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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-07-01 09:10:01 +00:00
Revert master server changes
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@ -81,18 +81,43 @@ int main(int argc, char** argv) {
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Game::logger = SetupLogger();
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if (!Game::logger) return EXIT_FAILURE;
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if (!dConfig::Exists("authconfig.ini")) LOG("Couldnt find authconfig.ini.");
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if (!dConfig::Exists("chatconfig.ini")) LOG("Couldnt find chatconfig.ini");
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if (!dConfig::Exists("masterconfig.ini")) LOG("Couldnt find masterconfig.ini");
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if (!dConfig::Exists("sharedconfig.ini")) LOG("Couldnt find sharedconfig.ini");
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if (!dConfig::Exists("worldconfig.ini")) LOG("Couldnt find worldconfig.ini");
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if (!dConfig::Exists("authconfig.ini")) {
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LOG("Couldnt find authconfig.ini");
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return EXIT_FAILURE;
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}
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if (!dConfig::Exists("chatconfig.ini")) {
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LOG("Couldnt find chatconfig.ini");
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return EXIT_FAILURE;
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}
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if (!dConfig::Exists("masterconfig.ini")) {
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LOG("Couldnt find masterconfig.ini");
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return EXIT_FAILURE;
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}
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if (!dConfig::Exists("sharedconfig.ini")) {
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LOG("Couldnt find sharedconfig.ini");
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return EXIT_FAILURE;
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}
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if (!dConfig::Exists("worldconfig.ini")) {
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LOG("Couldnt find worldconfig.ini");
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return EXIT_FAILURE;
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}
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Game::config = new dConfig("masterconfig.ini");
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Game::logger->SetLogToConsole(Game::config->GetValue("log_to_console") != "0");
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Game::logger->SetLogDebugStatements(Game::config->GetValue("log_debug_statements") == "1");
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uint32_t clientNetVersion = 171022;
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GeneralUtils::TryParse(Game::config->GetValue("client_net_version"), clientNetVersion);
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uint32_t clientNetVersion = 0;
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if (!GeneralUtils::TryParse(Game::config->GetValue("client_net_version"), clientNetVersion)) {
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LOG("Failed to parse (%s) as net version. Cannot start server as no clients could connect.",Game::config->GetValue("client_net_version").c_str());
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LOG("As of version 1.1.1, client_net_version is required to be defined in sharedconfig.ini as opposed to in CMakeVariables.txt as NET_VERSION.");
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LOG("Rerun cmake to ensure all config values exist. If client_net_version already exists in sharedconfig.ini, please ensure it is a valid number.");
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LOG("like 171022");
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return EXIT_FAILURE;
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}
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LOG("Using net version %s", Game::config->GetValue("client_net_version").c_str());
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