mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-04-26 16:46:31 +00:00
Merge pull request #1735 from DarkflameUniverse/mailv2
feat: Mail Re-write and packet/bitstream handler POC
This commit is contained in:
commit
b702843011
@ -7,7 +7,8 @@ enum class eConnectionType : uint16_t {
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CHAT,
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WORLD = 4,
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CLIENT,
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MASTER
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MASTER,
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UNKNOWN
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};
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#endif //!__ECONNECTIONTYPE__H__
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@ -8,27 +8,10 @@
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#include "dCommonVars.h"
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#include "NiQuaternion.h"
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#include "NiPoint3.h"
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#include "MailInfo.h"
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class IMail {
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public:
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struct MailInfo {
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std::string senderUsername;
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std::string recipient;
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std::string subject;
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std::string body;
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uint64_t id{};
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uint32_t senderId{};
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uint32_t receiverId{};
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uint64_t timeSent{};
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bool wasRead{};
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struct {
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LWOOBJID itemID{};
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int32_t itemCount{};
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LOT itemLOT{};
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LWOOBJID itemSubkey{};
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};
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};
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// Insert a new mail into the database.
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virtual void InsertNewMail(const MailInfo& mail) = 0;
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@ -79,14 +79,14 @@ public:
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void UpdatePerformanceCost(const LWOZONEID& zoneId, const float performanceCost) override;
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void InsertNewBugReport(const IBugReports::Info& info) override;
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void InsertCheatDetection(const IPlayerCheatDetections::Info& info) override;
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void InsertNewMail(const IMail::MailInfo& mail) override;
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void InsertNewMail(const MailInfo& mail) override;
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void InsertNewUgcModel(
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std::istringstream& sd0Data,
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const uint32_t blueprintId,
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const uint32_t accountId,
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const uint32_t characterId) override;
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std::vector<IMail::MailInfo> GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) override;
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std::optional<IMail::MailInfo> GetMail(const uint64_t mailId) override;
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std::vector<MailInfo> GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) override;
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std::optional<MailInfo> GetMail(const uint64_t mailId) override;
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uint32_t GetUnreadMailCount(const uint32_t characterId) override;
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void MarkMailRead(const uint64_t mailId) override;
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void DeleteMail(const uint64_t mailId) override;
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@ -1,6 +1,7 @@
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#include "MySQLDatabase.h"
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void MySQLDatabase::InsertNewMail(const IMail::MailInfo& mail) {
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void MySQLDatabase::InsertNewMail(const MailInfo& mail) {
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ExecuteInsert(
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"INSERT INTO `mail` "
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"(`sender_id`, `sender_name`, `receiver_id`, `receiver_name`, `time_sent`, `subject`, `body`, `attachment_id`, `attachment_lot`, `attachment_subkey`, `attachment_count`, `was_read`)"
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@ -18,17 +19,17 @@ void MySQLDatabase::InsertNewMail(const IMail::MailInfo& mail) {
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mail.itemCount);
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}
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std::vector<IMail::MailInfo> MySQLDatabase::GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) {
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std::vector<MailInfo> MySQLDatabase::GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) {
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auto res = ExecuteSelect(
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"SELECT id, subject, body, sender_name, attachment_id, attachment_lot, attachment_subkey, attachment_count, was_read, time_sent"
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" FROM mail WHERE receiver_id=? limit ?;",
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characterId, numberOfMail);
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std::vector<IMail::MailInfo> toReturn;
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std::vector<MailInfo> toReturn;
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toReturn.reserve(res->rowsCount());
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while (res->next()) {
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IMail::MailInfo mail;
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MailInfo mail;
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mail.id = res->getUInt64("id");
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mail.subject = res->getString("subject").c_str();
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mail.body = res->getString("body").c_str();
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@ -46,14 +47,14 @@ std::vector<IMail::MailInfo> MySQLDatabase::GetMailForPlayer(const uint32_t char
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return toReturn;
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}
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std::optional<IMail::MailInfo> MySQLDatabase::GetMail(const uint64_t mailId) {
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std::optional<MailInfo> MySQLDatabase::GetMail(const uint64_t mailId) {
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auto res = ExecuteSelect("SELECT attachment_lot, attachment_count FROM mail WHERE id=? LIMIT 1;", mailId);
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if (!res->next()) {
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return std::nullopt;
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}
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IMail::MailInfo toReturn;
