Split PacketTests.cpp into multiple files by packet type and fix missing newlines

Co-authored-by: aronwk-aaron <26027722+aronwk-aaron@users.noreply.github.com>
This commit is contained in:
copilot-swe-agent[bot]
2025-08-31 04:57:44 +00:00
parent 90f325f59c
commit c20260cd85
9 changed files with 692 additions and 653 deletions

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#include "TestCommon.h"
#include "AuthPackets.h"
#include "MessageType/Auth.h"
class AuthPacketTests : public PacketTestsBase {};
// ===== AuthPackets Tests =====
TEST_F(AuthPacketTests, AuthStampSerialization) {
Stamp testStamp(eStamps::PASSPORT_AUTH_START, 12345, 1609459200); // Jan 1, 2021 timestamp
RakNet::BitStream bitStream;
testStamp.Serialize(bitStream);
// Verify serialized data
eStamps readType;
uint32_t readValue;
uint64_t readTimestamp;
bitStream.Read(readType);
bitStream.Read(readValue);
bitStream.Read(readTimestamp);
ASSERT_EQ(readType, eStamps::PASSPORT_AUTH_START);
ASSERT_EQ(readValue, 12345u);
ASSERT_EQ(readTimestamp, 1609459200u);
ASSERT_EQ(bitStream.GetNumberOfUnreadBits(), 0);
}

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@@ -1,5 +1,10 @@
set(DNETTESTS_SOURCES set(DNETTESTS_SOURCES
"PacketTests.cpp" "TestCommon.cpp"
"AuthPacketTests.cpp"
"ChatPacketTests.cpp"
"WorldPacketTests.cpp"
"MasterPacketTests.cpp"
"PacketEdgeCaseTests.cpp"
) )
# Set our executable # Set our executable

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#include "TestCommon.h"
#include "ChatPackets.h"
#include "ClientPackets.h"
#include "MessageType/Chat.h"
#include "MessageType/Client.h"
class ChatPacketTests : public PacketTestsBase {};
// ===== ChatPackets Tests =====
TEST_F(ChatPacketTests, ChatShowAllRequestSerialization) {
ShowAllRequest request;
request.requestor = 123456789;
request.displayZoneData = true;
request.displayIndividualPlayers = false;
RakNet::BitStream bitStream;
request.Serialize(bitStream);
VerifyHeader(&bitStream, ServiceType::CHAT, static_cast<uint32_t>(MessageType::Chat::SHOW_ALL));
LWOOBJID readRequestor;
bool readDisplayZoneData;
bool readDisplayIndividualPlayers;
bitStream.Read(readRequestor);
bitStream.Read(readDisplayZoneData);
bitStream.Read(readDisplayIndividualPlayers);
ASSERT_EQ(readRequestor, 123456789);
ASSERT_EQ(readDisplayZoneData, true);
ASSERT_EQ(readDisplayIndividualPlayers, false);
ASSERT_EQ(bitStream.GetNumberOfUnreadBits(), 0);
}
TEST_F(ChatPacketTests, ChatShowAllRequestRoundTrip) {
ShowAllRequest original;
original.requestor = 987654321;
original.displayZoneData = false;
original.displayIndividualPlayers = true;
RakNet::BitStream bitStream;
original.Serialize(bitStream);
// Skip header for deserialization
uint8_t rakNetPacketId{};
uint16_t serviceType{};
uint32_t packetId{};
uint8_t always0{};
bitStream.Read(rakNetPacketId);
bitStream.Read(serviceType);
bitStream.Read(packetId);
bitStream.Read(always0);
ShowAllRequest deserialized;
deserialized.Deserialize(bitStream);
ASSERT_EQ(deserialized.requestor, original.requestor);
ASSERT_EQ(deserialized.displayZoneData, original.displayZoneData);
ASSERT_EQ(deserialized.displayIndividualPlayers, original.displayIndividualPlayers);
}
TEST_F(ChatPacketTests, ChatFindPlayerRequestSerialization) {
FindPlayerRequest request;
request.requestor = 555555555;
request.playerName = LUWString(u"TestPlayer123");
RakNet::BitStream bitStream;
request.Serialize(bitStream);
VerifyHeader(&bitStream, ServiceType::CHAT, static_cast<uint32_t>(MessageType::Chat::WHO));
LWOOBJID readRequestor;
LUWString readPlayerName;
bitStream.Read(readRequestor);
bitStream.Read(readPlayerName);
ASSERT_EQ(readRequestor, 555555555);
ASSERT_EQ(readPlayerName.string, u"TestPlayer123");
ASSERT_EQ(bitStream.GetNumberOfUnreadBits(), 0);
}
TEST_F(ChatPacketTests, ChatFindPlayerRequestRoundTrip) {
FindPlayerRequest original;
original.requestor = 777777777;
original.playerName = LUWString(u"PlayerToFind");
RakNet::BitStream bitStream;
original.Serialize(bitStream);
// Skip header for deserialization
uint8_t rakNetPacketId{};
uint16_t serviceType{};
uint32_t packetId{};
uint8_t always0{};
bitStream.Read(rakNetPacketId);
bitStream.Read(serviceType);
bitStream.Read(packetId);
bitStream.Read(always0);
FindPlayerRequest deserialized;
deserialized.Deserialize(bitStream);
ASSERT_EQ(deserialized.requestor, original.requestor);
ASSERT_EQ(deserialized.playerName.string, original.playerName.string);
}
TEST_F(ChatPacketTests, ChatAnnouncementSerialization) {
ChatPackets::Announcement announcement;
announcement.title = "Test Title";
announcement.message = "Test announcement message";
// Call Send which will add header and serialize
announcement.Send(UNASSIGNED_SYSTEM_ADDRESS);
auto* bitStream = GetMostRecentBitStream();
VerifyHeader(bitStream, ServiceType::CHAT, static_cast<uint32_t>(MessageType::Chat::GM_ANNOUNCE));
// Read announcement data (size prefixed strings)
uint32_t titleSize;
bitStream->Read(titleSize);
ASSERT_EQ(titleSize, announcement.title.size());
std::string readTitle(titleSize, '\0');
