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Fix missing template
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@ -77,6 +77,7 @@
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#include "AMFDeserialize.h"
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#include "eBlueprintSaveResponseType.h"
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#include "eAninmationFlags.h"
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#include "AMFFormat_BitStream.h"
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void GameMessages::SendFireEventClientSide(const LWOOBJID& objectID, const SystemAddress& sysAddr, std::u16string args, const LWOOBJID& object, int64_t param1, int param2, const LWOOBJID& sender) {
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CBITSTREAM;
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