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MailInfo toReturn;
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toReturn.itemLOT = res->getInt("attachment_lot");
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toReturn.itemCount = res->getInt("attachment_count");
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@ -77,14 +77,14 @@ public:
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void UpdatePerformanceCost(const LWOZONEID& zoneId, const float performanceCost) override;
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void InsertNewBugReport(const IBugReports::Info& info) override;
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void InsertCheatDetection(const IPlayerCheatDetections::Info& info) override;
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void InsertNewMail(const IMail::MailInfo& mail) override;
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void InsertNewMail(const MailInfo& mail) override;
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void InsertNewUgcModel(
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std::istringstream& sd0Data,
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const uint32_t blueprintId,
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const uint32_t accountId,
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const uint32_t characterId) override;
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std::vector<IMail::MailInfo> GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) override;
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std::optional<IMail::MailInfo> GetMail(const uint64_t mailId) override;
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std::vector<MailInfo> GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) override;
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std::optional<MailInfo> GetMail(const uint64_t mailId) override;
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uint32_t GetUnreadMailCount(const uint32_t characterId) override;
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void MarkMailRead(const uint64_t mailId) override;
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void DeleteMail(const uint64_t mailId) override;
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@ -1,6 +1,6 @@
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#include "SQLiteDatabase.h"
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void SQLiteDatabase::InsertNewMail(const IMail::MailInfo& mail) {
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void SQLiteDatabase::InsertNewMail(const MailInfo& mail) {
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ExecuteInsert(
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"INSERT INTO `mail` "
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"(`sender_id`, `sender_name`, `receiver_id`, `receiver_name`, `time_sent`, `subject`, `body`, `attachment_id`, `attachment_lot`, `attachment_subkey`, `attachment_count`, `was_read`)"
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@ -18,16 +18,16 @@ void SQLiteDatabase::InsertNewMail(const IMail::MailInfo& mail) {
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mail.itemCount);
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}
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std::vector<IMail::MailInfo> SQLiteDatabase::GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) {
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std::vector<MailInfo> SQLiteDatabase::GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) {
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auto [_, res] = ExecuteSelect(
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"SELECT id, subject, body, sender_name, attachment_id, attachment_lot, attachment_subkey, attachment_count, was_read, time_sent"
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" FROM mail WHERE receiver_id=? limit ?;",
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characterId, numberOfMail);
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std::vector<IMail::MailInfo> toReturn;
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std::vector<MailInfo> toReturn;
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while (!res.eof()) {
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IMail::MailInfo mail;
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MailInfo mail;
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mail.id = res.getInt64Field("id");
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mail.subject = res.getStringField("subject");
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mail.body = res.getStringField("body");
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@ -46,14 +46,14 @@ std::vector<IMail::MailInfo> SQLiteDatabase::GetMailForPlayer(const uint32_t cha
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return toReturn;
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}
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std::optional<IMail::MailInfo> SQLiteDatabase::GetMail(const uint64_t mailId) {
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std::optional<MailInfo> SQLiteDatabase::GetMail(const uint64_t mailId) {
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auto [_, res] = ExecuteSelect("SELECT attachment_lot, attachment_count FROM mail WHERE id=? LIMIT 1;", mailId);
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if (res.eof()) {
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return std::nullopt;
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}
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IMail::MailInfo toReturn;
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MailInfo toReturn;
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toReturn.itemLOT = res.getIntField("attachment_lot");
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toReturn.itemCount = res.getIntField("attachment_count");
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@ -184,7 +184,7 @@ void TestSQLDatabase::InsertCheatDetection(const IPlayerCheatDetections::Info& i
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}
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void TestSQLDatabase::InsertNewMail(const IMail::MailInfo& mail) {
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void TestSQLDatabase::InsertNewMail(const MailInfo& mail) {
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}
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@ -192,11 +192,11 @@ void TestSQLDatabase::InsertNewUgcModel(std::istringstream& sd0Data, const uint3
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}
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std::vector<IMail::MailInfo> TestSQLDatabase::GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) {
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std::vector<MailInfo> TestSQLDatabase::GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) {
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return {};
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}
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std::optional<IMail::MailInfo> TestSQLDatabase::GetMail(const uint64_t mailId) {
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std::optional<MailInfo> TestSQLDatabase::GetMail(const uint64_t mailId) {
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return {};
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}
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@ -56,14 +56,14 @@ class TestSQLDatabase : public GameDatabase {
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void UpdatePerformanceCost(const LWOZONEID& zoneId, const float performanceCost) override;
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void InsertNewBugReport(const IBugReports::Info& info) override;
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void InsertCheatDetection(const IPlayerCheatDetections::Info& info) override;
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void InsertNewMail(const IMail::MailInfo& mail) override;