bitStream->ReadBits(reinterpret_cast<unsigned char*>(readTitle.data()), BYTES_TO_BITS(titleSize), true);
uint32_t messageSize;
bitStream->Read(messageSize);
ASSERT_EQ(messageSize, announcement.message.size());
std::string readMessage(messageSize, '\0');
bitStream->ReadBits(reinterpret_cast<unsigned char*>(readMessage.data()), BYTES_TO_BITS(messageSize), true);
ASSERT_EQ(readTitle, "Test Title");
ASSERT_EQ(readMessage, "Test announcement message");
ASSERT_EQ(bitStream->GetNumberOfUnreadBits(), 0);
}
TEST_F(ChatPacketTests, ChatAchievementNotifySerialization) {
ChatPackets::AchievementNotify notify;
notify.targetPlayerName = LUWString(u"TargetPlayer");
notify.missionEmailID = 12345;
notify.earningPlayerID = 987654321;
notify.earnerName = LUWString(u"EarnerPlayer");
// Call Send which will add header and serialize
notify.Send(UNASSIGNED_SYSTEM_ADDRESS);
auto* bitStream = GetMostRecentBitStream();
VerifyHeader(bitStream, ServiceType::CHAT, static_cast<uint32_t>(MessageType::Chat::ACHIEVEMENT_NOTIFY));
// Read achievement data based on actual Serialize implementation
// Order: packing(13), earnerName, packing(15), missionEmailID, earningPlayerID, targetPlayerName
uint64_t packing1;
uint32_t packing2;
uint8_t packing3;
LUWString readEarnerName;
uint64_t packing4;
uint32_t packing5;
uint16_t packing6;
uint8_t packing7;
uint32_t readMissionEmailID;
LWOOBJID readEarningPlayerID;
LUWString readTargetPlayerName;
bitStream->Read(packing1);
bitStream->Read(packing2);
bitStream->Read(packing3);
bitStream->Read(readEarnerName);
bitStream->Read(packing4);
bitStream->Read(packing5);
bitStream->Read(packing6);
bitStream->Read(packing7);
bitStream->Read(readMissionEmailID);
bitStream->Read(readEarningPlayerID);
bitStream->Read(readTargetPlayerName);
ASSERT_EQ(readEarnerName.string, u"EarnerPlayer");
ASSERT_EQ(readMissionEmailID, 12345u);
ASSERT_EQ(readEarningPlayerID, 987654321);
ASSERT_EQ(readTargetPlayerName.string, u"TargetPlayer");
ASSERT_EQ(bitStream->GetNumberOfUnreadBits(), 0);
}
TEST_F(ChatPacketTests, ChatTeamInviteInitialResponseSerialization) {
ChatPackets::TeamInviteInitialResponse response;
response.inviteFailedToSend = true;
response.playerName = LUWString(u"InviteePlayer");
// Call Send which will add header and serialize
response.Send(UNASSIGNED_SYSTEM_ADDRESS);
auto* bitStream = GetMostRecentBitStream();
VerifyHeader(bitStream, ServiceType::CLIENT, static_cast<uint32_t>(MessageType::Client::TEAM_INVITE_INITIAL_RESPONSE));
// Read team invite response data
uint8_t readInviteFailedToSend; // Written as uint8_t in actual implementation
LUWString readPlayerName;
bitStream->Read(readInviteFailedToSend);
bitStream->Read(readPlayerName);
ASSERT_EQ(readInviteFailedToSend, static_cast<uint8_t>(true));
ASSERT_EQ(readPlayerName.string, u"InviteePlayer");
ASSERT_EQ(bitStream->GetNumberOfUnreadBits(), 0);
}

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#include "TestCommon.h"
#include "MasterPackets.h"
#include "MessageType/Master.h"
class MasterPacketTests : public PacketTestsBase {};
// ===== MasterPackets Tests =====
// Note: These tests verify packet structure creation, but cannot easily test SendToMaster
// since it's not virtual. We can test the structure by calling the internal serialization.
TEST_F(MasterPacketTests, MasterPersistentIDResponseStructure) {
uint64_t testRequestID = 9876543210987654321ULL;
uint32_t testObjID = 555555;
MasterPackets::SendPersistentIDResponse(Game::server, UNASSIGNED_SYSTEM_ADDRESS, testRequestID, testObjID);
auto* bitStream = GetMostRecentBitStream();
VerifyHeader(bitStream, ServiceType::MASTER, static_cast<uint32_t>(MessageType::Master::REQUEST_PERSISTENT_ID_RESPONSE));
uint64_t readRequestID;
uint32_t readObjID;
bitStream->Read(readRequestID);
bitStream->Read(readObjID);
ASSERT_EQ(readRequestID, testRequestID);
ASSERT_EQ(readObjID, testObjID);
ASSERT_EQ(bitStream->GetNumberOfUnreadBits(), 0);
}
TEST_F(MasterPacketTests, MasterZoneTransferResponseStructure) {
uint64_t testRequestID = 1111111111111111111ULL;
bool testMythranShift = true;
uint32_t testZoneID = 1000;
uint32_t testZoneInstance = 5;
uint32_t testZoneClone = 10;
std::string testServerIP = "192.168.1.100";
uint32_t testServerPort = 2002;
MasterPackets::SendZoneTransferResponse(Game::server, UNASSIGNED_SYSTEM_ADDRESS, testRequestID, testMythranShift, testZoneID, testZoneInstance, testZoneClone, testServerIP, testServerPort);
auto* bitStream = GetMostRecentBitStream();
VerifyHeader(bitStream, ServiceType::MASTER, static_cast<uint32_t>(MessageType::Master::REQUEST_ZONE_TRANSFER_RESPONSE));
uint64_t readRequestID;
uint8_t readMythranShift;
uint32_t readZoneID;
uint32_t readZoneInstance;
uint32_t readZoneClone;
uint16_t readServerPort; // Note: written as uint16_t in actual implementation
LUString readServerIP(255); // Note: written as LUString with size 255
bitStream->Read(readRequestID);
bitStream->Read(readMythranShift);
bitStream->Read(readZoneID);
bitStream->Read(readZoneInstance);
bitStream->Read(readZoneClone);
bitStream->Read(readServerPort);
