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group physicstogether in heirarchy
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@ -20,6 +20,7 @@ LWOActivityComponent
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LWOBaseCombatAIComponent
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LWOBaseCombatAIComponent
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├~~ LWOPathfindingControlComponent
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├~~ LWOPathfindingControlComponent
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├~~ LWOProximityMonitorComponent
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├~~ LWOProximityMonitorComponent
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LWOProjectilePhysComponent
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LWOBasePhysComponent
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LWOBasePhysComponent
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├── LWORigidBodyPhantomComponent
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├── LWORigidBodyPhantomComponent
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├── LWOPhantomPhysComponent
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├── LWOPhantomPhysComponent
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@ -99,7 +100,6 @@ LWOPlatformComponent
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├-> LWOMoverPlatformSubComponent
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├-> LWOMoverPlatformSubComponent
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├-> LWOSimpleMoverPlatformSubComponent
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├-> LWOSimpleMoverPlatformSubComponent
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├-> LWORotaterPlatformSubComponent
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├-> LWORotaterPlatformSubComponent
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LWOProjectilePhysComponent
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LWOPropertyComponent
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LWOPropertyComponent
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LWOPropertyEntranceComponent
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LWOPropertyEntranceComponent
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LWOPropertyManagementComponent
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LWOPropertyManagementComponent
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@ -476,7 +476,6 @@ void Entity::Initialize() {
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case eReplicaComponentType::BUILD_CONTROLLER:
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case eReplicaComponentType::BUILD_CONTROLLER:
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case eReplicaComponentType::BUILD_ACTIVATOR:
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case eReplicaComponentType::BUILD_ACTIVATOR:
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case eReplicaComponentType::ICON_ONLY:
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case eReplicaComponentType::ICON_ONLY:
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case eReplicaComponentType::DROP_EFFECT:
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case eReplicaComponentType::DROP_EFFECT:
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case eReplicaComponentType::CHEST:
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case eReplicaComponentType::CHEST:
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case eReplicaComponentType::BLUEPRINT:
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case eReplicaComponentType::BLUEPRINT:
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