {
|
||||
m_Timer = 0;
|
||||
|
||||
ClientFailTamingMinigame();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (m_Timer > 0) {
|
||||
m_Timer -= deltaTime;
|
||||
|
||||
if (m_Timer <= 0) Wander();
|
||||
} else {
|
||||
m_Timer = 5;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void PetComponent::TryBuild(uint32_t numBricks, bool clientFailed) {
|
||||
if (m_Tamer == LWOOBJID_EMPTY) return;
|
||||
|
||||
@ -894,7 +874,7 @@ void PetComponent::StopInteract(bool bDontSerialize) {
|
||||
SetInteractType(PetInteractType::none);
|
||||
SetAbility(petAbility);
|
||||
SetPetAiState(PetAiState::follow);
|
||||
SetOnlyFlag(IDLE); //SetStatus(PetFlag::NONE);
|
||||
SetOnlyFlag(IDLE);
|
||||
SetIsReadyToInteract(false);
|
||||
SetIsHandlingInteraction(false); // Needed?
|
||||
m_MovementAI->SetMaxSpeed(m_PetInfo.sprintSpeed);
|
||||
@ -1071,7 +1051,7 @@ void PetComponent::Activate(Item* item, bool registerPet, bool fromTaming) { //
|
||||
|
||||
auto* const inventoryComponent = item->GetInventory()->GetComponent();
|
||||
|
||||
if (inventoryComponent == nullptr) return;
|
||||
if (!inventoryComponent) return;
|
||||
|
||||
inventoryComponent->DespawnPet();
|
||||
|
||||
|
@ -139,12 +139,6 @@ public:
|
||||
*/
|
||||
void Update(float deltaTime) override;
|
||||
|
||||
/**
|
||||
* Handles updates for unowned pets
|
||||
* @param deltaTime time since last update
|
||||
*/
|
||||
void UpdateUnowned(float deltaTime);
|
||||
|
||||
/**
|
||||
* Handles an OnUse event from another entity, initializing the pet taming minigame if this pet is untamed.
|
||||
* @param originator the entity that triggered the event
|
||||
|
Loading…
Reference in New Issue
Block a user