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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-05-23 15:22:28 +00:00
HavokVehicleComponent improvements
serialization, moving stuff to header, removal of update as we serialize dirty position so often this check is pointless.
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@ -14,10 +14,6 @@ HavokVehiclePhysicsComponent::HavokVehiclePhysicsComponent(Entity* parent) : Com
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m_EndBehavior = GeneralUtils::GenerateRandomNumber<uint32_t>(0, 7);
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}
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HavokVehiclePhysicsComponent::~HavokVehiclePhysicsComponent() {
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}
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void HavokVehiclePhysicsComponent::SetPosition(const NiPoint3& pos) {
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if (pos == m_Position) return;
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m_DirtyPosition = true;
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@ -60,23 +56,11 @@ void HavokVehiclePhysicsComponent::SetRemoteInputInfo(const RemoteInputInfo& rem
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m_DirtyRemoteInput = true;
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}
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void HavokVehiclePhysicsComponent::SetDirtyPosition(bool val) {
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m_DirtyPosition = val;
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}
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void HavokVehiclePhysicsComponent::SetDirtyVelocity(bool val) {
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m_DirtyVelocity = val;
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}
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void HavokVehiclePhysicsComponent::SetDirtyAngularVelocity(bool val) {
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m_DirtyAngularVelocity = val;
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}
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void HavokVehiclePhysicsComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate, unsigned int& flags) {
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outBitStream->Write(bIsInitialUpdate || m_DirtyPosition);
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if (bIsInitialUpdate || m_DirtyPosition) {
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m_DirtyPosition = false;
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if (!bIsInitialUpdate) m_DirtyPosition = false;
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outBitStream->Write(m_Position.x);
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outBitStream->Write(m_Position.y);
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outBitStream->Write(m_Position.z);
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@ -95,7 +79,7 @@ void HavokVehiclePhysicsComponent::Serialize(RakNet::BitStream* outBitStream, bo
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outBitStream->Write(m_Velocity.x);
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outBitStream->Write(m_Velocity.y);
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outBitStream->Write(m_Velocity.z);
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m_DirtyVelocity = false;
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if (!bIsInitialUpdate) m_DirtyVelocity = false;
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}
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outBitStream->Write(bIsInitialUpdate || m_DirtyAngularVelocity);
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@ -104,7 +88,7 @@ void HavokVehiclePhysicsComponent::Serialize(RakNet::BitStream* outBitStream, bo
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outBitStream->Write(m_AngularVelocity.x);
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outBitStream->Write(m_AngularVelocity.y);
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outBitStream->Write(m_AngularVelocity.z);
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m_DirtyAngularVelocity = false;
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if (!bIsInitialUpdate) m_DirtyAngularVelocity = false;
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}
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outBitStream->Write0(); // local_space_info. TODO: Implement this
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@ -115,7 +99,7 @@ void HavokVehiclePhysicsComponent::Serialize(RakNet::BitStream* outBitStream, bo
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outBitStream->Write(m_RemoteInputInfo.m_RemoteInputY);
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outBitStream->Write(m_RemoteInputInfo.m_IsPowersliding);
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outBitStream->Write(m_RemoteInputInfo.m_IsModified);
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m_DirtyRemoteInput = false;
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if (!bIsInitialUpdate) m_DirtyRemoteInput = false;
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}
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outBitStream->Write(125.0f); // remote_input_ping TODO: Figure out how this should be calculated as it seems to be constant through the whole race.
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@ -132,12 +116,3 @@ void HavokVehiclePhysicsComponent::Serialize(RakNet::BitStream* outBitStream, bo
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outBitStream->Write0();
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}
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void HavokVehiclePhysicsComponent::Update(float deltaTime) {
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if (m_SoftUpdate > 5) {
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EntityManager::Instance()->SerializeEntity(m_ParentEntity);
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m_SoftUpdate = 0;
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} else {
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m_SoftUpdate += deltaTime;
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}
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}
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@ -31,12 +31,9 @@ public:
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inline static const eReplicaComponentType ComponentType = eReplicaComponentType::HAVOK_VEHICLE_PHYSICS;
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HavokVehiclePhysicsComponent(Entity* parentEntity);
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~HavokVehiclePhysicsComponent() override;
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void Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate, unsigned int& flags);
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void Update(float deltaTime) override;
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/**
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* Sets the position
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* @param pos the new position
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@ -109,9 +106,9 @@ public:
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*/
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const bool GetIsOnRail() const { return m_IsOnRail; }
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void SetDirtyPosition(bool val);
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void SetDirtyVelocity(bool val);
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void SetDirtyAngularVelocity(bool val);
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void SetDirtyPosition(bool val) { m_DirtyPosition = val; }
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void SetDirtyVelocity(bool val) { m_DirtyVelocity = val; }
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void SetDirtyAngularVelocity(bool val) { m_DirtyAngularVelocity = val; }
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void SetRemoteInputInfo(const RemoteInputInfo&);
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private:
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