impl mover and rotator loadconfigdata

This commit is contained in:
Aaron Kimbre 2024-02-18 00:55:20 -06:00
parent 7e42efa82e
commit bb8d4f2eb7
2 changed files with 42 additions and 0 deletions

View File

@ -249,12 +249,40 @@ MoverPlatformSubComponent::MoverPlatformSubComponent(MovingPlatformComponent* pa
} }
void MoverPlatformSubComponent::LoadConfigData() {
m_AllowPositionSnapping = m_ParentComponent->GetParent()->GetVar<bool>(u"allowPosSnap");
if(m_ParentComponent->GetParent()->HasVar(u"maxLerpDist")){
m_MaxLerpDistnace = m_ParentComponent->GetParent()->GetVar<float>(u"maxLerpDist");
m_MaxLerpDistnace = m_MaxLerpDistnace * m_MaxLerpDistnace;
}
}
//------------- MoverPlatformSubComponent end -------------- //------------- MoverPlatformSubComponent end --------------
//------------- RotatorPlatformSubComponent begin -------------- //------------- RotatorPlatformSubComponent begin --------------
RotatorPlatformSubComponent::RotatorPlatformSubComponent(MovingPlatformComponent* parentComponent) : PlatformSubComponent(parentComponent) { RotatorPlatformSubComponent::RotatorPlatformSubComponent(MovingPlatformComponent* parentComponent) : PlatformSubComponent(parentComponent) {
}
void RotatorPlatformSubComponent::LoadConfigData() {
if(m_ParentComponent->GetParent()->HasVar(u"rotX")){
m_Rotation.x = m_ParentComponent->GetParent()->GetVar<float>(u"rotX") * M_PI;
}
if(m_ParentComponent->GetParent()->HasVar(u"rotY")){
m_Rotation.y = m_ParentComponent->GetParent()->GetVar<float>(u"rotY") * M_PI;
}
if(m_ParentComponent->GetParent()->HasVar(u"rotZ")){
m_Rotation.z = m_ParentComponent->GetParent()->GetVar<float>(u"rotZ") * M_PI;
}
if(m_ParentComponent->GetParent()->HasVar(u"allowRotSnap")){
m_AllowRotationSnapping = m_ParentComponent->GetParent()->GetVar<bool>(u"allowRotSnap");
}
if(m_AllowRotationSnapping) {
if(m_ParentComponent->GetParent()->HasVar(u"maxLerpAngle")){
m_MaxLerpAngle = (m_ParentComponent->GetParent()->GetVar<float>(u"maxLerpAngle") * M_PI) / 180;
}
}
} }
//------------- RotatorPlatformSubComponent end -------------- //------------- RotatorPlatformSubComponent end --------------

View File

@ -123,6 +123,11 @@ public:
MoverPlatformSubComponent(MovingPlatformComponent* parentComponent); MoverPlatformSubComponent(MovingPlatformComponent* parentComponent);
~MoverPlatformSubComponent() override = default; ~MoverPlatformSubComponent() override = default;
eMoverSubComponentType GetPlatformType() override { return eMoverSubComponentType::Mover; } eMoverSubComponentType GetPlatformType() override { return eMoverSubComponentType::Mover; }
void LoadConfigData() override;
private:
bool m_AllowPositionSnapping = true;
float m_MaxLerpDistnace = 16.0f;
}; };
class RotatorPlatformSubComponent : public PlatformSubComponent { class RotatorPlatformSubComponent : public PlatformSubComponent {
@ -131,7 +136,16 @@ public:
RotatorPlatformSubComponent(MovingPlatformComponent* parentComponent); RotatorPlatformSubComponent(MovingPlatformComponent* parentComponent);
~RotatorPlatformSubComponent() override = default; ~RotatorPlatformSubComponent() override = default;
eMoverSubComponentType GetPlatformType() override { return eMoverSubComponentType::Rotator; } eMoverSubComponentType GetPlatformType() override { return eMoverSubComponentType::Rotator; }
void LoadConfigData() override;
void Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate) override { PlatformSubComponent::Serialize(outBitStream, bIsInitialUpdate); }; void Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate) override { PlatformSubComponent::Serialize(outBitStream, bIsInitialUpdate); };
private:
NiPoint3 m_Rotation = NiPoint3Constant::ZERO;
float m_Rate = 0.0f;
NiPoint3 m_AngularVelocity = NiPoint3Constant::ZERO;
bool m_AllowRotationSnapping = true;
float m_MaxLerpAngle = 0.1396263;
bool m_DirtyAngularVelocity = false;
float m_UnknownFloat = 0.0f;
}; };
// Only moves. Has NO path. This moving platform gets its initial position and rotation from the server on serialization. // Only moves. Has NO path. This moving platform gets its initial position and rotation from the server on serialization.