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fix: more include changes
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@@ -58,5 +58,12 @@ set(DGAME_DBEHAVIORS_SOURCES "AirMovementBehavior.cpp"
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add_library(dBehaviors STATIC ${DGAME_DBEHAVIORS_SOURCES})
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target_link_libraries(dBehaviors PUBLIC dPhysics)
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target_include_directories(dBehaviors PUBLIC ".")
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target_include_directories(dBehaviors PUBLIC "."
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"${PROJECT_SOURCE_DIR}/dGame/dGameMessages" # via BehaviorContext.h
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PRIVATE
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"${PROJECT_SOURCE_DIR}/dGame/dComponents" # direct BuffComponent.h
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"${PROJECT_SOURCE_DIR}/dGame/dUtilities" # Preconditions.h via QuickBuildComponent.h
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"${PROJECT_SOURCE_DIR}/dGame/dEntity" # via dZoneManager.h, Spawner.h
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"${PROJECT_SOURCE_DIR}/dGame/dInventory" # via CharacterComponent.h
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)
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target_precompile_headers(dBehaviors REUSE_FROM dGameBase)
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