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void InsertNewMail(const MailInfo& mail) override;
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void InsertNewUgcModel(
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std::istringstream& sd0Data,
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const uint32_t blueprintId,
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const uint32_t accountId,
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const uint32_t characterId) override;
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std::vector<IMail::MailInfo> GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) override;
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std::optional<IMail::MailInfo> GetMail(const uint64_t mailId) override;
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std::vector<MailInfo> GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) override;
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std::optional<MailInfo> GetMail(const uint64_t mailId) override;
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uint32_t GetUnreadMailCount(const uint32_t characterId) override;
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void MarkMailRead(const uint64_t mailId) override;
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void DeleteMail(const uint64_t mailId) override;
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@ -828,7 +828,7 @@ void CharacterComponent::AwardClaimCodes() {
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subject << "%[RewardCodes_" << rewardCode << "_subjectText]";
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std::ostringstream body;
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body << "%[RewardCodes_" << rewardCode << "_bodyText]";
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Mail::SendMail(LWOOBJID_EMPTY, "%[MAIL_SYSTEM_NOTIFICATION]", m_Parent, subject.str(), body.str(), attachmentLOT, 1);
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Mail::SendMail(m_Parent, subject.str(), body.str(), attachmentLOT, 1);
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}
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}
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@ -274,7 +274,7 @@ void InventoryComponent::AddItem(
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switch (sourceType) {
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case 0:
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Mail::SendMail(LWOOBJID_EMPTY, "Darkflame Universe", m_Parent, "Lost Reward", "You received an item and didn't have room for it.", lot, size);
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Mail::SendMail(m_Parent, "%[MAIL_ACTIVITY_OVERFLOW_HEADER]", "%[MAIL_ACTIVITY_OVERFLOW_BODY]", lot, size);
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break;
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case 1:
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@ -99,17 +99,8 @@ void MissionComponent::AcceptMission(const uint32_t missionId, const bool skipCh
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mission->Accept();
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this->m_Missions.insert_or_assign(missionId, mission);
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if (missionId == 1728) {
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//Needs to send a mail
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auto address = m_Parent->GetSystemAddress();
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Mail::HandleNotificationRequest(address, m_Parent->GetObjectID());
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}
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}
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void MissionComponent::CompleteMission(const uint32_t missionId, const bool skipChecks, const bool yieldRewards) {
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// Get the mission first
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auto* mission = this->GetMission(missionId);
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@ -26,12 +26,278 @@
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#include "eMissionTaskType.h"
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#include "eReplicaComponentType.h"
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#include "eConnectionType.h"
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#include "User.h"
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#include "StringifiedEnum.h"
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namespace {
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const std::string DefaultSender = "%[MAIL_SYSTEM_NOTIFICATION]";
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}
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namespace Mail {
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std::map<eMessageID, std::function<std::unique_ptr<MailLUBitStream>()>> g_Handlers = {
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{eMessageID::SendRequest, []() {
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return std::make_unique<SendRequest>();
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}},
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{eMessageID::DataRequest, []() {
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return std::make_unique<DataRequest>();
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}},
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{eMessageID::AttachmentCollectRequest, []() {
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return std::make_unique<AttachmentCollectRequest>();
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}},
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{eMessageID::DeleteRequest, []() {
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return std::make_unique<DeleteRequest>();
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}},
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{eMessageID::ReadRequest, []() {
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return std::make_unique<ReadRequest>();
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}},
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{eMessageID::NotificationRequest, []() {
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return std::make_unique<NotificationRequest>();
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}},
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};
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void MailLUBitStream::Serialize(RakNet::BitStream& bitStream) const {
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bitStream.Write(messageID);
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}
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bool MailLUBitStream::Deserialize(RakNet::BitStream& bitstream) {
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VALIDATE_READ(bitstream.Read(messageID));
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return true;
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}
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bool SendRequest::Deserialize(RakNet::BitStream& bitStream) {
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VALIDATE_READ(mailInfo.Deserialize(bitStream));
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return true;
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}
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void SendRequest::Handle() {
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SendResponse response;
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auto* character = player->GetCharacter();
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if (character && !(character->HasPermission(ePermissionMap::RestrictedMailAccess) || character->GetParentUser()->GetIsMuted())) {
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mailInfo.recipient = std::regex_replace(mailInfo.recipient, std::regex("[^0-9a-zA-Z]+"), "");
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auto receiverID = Database::Get()->GetCharacterInfo(mailInfo.recipient);