bitStream->Read(readServerIP);
ASSERT_EQ(readRequestID, testRequestID);
ASSERT_EQ(readMythranShift, static_cast<uint8_t>(testMythranShift));
ASSERT_EQ(readZoneID, testZoneID);
ASSERT_EQ(readZoneInstance, testZoneInstance);
ASSERT_EQ(readZoneClone, testZoneClone);
ASSERT_EQ(readServerPort, static_cast<uint16_t>(testServerPort));
ASSERT_EQ(readServerIP.string, testServerIP);
ASSERT_EQ(bitStream->GetNumberOfUnreadBits(), 0);
}

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#include "TestCommon.h"
#include "AuthPackets.h"
#include "ChatPackets.h"
#include "WorldPackets.h"
class PacketEdgeCaseTests : public PacketTestsBase {};
// ===== Edge Cases and Boundary Tests =====
TEST_F(PacketEdgeCaseTests, EmptyStringsHandling) {
FindPlayerRequest request;
request.requestor = 0;
request.playerName = LUWString(u"");
RakNet::BitStream bitStream;
request.Serialize(bitStream);
// Skip header
uint8_t rakNetPacketId{};
uint16_t serviceType{};
uint32_t packetId{};
uint8_t always0{};
bitStream.Read(rakNetPacketId);
bitStream.Read(serviceType);
bitStream.Read(packetId);
bitStream.Read(always0);
FindPlayerRequest deserialized;
deserialized.Deserialize(bitStream);
ASSERT_EQ(deserialized.requestor, 0);
ASSERT_EQ(deserialized.playerName.string, u"");
}
TEST_F(PacketEdgeCaseTests, MaxValueHandling) {
// Test with maximum values
ShowAllRequest request;
request.requestor = LWOOBJID_EMPTY; // Max LWOOBJID
request.displayZoneData = true;
request.displayIndividualPlayers = true;
RakNet::BitStream bitStream;
request.Serialize(bitStream);
// Skip header
uint8_t rakNetPacketId{};
uint16_t serviceType{};
uint32_t packetId{};
uint8_t always0{};
bitStream.Read(rakNetPacketId);
bitStream.Read(serviceType);
bitStream.Read(packetId);
bitStream.Read(always0);
ShowAllRequest deserialized;
deserialized.Deserialize(bitStream);
ASSERT_EQ(deserialized.requestor, LWOOBJID_EMPTY);
ASSERT_EQ(deserialized.displayZoneData, true);
ASSERT_EQ(deserialized.displayIndividualPlayers, true);
}
TEST_F(PacketEdgeCaseTests, LongPasswordHandling) {
// Test with a very long password for HTTPMonitorInfo (which has port field)
HTTPMonitorInfo info;
info.port = 65535; // Max port value
info.openWeb = true;
info.supportsSum = true;
info.supportsDetail = true;
info.supportsWho = true;
info.supportsObjects = true;
RakNet::BitStream bitStream;
info.Serialize(bitStream);
// Read serialized data
uint16_t readPort;
uint8_t readOpenWeb;
uint8_t readSupportsSum;
uint8_t readSupportsDetail;
uint8_t readSupportsWho;
uint8_t readSupportsObjects;
bitStream.Read(readPort);
bitStream.Read(readOpenWeb);
bitStream.Read(readSupportsSum);
bitStream.Read(readSupportsDetail);
bitStream.Read(readSupportsWho);
bitStream.Read(readSupportsObjects);
ASSERT_EQ(readPort, 65535);
ASSERT_EQ(readOpenWeb, 1);
ASSERT_EQ(readSupportsSum, 1);
ASSERT_EQ(readSupportsDetail, 1);
ASSERT_EQ(readSupportsWho, 1);
ASSERT_EQ(readSupportsObjects, 1);
ASSERT_EQ(bitStream.GetNumberOfUnreadBits(), 0);
}
TEST_F(PacketEdgeCaseTests, PacketDataConsistency) {
// Test that multiple calls produce identical results
Stamp stamp1(eStamps::PASSPORT_AUTH_START, 100, 2000000000);
Stamp stamp2(eStamps::PASSPORT_AUTH_START, 100, 2000000000);
RakNet::BitStream stream1, stream2;
stamp1.Serialize(stream1);
stamp2.Serialize(stream2);
// Should produce identical bit streams
ASSERT_EQ(stream1.GetNumberOfBitsUsed(), stream2.GetNumberOfBitsUsed());
// Read both streams and compare
eStamps type1, type2;
uint32_t value1, value2;
uint64_t timestamp1, timestamp2;
stream1.Read(type1);
stream1.Read(value1);
stream1.Read(timestamp1);
stream2.Read(type2);
stream2.Read(value2);
stream2.Read(timestamp2);
ASSERT_EQ(type1, type2);
ASSERT_EQ(value1, value2);
ASSERT_EQ(timestamp1, timestamp2);
}
TEST_F(PacketEdgeCaseTests, UnicodeStringHandling) {
// Test with various Unicode characters
FindPlayerRequest request;
request.requestor = 12345;
request.playerName = LUWString(u"テストプレイヤー123"); // Japanese characters
RakNet::BitStream bitStream;
request.Serialize(bitStream);
// Skip header
uint8_t rakNetPacketId{};
uint16_t serviceType{};
uint32_t packetId{};
uint8_t always0{};
bitStream.Read(rakNetPacketId);
bitStream.Read(serviceType);
bitStream.Read(packetId);
bitStream.Read(always0);
FindPlayerRequest deserialized;
deserialized.Deserialize(bitStream);
ASSERT_EQ(deserialized.requestor, request.requestor);
ASSERT_EQ(deserialized.playerName.string, request.playerName.string);
}

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#include <gtest/gtest.h>
#include <memory>
#include "BitStream.h"
#include "dCommonVars.h"
#include "RakNetTypes.h"
// Packet headers
#include "AuthPackets.h"
#include "ChatPackets.h"
#include "ClientPackets.h"
#include "WorldPackets.h"
#include "MasterPackets.h"
#include "BitStreamUtils.h"
#include "ServiceType.h"
#include "MessageType/Auth.h"
#include "MessageType/Chat.h"
#include "MessageType/Client.h"
#include "MessageType/Master.h"
#include "eRenameResponse.h"
// Game dependencies for mocking
#include "Game.h"
#include "dServer.h"
