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Parrot crash script to become a sneaky ninja and steal the pirate's booty (#752)
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@@ -119,6 +119,7 @@
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#include "GfArchway.h"
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#include "GfMaelstromGeyser.h"
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#include "PirateRep.h"
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#include "GfParrotCrash.h"
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// SG Scripts
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#include "SGCannon.h"
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@@ -504,6 +505,8 @@ CppScripts::Script* CppScripts::GetScript(Entity* parent, const std::string& scr
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script = new GfMaelstromGeyser();
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else if (scriptName == "scripts\\ai\\GF\\L_PIRATE_REP.lua")
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script = new PirateRep();
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else if (scriptName == "scripts\\ai\\GF\\L_GF_PARROT_CRASH.lua")
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script = new GfParrotCrash();
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// SG
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else if (scriptName == "scripts\\ai\\MINIGAME\\SG_GF\\SERVER\\SG_CANNON.lua")
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