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if (!receiverID) {
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response.status = eSendResponse::RecipientNotFound;
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} else if (GeneralUtils::CaseInsensitiveStringCompare(mailInfo.recipient, character->GetName()) || receiverID->id == character->GetID()) {
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response.status = eSendResponse::CannotMailSelf;
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} else {
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uint32_t mailCost = Game::zoneManager->GetWorldConfig()->mailBaseFee;
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uint32_t stackSize = 0;
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auto inventoryComponent = player->GetComponent<InventoryComponent>();
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Item* item = nullptr;
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bool hasAttachment = mailInfo.itemID != 0 && mailInfo.itemCount > 0;
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if (hasAttachment) {
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item = inventoryComponent->FindItemById(mailInfo.itemID);
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if (item) {
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mailCost += (item->GetInfo().baseValue * Game::zoneManager->GetWorldConfig()->mailPercentAttachmentFee);
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mailInfo.itemLOT = item->GetLot();
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}
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}
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if (hasAttachment && !item) {
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response.status = eSendResponse::AttachmentNotFound;
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} else if (player->GetCharacter()->GetCoins() - mailCost < 0) {
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response.status = eSendResponse::NotEnoughCoins;
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} else {
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bool removeSuccess = true;
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// Remove coins and items from the sender
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player->GetCharacter()->SetCoins(player->GetCharacter()->GetCoins() - mailCost, eLootSourceType::MAIL);
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if (inventoryComponent && hasAttachment && item) {
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removeSuccess = inventoryComponent->RemoveItem(mailInfo.itemLOT, mailInfo.itemCount, INVALID, true);
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auto* missionComponent = player->GetComponent<MissionComponent>();
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if (missionComponent && removeSuccess) missionComponent->Progress(eMissionTaskType::GATHER, mailInfo.itemLOT, LWOOBJID_EMPTY, "", -mailInfo.itemCount);
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}
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// we passed all the checks, now we can actully send the mail
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if (removeSuccess) {
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mailInfo.senderId = character->GetID();
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mailInfo.senderUsername = character->GetName();
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mailInfo.receiverId = receiverID->id;
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mailInfo.itemSubkey = LWOOBJID_EMPTY;
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//clear out the attachementID
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mailInfo.itemID = 0;
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Database::Get()->InsertNewMail(mailInfo);
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response.status = eSendResponse::Success;
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character->SaveXMLToDatabase();
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} else {
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response.status = eSendResponse::AttachmentNotFound;
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}
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}
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}
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} else {
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response.status = eSendResponse::SenderAccountIsMuted;
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}
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response.Send(sysAddr);
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}
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void SendResponse::Serialize(RakNet::BitStream& bitStream) const {
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MailLUBitStream::Serialize(bitStream);
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bitStream.Write(status);
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}
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void NotificationResponse::Serialize(RakNet::BitStream& bitStream) const {
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MailLUBitStream::Serialize(bitStream);
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bitStream.Write(status);
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bitStream.Write<uint64_t>(0); // unused
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bitStream.Write<uint64_t>(0); // unused
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bitStream.Write(auctionID);
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bitStream.Write<uint64_t>(0); // unused
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bitStream.Write(mailCount);
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bitStream.Write<uint32_t>(0); // packing
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}
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void DataRequest::Handle() {
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const auto* character = player->GetCharacter();
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if (!character) return;
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auto playerMail = Database::Get()->GetMailForPlayer(character->GetID(), 20);
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DataResponse response;
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response.playerMail = playerMail;
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response.Send(sysAddr);
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}
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void DataResponse::Serialize(RakNet::BitStream& bitStream) const {
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MailLUBitStream::Serialize(bitStream);
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bitStream.Write(this->throttled);
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bitStream.Write<uint16_t>(this->playerMail.size());
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bitStream.Write<uint16_t>(0); // packing
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for (const auto& mail : this->playerMail) {
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mail.Serialize(bitStream);
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}
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}
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bool AttachmentCollectRequest::Deserialize(RakNet::BitStream& bitStream) {
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uint32_t unknown;
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VALIDATE_READ(bitStream.Read(unknown));
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VALIDATE_READ(bitStream.Read(mailID));
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VALIDATE_READ(bitStream.Read(playerID));
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return true;
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}