// Forward declarations to minimize dependencies
class Logger;
class dConfig;
class AssetManager;
class dZoneManager;
class dChatFilter;
class EntityManager;
// Define Game namespace globals needed for linking
namespace Game {
Logger* logger = nullptr;
dServer* server = nullptr;
dZoneManager* zoneManager = nullptr;
dChatFilter* chatFilter = nullptr;
dConfig* config = nullptr;
std::mt19937 randomEngine;
RakPeerInterface* chatServer = nullptr;
AssetManager* assetManager = nullptr;
SystemAddress chatSysAddr;
EntityManager* entityManager = nullptr;
std::string projectVersion;
signal_t lastSignal = 0;
}
// Simple mock server that captures bit streams for testing
class dServerMock : public dServer {
public:
dServerMock() {}
RakNet::BitStream* GetMostRecentBitStream() {
return this->m_MostRecentBitStream.get();
}
void Send(RakNet::BitStream& bitStream, const SystemAddress& sysAddr, bool broadcast) override {
this->m_MostRecentBitStream = std::make_unique<RakNet::BitStream>();
*this->m_MostRecentBitStream = bitStream;
}
private:
std::unique_ptr<RakNet::BitStream> m_MostRecentBitStream = nullptr;
};
class PacketTests : public ::testing::Test {
protected:
void SetUp() override {
// Set up a minimal mock server for testing
Game::server = new dServerMock();
}
void TearDown() override {
if (Game::server) {
delete Game::server;
Game::server = nullptr;
}
}
/**
* Helper to get the most recent bit stream from the mock server
*/
RakNet::BitStream* GetMostRecentBitStream() {
auto* server = static_cast<dServerMock*>(Game::server);
return server->GetMostRecentBitStream();
}
/**
* Helper to verify packet header
*/
void VerifyHeader(RakNet::BitStream* bitStream, ServiceType expectedServiceType, uint32_t expectedPacketId) {
ASSERT_NE(bitStream, nullptr);
uint8_t rakNetPacketId{};
uint16_t serviceType{};
uint32_t packetId{};
uint8_t always0{};
bitStream->Read(rakNetPacketId);
bitStream->Read(serviceType);
bitStream->Read(packetId);
bitStream->Read(always0);
ASSERT_EQ(rakNetPacketId, 0x53); // ID_USER_PACKET_ENUM
ASSERT_EQ(serviceType, static_cast<uint16_t>(expectedServiceType));
ASSERT_EQ(packetId, expectedPacketId);
ASSERT_EQ(always0, 0x00);
}
};
// ===== AuthPackets Tests =====
TEST_F(PacketTests, AuthStampSerialization) {
Stamp testStamp(eStamps::PASSPORT_AUTH_START, 12345, 1609459200); // Jan 1, 2021 timestamp
RakNet::BitStream bitStream;
testStamp.Serialize(bitStream);
// Verify serialized data
eStamps readType;
uint32_t readValue;
uint64_t readTimestamp;
bitStream.Read(readType);
bitStream.Read(readValue);
bitStream.Read(readTimestamp);
ASSERT_EQ(readType, eStamps::PASSPORT_AUTH_START);
ASSERT_EQ(readValue, 12345u);
ASSERT_EQ(readTimestamp, 1609459200u);
ASSERT_EQ(bitStream.GetNumberOfUnreadBits(), 0);
}
// ===== ChatPackets Tests =====
TEST_F(PacketTests, ChatShowAllRequestSerialization) {
ShowAllRequest request;
request.requestor = 123456789;
request.displayZoneData = true;
request.displayIndividualPlayers = false;
RakNet::BitStream bitStream;
request.Serialize(bitStream);
VerifyHeader(&bitStream, ServiceType::CHAT, static_cast<uint32_t>(MessageType::Chat::SHOW_ALL));
LWOOBJID readRequestor;
bool readDisplayZoneData;
bool readDisplayIndividualPlayers;
bitStream.Read(readRequestor);
bitStream.Read(readDisplayZoneData);
bitStream.Read(readDisplayIndividualPlayers);
ASSERT_EQ(readRequestor, 123456789);
ASSERT_EQ(readDisplayZoneData, true);
ASSERT_EQ(readDisplayIndividualPlayers, false);
ASSERT_EQ(bitStream.GetNumberOfUnreadBits(), 0);
}
TEST_F(PacketTests, ChatShowAllRequestRoundTrip) {
ShowAllRequest original;
original.requestor = 987654321;
original.displayZoneData = false;
original.displayIndividualPlayers = true;
RakNet::BitStream bitStream;
original.Serialize(bitStream);
// Skip header for deserialization
uint8_t rakNetPacketId{};
uint16_t serviceType{};
uint32_t packetId{};
uint8_t always0{};
bitStream.Read(rakNetPacketId);
bitStream.Read(serviceType);
bitStream.Read(packetId);
bitStream.Read(always0);
ShowAllRequest deserialized;
deserialized.Deserialize(bitStream);
ASSERT_EQ(deserialized.requestor, original.requestor);
ASSERT_EQ(deserialized.displayZoneData, original.displayZoneData);
ASSERT_EQ(deserialized.displayIndividualPlayers, original.displayIndividualPlayers);
}
TEST_F(PacketTests, ChatFindPlayerRequestSerialization) {
FindPlayerRequest request;
request.requestor = 555555555;
request.playerName = LUWString(u"TestPlayer123");
RakNet::BitStream bitStream;
request.Serialize(bitStream);
VerifyHeader(&bitStream, ServiceType::CHAT, static_cast<uint32_t>(MessageType::Chat::WHO));
LWOOBJID readRequestor;
LUWString readPlayerName;
bitStream.Read(readRequestor);
bitStream.Read(readPlayerName);
ASSERT_EQ(readRequestor, 555555555);
ASSERT_EQ(readPlayerName.string, u"TestPlayer123");
ASSERT_EQ(bitStream.GetNumberOfUnreadBits(), 0);
}
TEST_F(PacketTests, ChatFindPlayerRequestRoundTrip) {
FindPlayerRequest original;
original.requestor = 777777777;
original.playerName = LUWString(u"PlayerToFind");
RakNet::BitStream bitStream;
original.Serialize(bitStream);
