Merge branch 'main' into use-npc-paths

This commit is contained in:
Aaron Kimbre
2022-11-23 17:46:59 -06:00
7 changed files with 15 additions and 21 deletions

View File

@@ -157,8 +157,8 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System
Game::logger->Log("GameMessageHandler", "Player %s (%llu) loaded.", entity->GetCharacter()->GetName().c_str(), entity->GetObjectID());
// After we've done our thing, tell the client they're ready
GameMessages::SendPlayerReady(dZoneManager::Instance()->GetZoneControlObject(), sysAddr);
GameMessages::SendPlayerReady(entity, sysAddr);
GameMessages::SendPlayerReady(dZoneManager::Instance()->GetZoneControlObject(), sysAddr);
break;
}