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void AttachmentCollectRequest::Handle() {
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AttachmentCollectResponse response;
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auto inv = player->GetComponent<InventoryComponent>();
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if (mailID > 0 && playerID == player->GetObjectID() && inv) {
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auto playerMail = Database::Get()->GetMail(mailID);
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if (!playerMail) {
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response.status = eAttachmentCollectResponse::MailNotFound;
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} else if (!inv->HasSpaceForLoot({ {playerMail->itemLOT, playerMail->itemCount} })) {
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response.status = eAttachmentCollectResponse::NoSpaceInInventory;
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} else {
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inv->AddItem(playerMail->itemLOT, playerMail->itemCount, eLootSourceType::MAIL);
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Database::Get()->ClaimMailItem(mailID);
|
||||
response.status = eAttachmentCollectResponse::Success;
|
||||
}
|
||||
}
|
||||
response.Send(sysAddr);
|
||||
}
|
||||
|
||||
void AttachmentCollectResponse::Serialize(RakNet::BitStream& bitStream) const {
|
||||
MailLUBitStream::Serialize(bitStream);
|
||||
bitStream.Write(status);
|
||||
bitStream.Write(mailID);
|
||||
}
|
||||
|
||||
bool DeleteRequest::Deserialize(RakNet::BitStream& bitStream) {
|
||||
int32_t unknown;
|
||||
VALIDATE_READ(bitStream.Read(unknown));
|
||||
VALIDATE_READ(bitStream.Read(mailID));
|
||||
VALIDATE_READ(bitStream.Read(playerID));
|
||||
return true;
|
||||
}
|
||||
|
||||
void DeleteRequest::Handle() {
|
||||
DeleteResponse response;
|
||||
response.mailID = mailID;
|
||||
|
||||
auto mailData = Database::Get()->GetMail(mailID);
|
||||
if (mailData && !(mailData->itemLOT != 0 && mailData->itemCount > 0)) {
|
||||
Database::Get()->DeleteMail(mailID);
|
||||
response.status = eDeleteResponse::Success;
|
||||
} else if (mailData && mailData->itemLOT != 0 && mailData->itemCount > 0) {
|
||||
response.status = eDeleteResponse::HasAttachments;
|
||||
} else {
|
||||
response.status = eDeleteResponse::NotFound;
|
||||
}
|
||||
response.Send(sysAddr);
|
||||
}
|
||||
|
||||
void DeleteResponse::Serialize(RakNet::BitStream& bitStream) const {
|
||||
MailLUBitStream::Serialize(bitStream);
|
||||
bitStream.Write(status);
|
||||
bitStream.Write(mailID);
|
||||
}
|
||||
|
||||
bool ReadRequest::Deserialize(RakNet::BitStream& bitStream) {
|
||||
int32_t unknown;
|
||||
VALIDATE_READ(bitStream.Read(unknown));
|
||||
VALIDATE_READ(bitStream.Read(mailID));
|
||||
return true;
|
||||
}
|
||||
|
||||
void ReadRequest::Handle() {
|
||||
ReadResponse response;
|
||||
response.mailID = mailID;
|
||||
|
||||
if (Database::Get()->GetMail(mailID)) {
|
||||
response.status = eReadResponse::Success;
|
||||
Database::Get()->MarkMailRead(mailID);
|
||||
}
|
||||
response.Send(sysAddr);
|
||||
}
|
||||
|
||||
void ReadResponse::Serialize(RakNet::BitStream& bitStream) const {
|
||||
MailLUBitStream::Serialize(bitStream);
|
||||
bitStream.Write(status);
|
||||
bitStream.Write(mailID);
|
||||
}
|
||||
|
||||
void NotificationRequest::Handle() {
|
||||
NotificationResponse response;
|
||||
auto character = player->GetCharacter();
|
||||
if (character) {
|
||||
auto unreadMailCount = Database::Get()->GetUnreadMailCount(character->GetID());
|
||||
response.status = eNotificationResponse::NewMail;
|
||||
response.mailCount = unreadMailCount;
|
||||
}
|
||||
response.Send(sysAddr);
|
||||
}
|
||||
}
|
||||
|
||||
// Non Stuct Functions
|
||||
void Mail::HandleMail(RakNet::BitStream& inStream, const SystemAddress& sysAddr, Entity* player) {
|
||||
MailLUBitStream data;
|
||||
if (!data.Deserialize(inStream)) {
|
||||
LOG_DEBUG("Error Reading Mail header");
|
||||
return;
|
||||
}
|
||||
|
||||
auto it = g_Handlers.find(data.messageID);
|
||||
if (it != g_Handlers.end()) {
|
||||
auto request = it->second();
|
||||
request->sysAddr = sysAddr;
|
||||
request->player = player;
|
||||
if (!request->Deserialize(inStream)) {
|
||||
LOG_DEBUG("Error Reading Mail Request: %s", StringifiedEnum::ToString(data.messageID).data());
|
||||
return;
|
||||
}
|
||||
request->Handle();
|
||||
} else {
|
||||
LOG_DEBUG("Unhandled Mail Request with ID: %i", data.messageID);
|
||||
}
|
||||
}
|
||||
|
||||
void Mail::SendMail(const Entity* recipient, const std::string& subject, const std::string& body, const LOT attachment,
|
||||
const uint16_t attachmentCount) {
|
||||
SendMail(
|
||||
LWOOBJID_EMPTY,
|
||||
ServerName,
|
||||
DefaultSender,
|
||||
recipient->GetObjectID(),
|
||||
recipient->GetCharacter()->GetName(),
|
||||
subject,
|
||||
@ -46,7 +312,7 @@ void Mail::SendMail(const LWOOBJID recipient, const std::string& recipientName,
|
||||
const std::string& body, const LOT attachment, const uint16_t attachmentCount, const SystemAddress& sysAddr) {
|
||||
SendMail(
|
||||
LWOOBJID_EMPTY,
|
||||
ServerName,
|
||||
DefaultSender,
|
||||
recipient,
|
||||
recipientName,
|
||||
subject,
|
||||
@ -75,7 +341,7 @@ void Mail::SendMail(const LWOOBJID sender, const std::string& senderName, const
|
||||
void Mail::SendMail(const LWOOBJID sender, const std::string& senderName, LWOOBJID recipient,
|
||||
const std::string& recipientName, const std::string& subject, const std::string& body, const LOT attachment,
|
||||
const uint16_t attachmentCount, const SystemAddress& sysAddr) {
|
||||
IMail::MailInfo mailInsert;
|
||||
MailInfo mailInsert;
|
||||
mailInsert.senderUsername = senderName;
|
||||
mailInsert.recipient = recipientName;
|
||||
mailInsert.subject = subject;
|
||||
@ -90,316 +356,7 @@ void Mail::SendMail(const LWOOBJID sender, const std::string& senderName, LWOOBJ
|
||||
Database::Get()->InsertNewMail(mailInsert);
|
||||
|
||||
if (sysAddr == UNASSIGNED_SYSTEM_ADDRESS) return; // TODO: Echo to chat server
|
||||
|
||||
SendNotification(sysAddr, 1); //Show the "one new mail" message
|
||||
}
|
||||
|
||||
void Mail::HandleMailStuff(RakNet::BitStream& packet, const SystemAddress& sysAddr, Entity* entity) {
|
||||
int mailStuffID = 0;
|
||||
packet.Read(mailStuffID);
|
||||
|
||||
auto returnVal = std::async(std::launch::async, [&packet, &sysAddr, entity, mailStuffID]() {
|
||||
Mail::MailMessageID stuffID = MailMessageID(mailStuffID);
|
||||
switch (stuffID) {
|
||||
case MailMessageID::AttachmentCollect:
|
||||
Mail::HandleAttachmentCollect(packet, sysAddr, entity);
|
||||
break;
|
||||
case MailMessageID::DataRequest:
|
||||
Mail::HandleDataRequest(packet, sysAddr, entity);
|
||||
break;
|
||||
case MailMessageID::MailDelete:
|
||||
Mail::HandleMailDelete(packet, sysAddr);
|
||||
break;
|
||||
case MailMessageID::MailRead:
|
||||
Mail::HandleMailRead(packet, sysAddr);
|
||||
break;
|
||||
case MailMessageID::NotificationRequest:
|
||||
Mail::HandleNotificationRequest(sysAddr, entity->GetObjectID());
|
||||
break;
|
||||
case MailMessageID::Send:
|
||||
Mail::HandleSendMail(packet, sysAddr, entity);
|
||||
break;
|
||||
default:
|
||||
LOG("Unhandled and possibly undefined MailStuffID: %i", int(stuffID));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void Mail::HandleSendMail(RakNet::BitStream& packet, const SystemAddress& sysAddr, Entity* entity) {
|
||||
//std::string subject = GeneralUtils::WStringToString(ReadFromPacket(packet, 50));
|
||||
//std::string body = GeneralUtils::WStringToString(ReadFromPacket(packet, 400));
|
||||
//std::string recipient = GeneralUtils::WStringToString(ReadFromPacket(packet, 32));
|
||||
|
||||
// Check if the player has restricted mail access
|
||||
auto* character = entity->GetCharacter();
|
||||
|
||||
if (!character) return;
|
||||
|
||||
if (character->HasPermission(ePermissionMap::RestrictedMailAccess)) {
|
||||
// Send a message to the player
|
||||
ChatPackets::SendSystemMessage(
|
||||
sysAddr,
|
||||
u"This character has restricted mail access."