// Skip header for deserialization
uint8_t rakNetPacketId{};
uint16_t serviceType{};
uint32_t packetId{};
uint8_t always0{};
bitStream.Read(rakNetPacketId);
bitStream.Read(serviceType);
bitStream.Read(packetId);
bitStream.Read(always0);
FindPlayerRequest deserialized;
deserialized.Deserialize(bitStream);
ASSERT_EQ(deserialized.requestor, original.requestor);
ASSERT_EQ(deserialized.playerName.string, original.playerName.string);
}
TEST_F(PacketTests, ChatAnnouncementSerialization) {
ChatPackets::Announcement announcement;
announcement.title = "Test Title";
announcement.message = "Test announcement message";
// Call Send which will add header and serialize
announcement.Send(UNASSIGNED_SYSTEM_ADDRESS);
auto* bitStream = GetMostRecentBitStream();
VerifyHeader(bitStream, ServiceType::CHAT, static_cast<uint32_t>(MessageType::Chat::GM_ANNOUNCE));
// Read announcement data (size prefixed strings)
uint32_t titleSize;
bitStream->Read(titleSize);
ASSERT_EQ(titleSize, announcement.title.size());
std::string readTitle(titleSize, '\0');
bitStream->ReadBits(reinterpret_cast<unsigned char*>(readTitle.data()), BYTES_TO_BITS(titleSize), true);
uint32_t messageSize;
bitStream->Read(messageSize);
ASSERT_EQ(messageSize, announcement.message.size());
std::string readMessage(messageSize, '\0');
bitStream->ReadBits(reinterpret_cast<unsigned char*>(readMessage.data()), BYTES_TO_BITS(messageSize), true);
ASSERT_EQ(readTitle, "Test Title");
ASSERT_EQ(readMessage, "Test announcement message");
ASSERT_EQ(bitStream->GetNumberOfUnreadBits(), 0);
}
TEST_F(PacketTests, ChatAchievementNotifySerialization) {
ChatPackets::AchievementNotify notify;
notify.targetPlayerName = LUWString(u"TargetPlayer");
notify.missionEmailID = 12345;
notify.earningPlayerID = 987654321;
notify.earnerName = LUWString(u"EarnerPlayer");
// Call Send which will add header and serialize
notify.Send(UNASSIGNED_SYSTEM_ADDRESS);
auto* bitStream = GetMostRecentBitStream();
VerifyHeader(bitStream, ServiceType::CHAT, static_cast<uint32_t>(MessageType::Chat::ACHIEVEMENT_NOTIFY));
// Read achievement data based on actual Serialize implementation
// Order: packing(13), earnerName, packing(15), missionEmailID, earningPlayerID, targetPlayerName
uint64_t packing1;
uint32_t packing2;
uint8_t packing3;
LUWString readEarnerName;
uint64_t packing4;
uint32_t packing5;
uint16_t packing6;
uint8_t packing7;
uint32_t readMissionEmailID;
LWOOBJID readEarningPlayerID;
LUWString readTargetPlayerName;
bitStream->Read(packing1);
bitStream->Read(packing2);
bitStream->Read(packing3);
bitStream->Read(readEarnerName);
bitStream->Read(packing4);
bitStream->Read(packing5);
bitStream->Read(packing6);
bitStream->Read(packing7);
bitStream->Read(readMissionEmailID);
bitStream->Read(readEarningPlayerID);
bitStream->Read(readTargetPlayerName);
ASSERT_EQ(readEarnerName.string, u"EarnerPlayer");
ASSERT_EQ(readMissionEmailID, 12345u);
ASSERT_EQ(readEarningPlayerID, 987654321);
ASSERT_EQ(readTargetPlayerName.string, u"TargetPlayer");
ASSERT_EQ(bitStream->GetNumberOfUnreadBits(), 0);
}
TEST_F(PacketTests, ChatTeamInviteInitialResponseSerialization) {
ChatPackets::TeamInviteInitialResponse response;
response.inviteFailedToSend = true;
response.playerName = LUWString(u"InviteePlayer");
// Call Send which will add header and serialize
response.Send(UNASSIGNED_SYSTEM_ADDRESS);
auto* bitStream = GetMostRecentBitStream();
VerifyHeader(bitStream, ServiceType::CLIENT, static_cast<uint32_t>(MessageType::Client::TEAM_INVITE_INITIAL_RESPONSE));
// Read team invite response data
uint8_t readInviteFailedToSend; // Written as uint8_t in actual implementation
LUWString readPlayerName;
bitStream->Read(readInviteFailedToSend);
bitStream->Read(readPlayerName);
ASSERT_EQ(readInviteFailedToSend, static_cast<uint8_t>(true));
ASSERT_EQ(readPlayerName.string, u"InviteePlayer");
ASSERT_EQ(bitStream->GetNumberOfUnreadBits(), 0);
}
// ===== WorldPackets Tests =====
TEST_F(PacketTests, WorldHTTPMonitorInfoSerialization) {
HTTPMonitorInfo info;
info.port = 8080;
info.openWeb = true;
info.supportsSum = false;
info.supportsDetail = true;
info.supportsWho = false;
info.supportsObjects = true;
RakNet::BitStream bitStream;
info.Serialize(bitStream);
// Read serialized data
uint16_t readPort;
uint8_t readOpenWeb;
uint8_t readSupportsSum;
uint8_t readSupportsDetail;
uint8_t readSupportsWho;
uint8_t readSupportsObjects;
bitStream.Read(readPort);
bitStream.Read(readOpenWeb);
bitStream.Read(readSupportsSum);
bitStream.Read(readSupportsDetail);
bitStream.Read(readSupportsWho);
bitStream.Read(readSupportsObjects);
ASSERT_EQ(readPort, 8080);
ASSERT_EQ(readOpenWeb, 1);
ASSERT_EQ(readSupportsSum, 0);
ASSERT_EQ(readSupportsDetail, 1);
ASSERT_EQ(readSupportsWho, 0);
ASSERT_EQ(readSupportsObjects, 1);
ASSERT_EQ(bitStream.GetNumberOfUnreadBits(), 0);
}
// ===== MasterPackets Tests =====
// Note: These tests verify packet structure creation, but cannot easily test SendToMaster
// since it's not virtual. We can test the structure by calling the internal serialization.
