fix(quickbuild): take precondition items when the build starts, give them back on cancel

A quickbuild's HasItem preconditions took their items only when the build
completed and never gave them back. Live took them when the build started
and gave them back when it was cancelled: the FV Stone Warrior pedestal
(LOT 8551, precondition 99: 5 of LOT 6194) took the items at Building 5
times and added them back with the loot source Quickbuild on each of the 3
cancels in the live captures.

Preconditions now report their item costs instead of removing items while
checking. A quickbuild takes them at the start, gives them back on cancel
or a reset during the build, keeps them on completion, and gives them back
when the builder leaves the world mid-build.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Aaron Kimbrell
2026-09-29 12:54:34 -05:00
parent 47814f1f74
commit b8a7ac897d
8 changed files with 180 additions and 34 deletions

View File

@@ -219,6 +219,12 @@ public:
*/
void CancelQuickBuild(Entity* const builder, const eQuickBuildFailReason failReason, const bool skipChecks = false);
/**
* Cancels the quickbuilds the player is building, giving back the items they took. For a player leaving the world.
* @param player the player
*/
static void CancelBuildsBy(Entity& player);
void SetState(const eQuickBuildState state) {
if (m_State == state) return;
m_State = state;
@@ -393,6 +399,27 @@ private:
*/
PreconditionExpression* m_Precondition = nullptr;
/**
* The items the preconditions took from the builder when the build started, given back if it is cancelled
*/
std::vector<ItemCost> m_TakenItems;
/**
* The player the items in m_TakenItems were taken from
*/
LWOOBJID m_TakenItemsFrom = LWOOBJID_EMPTY;
/**
* Takes the item costs of the preconditions from the builder, as live did when a build started
* @param user the builder
*/
void TakeItemCosts(Entity& user);
/**
* Gives back the items TakeItemCosts took, as live did when a build was cancelled
*/
void RefundItemCosts();
/**
* Starts the quickbuild for a certain entity
* @param user the entity to start the quickbuild