|
||||
);
|
||||
|
||||
Mail::SendSendResponse(sysAddr, Mail::MailSendResponse::AccountIsMuted);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
LUWString subjectRead(50);
|
||||
packet.Read(subjectRead);
|
||||
|
||||
LUWString bodyRead(400);
|
||||
packet.Read(bodyRead);
|
||||
|
||||
LUWString recipientRead(32);
|
||||
packet.Read(recipientRead);
|
||||
|
||||
const std::string subject = subjectRead.GetAsString();
|
||||
const std::string body = bodyRead.GetAsString();
|
||||
|
||||
//Cleanse recipient:
|
||||
const std::string recipient = std::regex_replace(recipientRead.GetAsString(), std::regex("[^0-9a-zA-Z]+"), "");
|
||||
|
||||
uint64_t unknown64 = 0;
|
||||
LWOOBJID attachmentID;
|
||||
uint16_t attachmentCount;
|
||||
|
||||
packet.Read(unknown64);
|
||||
packet.Read(attachmentID);
|
||||
packet.Read(attachmentCount); //We don't care about the rest of the packet.
|
||||
uint32_t itemID = static_cast<uint32_t>(attachmentID);
|
||||
LOT itemLOT = 0;
|
||||
//Inventory::InventoryType itemType;
|
||||
int mailCost = Game::zoneManager->GetWorldConfig()->mailBaseFee;
|
||||
int stackSize = 0;
|
||||
auto inv = static_cast<InventoryComponent*>(entity->GetComponent(eReplicaComponentType::INVENTORY));
|
||||
Item* item = nullptr;
|
||||
|
||||
if (itemID > 0 && attachmentCount > 0 && inv) {
|
||||
item = inv->FindItemById(attachmentID);
|
||||
if (item) {
|
||||
mailCost += (item->GetInfo().baseValue * Game::zoneManager->GetWorldConfig()->mailPercentAttachmentFee);
|
||||
stackSize = item->GetCount();
|
||||
itemLOT = item->GetLot();
|
||||
} else {
|
||||
Mail::SendSendResponse(sysAddr, MailSendResponse::AttachmentNotFound);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
//Check if we can even send this mail (negative coins bug):
|
||||
if (entity->GetCharacter()->GetCoins() - mailCost < 0) {
|
||||
Mail::SendSendResponse(sysAddr, MailSendResponse::NotEnoughCoins);
|
||||
return;
|
||||
}
|
||||
|
||||
//Get the receiver's id:
|
||||
auto receiverID = Database::Get()->GetCharacterInfo(recipient);
|
||||
|
||||
if (!receiverID) {
|
||||
Mail::SendSendResponse(sysAddr, Mail::MailSendResponse::RecipientNotFound);
|
||||
return;
|
||||
}
|
||||
|
||||
//Check if we have a valid receiver:
|
||||
if (GeneralUtils::CaseInsensitiveStringCompare(recipient, character->GetName()) || receiverID->id == character->GetID()) {
|
||||
Mail::SendSendResponse(sysAddr, Mail::MailSendResponse::CannotMailSelf);
|
||||
return;
|
||||
} else {
|
||||
IMail::MailInfo mailInsert;
|
||||
mailInsert.senderUsername = character->GetName();
|
||||
mailInsert.recipient = recipient;
|
||||
mailInsert.subject = subject;
|
||||
mailInsert.body = body;
|
||||
mailInsert.senderId = character->GetID();
|
||||
mailInsert.receiverId = receiverID->id;
|
||||
mailInsert.itemCount = attachmentCount;
|
||||
mailInsert.itemID = itemID;
|
||||
mailInsert.itemLOT = itemLOT;
|
||||
mailInsert.itemSubkey = LWOOBJID_EMPTY;
|
||||
Database::Get()->InsertNewMail(mailInsert);
|
||||
}
|
||||
|
||||
Mail::SendSendResponse(sysAddr, Mail::MailSendResponse::Success);
|
||||
entity->GetCharacter()->SetCoins(entity->GetCharacter()->GetCoins() - mailCost, eLootSourceType::MAIL);
|
||||
|
||||
LOG("Seeing if we need to remove item with ID/count/LOT: %i %i %i", itemID, attachmentCount, itemLOT);
|
||||
|
||||
if (inv && itemLOT != 0 && attachmentCount > 0 && item) {
|
||||
LOG("Trying to remove item with ID/count/LOT: %i %i %i", itemID, attachmentCount, itemLOT);
|
||||
inv->RemoveItem(itemLOT, attachmentCount, INVALID, true);
|
||||
|
||||
auto* missionCompoent = entity->GetComponent<MissionComponent>();
|
||||
|
||||
if (missionCompoent != nullptr) {
|
||||
missionCompoent->Progress(eMissionTaskType::GATHER, itemLOT, LWOOBJID_EMPTY, "", -attachmentCount);
|
||||
}
|
||||
}
|
||||
|
||||
character->SaveXMLToDatabase();
|
||||
}
|
||||
|
||||
void Mail::HandleDataRequest(RakNet::BitStream& packet, const SystemAddress& sysAddr, Entity* player) {
|
||||
