Remove IP Logging

This commit is contained in:
Jett
2022-01-06 21:54:48 +00:00
parent 8ed7690b96
commit c1903ca12d
4 changed files with 4 additions and 4 deletions

View File

@@ -4898,7 +4898,7 @@ void GameMessages::HandleFireEventServerSide(RakNet::BitStream* inStream, Entity
}
ZoneInstanceManager::Instance()->RequestZoneTransfer(Game::server, mapId, cloneId, false, [=](bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, std::string serverIP, uint16_t serverPort) {
Game::logger->Log("UserManager", "Transferring %s to Zone %i (Instance %i | Clone %i | Mythran Shift: %s) with IP %s and Port %i\n", sysAddr.ToString(), zoneID, zoneInstance, zoneClone, mythranShift == true ? "true" : "false", serverIP.c_str(), serverPort);
Game::logger->Log("UserManager", "Transferring %s to Zone %i (Instance %i | Clone %i | Mythran Shift: %s) with IP %s and Port %i\n", character->GetName().c_str(), zoneID, zoneInstance, zoneClone, mythranShift == true ? "true" : "false", serverIP.c_str(), serverPort);
if (character) {
character->SetZoneID(zoneID);