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feat: bind_ip setting for the server sockets
bind_ip in sharedconfig.ini picks the local IPv4 address every server's RakNet sockets listen on (auth, chat, master, world, the dashboard's connection to master), separate from external_ip, the address players are sent. Empty or 0.0.0.0 keeps listening on all interfaces; localhost means 127.0.0.1. Anything that isn't an IPv4 address stops the server with an error, and each server logs what it bound to. Fixes #225 Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -3,7 +3,8 @@
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DarkflameServer ships with a web dashboard for managing accounts, moderating, and watching the server. It replaces
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the separate NexusDashboard. Master starts it when `enable_dashboard=1` is set in `masterconfig.ini`, and it listens on
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the `port` in `dashboardconfig.ini` (2006 by default). It also talks to master over UDP on `net_port` and the port after
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it (2010 and 2011 by default); keep those clear of the other servers' ports.
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it (2010 and 2011 by default); keep those clear of the other servers' ports. Those UDP ports listen on `bind_ip` from
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`sharedconfig.ini` like every other server; the web page itself listens on `listen_ip`.
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This page is for server operators. Everything below the first section is optional.
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