auto playerMail = Database::Get()->GetMailForPlayer(player->GetCharacter()->GetID(), 20);
|
||||
|
||||
RakNet::BitStream bitStream;
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, MessageType::Client::MAIL);
|
||||
bitStream.Write(int(MailMessageID::MailData));
|
||||
bitStream.Write(int(0)); // throttled
|
||||
|
||||
bitStream.Write<uint16_t>(playerMail.size()); // size
|
||||
bitStream.Write<uint16_t>(0);
|
||||
|
||||
for (const auto& mail : playerMail) {
|
||||
bitStream.Write(mail.id); //MailID
|
||||
|
||||
const LUWString subject(mail.subject, 50);
|
||||
bitStream.Write(subject); //subject
|
||||
const LUWString body(mail.body, 400);
|
||||
bitStream.Write(body); //body
|
||||
const LUWString sender(mail.senderUsername, 32);
|
||||
bitStream.Write(sender); //sender
|
||||
bitStream.Write(uint32_t(0)); // packing
|
||||
|
||||
bitStream.Write(uint64_t(0)); // attachedCurrency
|
||||
|
||||
bitStream.Write(mail.itemID); //Attachment ID
|
||||
LOT lot = mail.itemLOT;
|
||||
if (lot <= 0) bitStream.Write(LOT(-1));
|
||||
else bitStream.Write(lot);
|
||||
bitStream.Write(uint32_t(0)); // packing
|
||||
|
||||
bitStream.Write(mail.itemSubkey); // Attachment subKey
|
||||
|
||||
bitStream.Write<uint16_t>(mail.itemCount); // Attachment count
|
||||
bitStream.Write(uint8_t(0)); // subject type (used for auction)
|
||||
bitStream.Write(uint8_t(0)); // packing
|
||||
bitStream.Write(uint32_t(0)); // packing
|
||||
|
||||
bitStream.Write<uint64_t>(mail.timeSent); // expiration date
|
||||
bitStream.Write<uint64_t>(mail.timeSent);// send date
|
||||
bitStream.Write<uint8_t>(mail.wasRead); //was read
|
||||
|
||||
bitStream.Write(uint8_t(0)); // isLocalized
|
||||
bitStream.Write(uint16_t(0)); // packing
|
||||
bitStream.Write(uint32_t(0)); // packing
|
||||
}
|
||||
|
||||
Game::server->Send(bitStream, sysAddr, false);
|
||||
}
|
||||
|
||||
void Mail::HandleAttachmentCollect(RakNet::BitStream& packet, const SystemAddress& sysAddr, Entity* player) {
|
||||
int unknown;
|
||||
uint64_t mailID;
|
||||
LWOOBJID playerID;
|
||||
packet.Read(unknown);
|
||||
packet.Read(mailID);
|
||||
packet.Read(playerID);
|
||||
|
||||
if (mailID > 0 && playerID == player->GetObjectID()) {
|
||||
auto playerMail = Database::Get()->GetMail(mailID);
|
||||
|
||||
LOT attachmentLOT = 0;
|
||||
uint32_t attachmentCount = 0;
|
||||
|
||||
if (playerMail) {
|
||||
attachmentLOT = playerMail->itemLOT;
|
||||
attachmentCount = playerMail->itemCount;
|
||||
}
|
||||
|
||||
auto inv = player->GetComponent<InventoryComponent>();
|
||||
if (!inv) return;
|
||||
|
||||
inv->AddItem(attachmentLOT, attachmentCount, eLootSourceType::MAIL);
|
||||
|
||||
Mail::SendAttachmentRemoveConfirm(sysAddr, mailID);
|
||||
|
||||
Database::Get()->ClaimMailItem(mailID);
|
||||
}
|
||||
}
|
||||
|
||||
void Mail::HandleMailDelete(RakNet::BitStream& packet, const SystemAddress& sysAddr) {
|
||||
int unknown;
|
||||
uint64_t mailID;
|
||||
LWOOBJID playerID;
|
||||
packet.Read(unknown);
|
||||
packet.Read(mailID);
|
||||
packet.Read(playerID);
|
||||
|
||||
if (mailID > 0) Mail::SendDeleteConfirm(sysAddr, mailID, playerID);
|
||||
}
|
||||
|
||||
void Mail::HandleMailRead(RakNet::BitStream& packet, const SystemAddress& sysAddr) {
|
||||
int unknown;
|
||||
uint64_t mailID;
|
||||
packet.Read(unknown);
|
||||
packet.Read(mailID);
|
||||
|
||||
if (mailID > 0) Mail::SendReadConfirm(sysAddr, mailID);
|
||||
}
|
||||
|
||||
void Mail::HandleNotificationRequest(const SystemAddress& sysAddr, uint32_t objectID) {
|
||||
auto unreadMailCount = Database::Get()->GetUnreadMailCount(objectID);
|
||||
|
||||
if (unreadMailCount > 0) Mail::SendNotification(sysAddr, unreadMailCount);
|
||||
}
|
||||
|
||||
void Mail::SendSendResponse(const SystemAddress& sysAddr, MailSendResponse response) {
|
||||
RakNet::BitStream bitStream;
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, MessageType::Client::MAIL);
|
||||
bitStream.Write(int(MailMessageID::SendResponse));
|
||||
bitStream.Write(int(response));
