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https://github.com/DarkflameUniverse/DarkflameServer.git
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impl mover and rotator loadconfigdata
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@ -249,12 +249,40 @@ MoverPlatformSubComponent::MoverPlatformSubComponent(MovingPlatformComponent* pa
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}
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void MoverPlatformSubComponent::LoadConfigData() {
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m_AllowPositionSnapping = m_ParentComponent->GetParent()->GetVar<bool>(u"allowPosSnap");
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if(m_ParentComponent->GetParent()->HasVar(u"maxLerpDist")){
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m_MaxLerpDistnace = m_ParentComponent->GetParent()->GetVar<float>(u"maxLerpDist");
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m_MaxLerpDistnace = m_MaxLerpDistnace * m_MaxLerpDistnace;
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}
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}
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//------------- MoverPlatformSubComponent end --------------
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//------------- RotatorPlatformSubComponent begin --------------
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RotatorPlatformSubComponent::RotatorPlatformSubComponent(MovingPlatformComponent* parentComponent) : PlatformSubComponent(parentComponent) {
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}
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void RotatorPlatformSubComponent::LoadConfigData() {
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if(m_ParentComponent->GetParent()->HasVar(u"rotX")){
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m_Rotation.x = m_ParentComponent->GetParent()->GetVar<float>(u"rotX") * M_PI;
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}
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if(m_ParentComponent->GetParent()->HasVar(u"rotY")){
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m_Rotation.y = m_ParentComponent->GetParent()->GetVar<float>(u"rotY") * M_PI;
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}
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if(m_ParentComponent->GetParent()->HasVar(u"rotZ")){
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m_Rotation.z = m_ParentComponent->GetParent()->GetVar<float>(u"rotZ") * M_PI;
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}
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if(m_ParentComponent->GetParent()->HasVar(u"allowRotSnap")){
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m_AllowRotationSnapping = m_ParentComponent->GetParent()->GetVar<bool>(u"allowRotSnap");
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}
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if(m_AllowRotationSnapping) {
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if(m_ParentComponent->GetParent()->HasVar(u"maxLerpAngle")){
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m_MaxLerpAngle = (m_ParentComponent->GetParent()->GetVar<float>(u"maxLerpAngle") * M_PI) / 180;
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}
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}
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}
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//------------- RotatorPlatformSubComponent end --------------
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@ -123,6 +123,11 @@ public:
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MoverPlatformSubComponent(MovingPlatformComponent* parentComponent);
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~MoverPlatformSubComponent() override = default;
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eMoverSubComponentType GetPlatformType() override { return eMoverSubComponentType::Mover; }
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void LoadConfigData() override;
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private:
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bool m_AllowPositionSnapping = true;
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float m_MaxLerpDistnace = 16.0f;
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};
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class RotatorPlatformSubComponent : public PlatformSubComponent {
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@ -131,7 +136,16 @@ public:
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RotatorPlatformSubComponent(MovingPlatformComponent* parentComponent);
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~RotatorPlatformSubComponent() override = default;
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eMoverSubComponentType GetPlatformType() override { return eMoverSubComponentType::Rotator; }
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void LoadConfigData() override;
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void Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate) override { PlatformSubComponent::Serialize(outBitStream, bIsInitialUpdate); };
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private:
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NiPoint3 m_Rotation = NiPoint3Constant::ZERO;
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float m_Rate = 0.0f;
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NiPoint3 m_AngularVelocity = NiPoint3Constant::ZERO;
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bool m_AllowRotationSnapping = true;
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float m_MaxLerpAngle = 0.1396263;
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bool m_DirtyAngularVelocity = false;
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float m_UnknownFloat = 0.0f;
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};
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// Only moves. Has NO path. This moving platform gets its initial position and rotation from the server on serialization.
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