TEST_F(PacketTests, MasterPersistentIDResponseStructure) {
uint64_t testRequestID = 9876543210987654321ULL;
uint32_t testObjID = 555555;
MasterPackets::SendPersistentIDResponse(Game::server, UNASSIGNED_SYSTEM_ADDRESS, testRequestID, testObjID);
auto* bitStream = GetMostRecentBitStream();
VerifyHeader(bitStream, ServiceType::MASTER, static_cast<uint32_t>(MessageType::Master::REQUEST_PERSISTENT_ID_RESPONSE));
uint64_t readRequestID;
uint32_t readObjID;
bitStream->Read(readRequestID);
bitStream->Read(readObjID);
ASSERT_EQ(readRequestID, testRequestID);
ASSERT_EQ(readObjID, testObjID);
ASSERT_EQ(bitStream->GetNumberOfUnreadBits(), 0);
}
TEST_F(PacketTests, MasterZoneTransferResponseStructure) {
uint64_t testRequestID = 1111111111111111111ULL;
bool testMythranShift = true;
uint32_t testZoneID = 1000;
uint32_t testZoneInstance = 5;
uint32_t testZoneClone = 10;
std::string testServerIP = "192.168.1.100";
uint32_t testServerPort = 2002;
MasterPackets::SendZoneTransferResponse(Game::server, UNASSIGNED_SYSTEM_ADDRESS, testRequestID, testMythranShift, testZoneID, testZoneInstance, testZoneClone, testServerIP, testServerPort);
auto* bitStream = GetMostRecentBitStream();
VerifyHeader(bitStream, ServiceType::MASTER, static_cast<uint32_t>(MessageType::Master::REQUEST_ZONE_TRANSFER_RESPONSE));
uint64_t readRequestID;
uint8_t readMythranShift;
uint32_t readZoneID;
uint32_t readZoneInstance;
uint32_t readZoneClone;
uint16_t readServerPort; // Note: written as uint16_t in actual implementation
LUString readServerIP(255); // Note: written as LUString with size 255
bitStream->Read(readRequestID);
bitStream->Read(readMythranShift);
bitStream->Read(readZoneID);
bitStream->Read(readZoneInstance);
bitStream->Read(readZoneClone);
bitStream->Read(readServerPort);
bitStream->Read(readServerIP);
ASSERT_EQ(readRequestID, testRequestID);
ASSERT_EQ(readMythranShift, static_cast<uint8_t>(testMythranShift));
ASSERT_EQ(readZoneID, testZoneID);
ASSERT_EQ(readZoneInstance, testZoneInstance);
ASSERT_EQ(readZoneClone, testZoneClone);
ASSERT_EQ(readServerPort, static_cast<uint16_t>(testServerPort));
ASSERT_EQ(readServerIP.string, testServerIP);
ASSERT_EQ(bitStream->GetNumberOfUnreadBits(), 0);
}
// ===== Edge Cases and Boundary Tests =====
TEST_F(PacketTests, EmptyStringsHandling) {
FindPlayerRequest request;
request.requestor = 0;
request.playerName = LUWString(u"");
RakNet::BitStream bitStream;
request.Serialize(bitStream);
// Skip header
uint8_t rakNetPacketId{};
uint16_t serviceType{};
uint32_t packetId{};
uint8_t always0{};
bitStream.Read(rakNetPacketId);
bitStream.Read(serviceType);
bitStream.Read(packetId);
bitStream.Read(always0);
FindPlayerRequest deserialized;
deserialized.Deserialize(bitStream);
ASSERT_EQ(deserialized.requestor, 0);
ASSERT_EQ(deserialized.playerName.string, u"");
}
TEST_F(PacketTests, MaxValueHandling) {
// Test with maximum values
ShowAllRequest request;
request.requestor = LWOOBJID_EMPTY; // Max LWOOBJID
request.displayZoneData = true;
request.displayIndividualPlayers = true;
RakNet::BitStream bitStream;
request.Serialize(bitStream);
// Skip header
uint8_t rakNetPacketId{};
uint16_t serviceType{};
uint32_t packetId{};
uint8_t always0{};
bitStream.Read(rakNetPacketId);
bitStream.Read(serviceType);
bitStream.Read(packetId);
bitStream.Read(always0);
ShowAllRequest deserialized;
deserialized.Deserialize(bitStream);
ASSERT_EQ(deserialized.requestor, LWOOBJID_EMPTY);
ASSERT_EQ(deserialized.displayZoneData, true);
ASSERT_EQ(deserialized.displayIndividualPlayers, true);
}
TEST_F(PacketTests, LongPasswordHandling) {
// Test with a very long password for HTTPMonitorInfo (which has port field)
HTTPMonitorInfo info;
info.port = 65535; // Max port value
info.openWeb = true;
info.supportsSum = true;
info.supportsDetail = true;
info.supportsWho = true;
info.supportsObjects = true;
RakNet::BitStream bitStream;
info.Serialize(bitStream);
// Read serialized data
uint16_t readPort;
uint8_t readOpenWeb;
uint8_t readSupportsSum;
uint8_t readSupportsDetail;
uint8_t readSupportsWho;
uint8_t readSupportsObjects;
bitStream.Read(readPort);
bitStream.Read(readOpenWeb);
bitStream.Read(readSupportsSum);
bitStream.Read(readSupportsDetail);
bitStream.Read(readSupportsWho);
bitStream.Read(readSupportsObjects);
ASSERT_EQ(readPort, 65535);
ASSERT_EQ(readOpenWeb, 1);
ASSERT_EQ(readSupportsSum, 1);
ASSERT_EQ(readSupportsDetail, 1);
ASSERT_EQ(readSupportsWho, 1);
ASSERT_EQ(readSupportsObjects, 1);
ASSERT_EQ(bitStream.GetNumberOfUnreadBits(), 0);
}
// ===== Additional Comprehensive Tests =====
TEST_F(PacketTests, WorldCharacterDeleteResponse) {
bool testResponse = false;
WorldPackets::SendCharacterDeleteResponse(UNASSIGNED_SYSTEM_ADDRESS, testResponse);
auto* bitStream = GetMostRecentBitStream();
VerifyHeader(bitStream, ServiceType::CLIENT, static_cast<uint32_t>(MessageType::Client::DELETE_CHARACTER_RESPONSE));
uint8_t readResponse;
