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Lower memory usage of Behavior Parameter Table by 10MB (#627)
* Added caching for table Added caching for table Add more caching Update MasterServer.cpp grds Update CDBehaviorParameterTable.cpp Update CDBehaviorParameterTable.h Update CDBehaviorTemplateTable.cpp Update Behavior.cpp Update Behavior.cpp change to map Remove redundant query * Remove include * change to enum * Update Behavior.cpp * Use already cached table * Update Behavior.cpp * Reduce memory usage Reduces the memory usage for the BehaviorParameter table by 10MB in memory. * Update CDBehaviorTemplateTable.cpp
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@@ -445,7 +445,7 @@ Behavior::Behavior(const uint32_t behaviorId)
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this->m_effectId = templateInDatabase.effectID;
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this->m_effectHandle = templateInDatabase.effectHandle != "" ? new std::string(templateInDatabase.effectHandle) : nullptr;
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this->m_effectHandle = *templateInDatabase.effectHandle != "" ? new std::string(*templateInDatabase.effectHandle) : nullptr;
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}
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