bitStream->Read(readResponse);
ASSERT_EQ(readResponse, static_cast<uint8_t>(testResponse));
ASSERT_EQ(bitStream->GetNumberOfUnreadBits(), 0);
}
TEST_F(PacketTests, WorldCharacterRenameResponse) {
// Test with different enum values for character rename response
WorldPackets::SendCharacterRenameResponse(UNASSIGNED_SYSTEM_ADDRESS, eRenameResponse::NAME_IN_USE);
auto* bitStream = GetMostRecentBitStream();
VerifyHeader(bitStream, ServiceType::CLIENT, static_cast<uint32_t>(MessageType::Client::CHARACTER_RENAME_RESPONSE));
uint8_t readResponse;
bitStream->Read(readResponse);
ASSERT_EQ(readResponse, static_cast<uint8_t>(eRenameResponse::NAME_IN_USE));
ASSERT_EQ(bitStream->GetNumberOfUnreadBits(), 0);
}
TEST_F(PacketTests, WorldTransferToWorld) {
std::string testServerIP = "10.0.0.1";
uint32_t testServerPort = 3000;
bool testMythranShift = false;
WorldPackets::SendTransferToWorld(UNASSIGNED_SYSTEM_ADDRESS, testServerIP, testServerPort, testMythranShift);
auto* bitStream = GetMostRecentBitStream();
VerifyHeader(bitStream, ServiceType::CLIENT, static_cast<uint32_t>(MessageType::Client::TRANSFER_TO_WORLD));
LUString readServerIP;
uint16_t readServerPort;
uint8_t readMythranShift;
bitStream->Read(readServerIP);
bitStream->Read(readServerPort);
bitStream->Read(readMythranShift);
ASSERT_EQ(readServerIP.string, testServerIP);
ASSERT_EQ(readServerPort, static_cast<uint16_t>(testServerPort));
ASSERT_EQ(readMythranShift, static_cast<uint8_t>(testMythranShift));
ASSERT_EQ(bitStream->GetNumberOfUnreadBits(), 0);
}
TEST_F(PacketTests, WorldServerState) {
WorldPackets::SendServerState(UNASSIGNED_SYSTEM_ADDRESS);
auto* bitStream = GetMostRecentBitStream();
VerifyHeader(bitStream, ServiceType::CLIENT, static_cast<uint32_t>(MessageType::Client::SERVER_STATES));
uint8_t readState;
bitStream->Read(readState);
ASSERT_EQ(readState, 1); // Server is ready
ASSERT_EQ(bitStream->GetNumberOfUnreadBits(), 0);
}
TEST_F(PacketTests, PacketDataConsistency) {
// Test that multiple calls produce identical results
Stamp stamp1(eStamps::PASSPORT_AUTH_START, 100, 2000000000);
Stamp stamp2(eStamps::PASSPORT_AUTH_START, 100, 2000000000);
RakNet::BitStream stream1, stream2;
stamp1.Serialize(stream1);
stamp2.Serialize(stream2);
// Should produce identical bit streams
ASSERT_EQ(stream1.GetNumberOfBitsUsed(), stream2.GetNumberOfBitsUsed());
// Read both streams and compare
eStamps type1, type2;
uint32_t value1, value2;
uint64_t timestamp1, timestamp2;
stream1.Read(type1);
stream1.Read(value1);
stream1.Read(timestamp1);
stream2.Read(type2);
stream2.Read(value2);
stream2.Read(timestamp2);
ASSERT_EQ(type1, type2);
ASSERT_EQ(value1, value2);
ASSERT_EQ(timestamp1, timestamp2);
}
TEST_F(PacketTests, UnicodeStringHandling) {
// Test with various Unicode characters
FindPlayerRequest request;
request.requestor = 12345;
request.playerName = LUWString(u"テストプレイヤー123"); // Japanese characters
RakNet::BitStream bitStream;
request.Serialize(bitStream);
// Skip header
uint8_t rakNetPacketId{};
uint16_t serviceType{};
uint32_t packetId{};
uint8_t always0{};
bitStream.Read(rakNetPacketId);
bitStream.Read(serviceType);
bitStream.Read(packetId);
bitStream.Read(always0);
FindPlayerRequest deserialized;
deserialized.Deserialize(bitStream);
ASSERT_EQ(deserialized.requestor, request.requestor);
ASSERT_EQ(deserialized.playerName.string, request.playerName.string);
}

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#include "TestCommon.h"
// Define Game namespace globals needed for linking
namespace Game {
Logger* logger = nullptr;
dServer* server = nullptr;
dZoneManager* zoneManager = nullptr;
dChatFilter* chatFilter = nullptr;
dConfig* config = nullptr;
std::mt19937 randomEngine;
RakPeerInterface* chatServer = nullptr;
AssetManager* assetManager = nullptr;
SystemAddress chatSysAddr;
EntityManager* entityManager = nullptr;
std::string projectVersion;
signal_t lastSignal = 0;
}

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#pragma once
#include <gtest/gtest.h>
#include <memory>
#include "BitStream.h"
#include "dCommonVars.h"
#include "RakNetTypes.h"
#include "BitStreamUtils.h"
#include "ServiceType.h"
// Game dependencies for mocking
#include "Game.h"
#include "dServer.h"
// Forward declarations to minimize dependencies
class Logger;
class dConfig;
class AssetManager;
class dZoneManager;
class dChatFilter;
class EntityManager;
// Define Game namespace globals needed for linking
namespace Game {
extern Logger* logger;
extern dServer* server;
extern dZoneManager* zoneManager;
extern dChatFilter* chatFilter;
extern dConfig* config;
extern std::mt19937 randomEngine;
extern RakPeerInterface* chatServer;
extern AssetManager* assetManager;
extern SystemAddress chatSysAddr;
extern EntityManager* entityManager;
extern std::string projectVersion;
extern signal_t lastSignal;
}
// Simple mock server that captures bit streams for testing
class dServerMock : public dServer {
public:
dServerMock() {}
RakNet::BitStream* GetMostRecentBitStream() {
return this->m_MostRecentBitStream.get();
}
void Send(RakNet::BitStream& bitStream, const SystemAddress& sysAddr, bool broadcast) override {
this->m_MostRecentBitStream = std::make_unique<RakNet::BitStream>();
*this->m_MostRecentBitStream = bitStream;
}
private:
std::unique_ptr<RakNet::BitStream> m_MostRecentBitStream = nullptr;
};
class PacketTestsBase : public ::testing::Test {
protected:
void SetUp() override {
// Set up a minimal mock server for testing
Game::server = new dServerMock();
}
void TearDown() override {
if (Game::server) {
delete Game::server;
Game::server = nullptr;
}
}
/**
* Helper to get the most recent bit stream from the mock server
*/
RakNet::BitStream* GetMostRecentBitStream() {
auto* server = static_cast<dServerMock*>(Game::server);
return server->GetMostRecentBitStream();
}
/**
* Helper to verify packet header
*/
void VerifyHeader(RakNet::BitStream* bitStream, ServiceType expectedServiceType, uint32_t expectedPacketId) {
ASSERT_NE(bitStream, nullptr);
uint8_t rakNetPacketId{};
uint16_t serviceType{};
uint32_t packetId{};
uint8_t always0{};
bitStream->Read(rakNetPacketId);
bitStream->Read(serviceType);
bitStream->Read(packetId);
bitStream->Read(always0);
ASSERT_EQ(rakNetPacketId, 0x53); // ID_USER_PACKET_ENUM
ASSERT_EQ(serviceType, static_cast<uint16_t>(expectedServiceType));
ASSERT_EQ(packetId, expectedPacketId);
ASSERT_EQ(always0, 0x00);
}
};

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#include "TestCommon.h"
#include "WorldPackets.h"
#include "MessageType/Client.h"
#include "eRenameResponse.h"
class WorldPacketTests : public PacketTestsBase {};
// ===== WorldPackets Tests =====
TEST_F(WorldPacketTests, WorldHTTPMonitorInfoSerialization) {
HTTPMonitorInfo info;
info.port = 8080;
info.openWeb = true;
info.supportsSum = false;
info.supportsDetail = true;
info.supportsWho = false;
info.supportsObjects = true;
RakNet::BitStream bitStream;
info.Serialize(bitStream);
// Read serialized data
uint16_t readPort;
uint8_t readOpenWeb;
uint8_t readSupportsSum;
uint8_t readSupportsDetail;
uint8_t readSupportsWho;
uint8_t readSupportsObjects;
bitStream.Read(readPort);
bitStream.Read(readOpenWeb);
bitStream.Read(readSupportsSum);
bitStream.Read(readSupportsDetail);
bitStream.Read(readSupportsWho);
bitStream.Read(readSupportsObjects);
ASSERT_EQ(readPort, 8080);
ASSERT_EQ(readOpenWeb, 1);
ASSERT_EQ(readSupportsSum, 0);
ASSERT_EQ(readSupportsDetail, 1);
ASSERT_EQ(readSupportsWho, 0);
ASSERT_EQ(readSupportsObjects, 1);
ASSERT_EQ(bitStream.GetNumberOfUnreadBits(), 0);
}
TEST_F(WorldPacketTests, WorldCharacterDeleteResponse) {
bool testResponse = false;
WorldPackets::SendCharacterDeleteResponse(UNASSIGNED_SYSTEM_ADDRESS, testResponse);
auto* bitStream = GetMostRecentBitStream();
VerifyHeader(bitStream, ServiceType::CLIENT, static_cast<uint32_t>(MessageType::Client::DELETE_CHARACTER_RESPONSE));
uint8_t readResponse;
bitStream->Read(readResponse);
ASSERT_EQ(readResponse, static_cast<uint8_t>(testResponse));
ASSERT_EQ(bitStream->GetNumberOfUnreadBits(), 0);
}
TEST_F(WorldPacketTests, WorldCharacterRenameResponse) {
// Test with different enum values for character rename response
WorldPackets::SendCharacterRenameResponse(UNASSIGNED_SYSTEM_ADDRESS, eRenameResponse::NAME_IN_USE);
auto* bitStream = GetMostRecentBitStream();
VerifyHeader(bitStream, ServiceType::CLIENT, static_cast<uint32_t>(MessageType::Client::CHARACTER_RENAME_RESPONSE));
uint8_t readResponse;
bitStream->Read(readResponse);
ASSERT_EQ(readResponse, static_cast<uint8_t>(eRenameResponse::NAME_IN_USE));
ASSERT_EQ(bitStream->GetNumberOfUnreadBits(), 0);
}
TEST_F(WorldPacketTests, WorldTransferToWorld) {
std::string testServerIP = "10.0.0.1";
uint32_t testServerPort = 3000;
bool testMythranShift = false;
WorldPackets::SendTransferToWorld(UNASSIGNED_SYSTEM_ADDRESS, testServerIP, testServerPort, testMythranShift);
auto* bitStream = GetMostRecentBitStream();
VerifyHeader(bitStream, ServiceType::CLIENT, static_cast<uint32_t>(MessageType::Client::TRANSFER_TO_WORLD));
LUString readServerIP;
uint16_t readServerPort;
uint8_t readMythranShift;
bitStream->Read(readServerIP);
bitStream->Read(readServerPort);
bitStream->Read(readMythranShift);
ASSERT_EQ(readServerIP.string, testServerIP);
ASSERT_EQ(readServerPort, static_cast<uint16_t>(testServerPort));
ASSERT_EQ(readMythranShift, static_cast<uint8_t>(testMythranShift));
ASSERT_EQ(bitStream->GetNumberOfUnreadBits(), 0);
}
TEST_F(WorldPacketTests, WorldServerState) {
WorldPackets::SendServerState(UNASSIGNED_SYSTEM_ADDRESS);
auto* bitStream = GetMostRecentBitStream();
VerifyHeader(bitStream, ServiceType::CLIENT, static_cast<uint32_t>(MessageType::Client::SERVER_STATES));
uint8_t readState;
bitStream->Read(readState);
ASSERT_EQ(readState, 1); // Server is ready
ASSERT_EQ(bitStream->GetNumberOfUnreadBits(), 0);
}