|
||||
Game::server->Send(bitStream, sysAddr, false);
|
||||
}
|
||||
|
||||
void Mail::SendNotification(const SystemAddress& sysAddr, int mailCount) {
|
||||
RakNet::BitStream bitStream;
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, MessageType::Client::MAIL);
|
||||
uint64_t messageType = 2;
|
||||
uint64_t s1 = 0;
|
||||
uint64_t s2 = 0;
|
||||
uint64_t s3 = 0;
|
||||
uint64_t s4 = 0;
|
||||
|
||||
bitStream.Write(messageType);
|
||||
bitStream.Write(s1);
|
||||
bitStream.Write(s2);
|
||||
bitStream.Write(s3);
|
||||
bitStream.Write(s4);
|
||||
bitStream.Write(mailCount);
|
||||
bitStream.Write(int(0)); //Unknown
|
||||
Game::server->Send(bitStream, sysAddr, false);
|
||||
}
|
||||
|
||||
void Mail::SendAttachmentRemoveConfirm(const SystemAddress& sysAddr, uint64_t mailID) {
|
||||
RakNet::BitStream bitStream;
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, MessageType::Client::MAIL);
|
||||
bitStream.Write(int(MailMessageID::AttachmentCollectConfirm));
|
||||
bitStream.Write(int(0)); //unknown
|
||||
bitStream.Write(mailID);
|
||||
Game::server->Send(bitStream, sysAddr, false);
|
||||
}
|
||||
|
||||
void Mail::SendDeleteConfirm(const SystemAddress& sysAddr, uint64_t mailID, LWOOBJID playerID) {
|
||||
RakNet::BitStream bitStream;
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, MessageType::Client::MAIL);
|
||||
bitStream.Write(int(MailMessageID::MailDeleteConfirm));
|
||||
bitStream.Write(int(0)); //unknown
|
||||
bitStream.Write(mailID);
|
||||
Game::server->Send(bitStream, sysAddr, false);
|
||||
|
||||
Database::Get()->DeleteMail(mailID);
|
||||
}
|
||||
|
||||
void Mail::SendReadConfirm(const SystemAddress& sysAddr, uint64_t mailID) {
|
||||
RakNet::BitStream bitStream;
|
||||
BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, MessageType::Client::MAIL);
|
||||
bitStream.Write(int(MailMessageID::MailReadConfirm));
|
||||
bitStream.Write(int(0)); //unknown
|
||||
bitStream.Write(mailID);
|
||||
Game::server->Send(bitStream, sysAddr, false);
|
||||
|
||||
Database::Get()->MarkMailRead(mailID);
|
||||
NotificationResponse response;
|
||||
response.status = eNotificationResponse::NewMail;
|
||||
response.Send(sysAddr);
|
||||
}
|
||||
|
@ -1,43 +1,210 @@
|
||||
#pragma once
|
||||
#ifndef __MAIL_H__
|
||||
#define __MAIL_H__
|
||||
|
||||
#include <cstdint>
|
||||
#include "BitStream.h"
|
||||
#include "RakNetTypes.h"
|
||||
#include "dCommonVars.h"
|
||||
#include "BitStreamUtils.h"
|
||||
#include "MailInfo.h"
|
||||
|
||||
class Entity;
|
||||
|
||||
namespace Mail {
|
||||
enum class MailMessageID {
|
||||
Send = 0x00,
|
||||
SendResponse = 0x01,
|
||||
DataRequest = 0x03,
|
||||
MailData = 0x04,
|
||||
AttachmentCollect = 0x05,
|
||||
AttachmentCollectConfirm = 0x06,
|
||||
MailDelete = 0x07,
|
||||
MailDeleteConfirm = 0x08,
|
||||
MailRead = 0x09,
|
||||
MailReadConfirm = 0x0a,
|
||||
NotificationRequest = 0x0b
|
||||
enum class eMessageID : uint32_t {
|
||||
SendRequest = 0,
|
||||
SendResponse,
|
||||
NotificationResponse,
|
||||
DataRequest,
|
||||
DataResponse,
|
||||
AttachmentCollectRequest,
|
||||
AttachmentCollectResponse,
|
||||
DeleteRequest,
|
||||
DeleteResponse,
|
||||
ReadRequest,
|
||||
ReadResponse,
|
||||
NotificationRequest,
|
||||
AuctionCreate,
|
||||
AuctionCreationResponse,
|
||||
AuctionCancel,
|
||||
AuctionCancelResponse,
|
||||
AuctionList,
|
||||
AuctionListResponse,
|
||||
AuctionBid,
|
||||
AuctionBidResponse,
|
||||
UnknownError
|
||||
};
|
||||
|
||||
enum class MailSendResponse {
|
||||
enum class eSendResponse : uint32_t {
|
||||
Success = 0,
|
||||
NotEnoughCoins,
|
||||
AttachmentNotFound,
|
||||
ItemCannotBeMailed,
|
||||
CannotMailSelf,
|
||||
RecipientNotFound,
|
||||
DifferentFaction,
|
||||
Unknown,
|
||||
RecipientDifferentFaction,
|
||||
UnHandled7,
|
||||
ModerationFailure,
|
||||
AccountIsMuted,
|
||||
UnknownFailure,
|
||||
SenderAccountIsMuted,
|
||||
UnHandled10,
|
||||
RecipientIsIgnored,
|
||||
UnknownFailure3,
|
||||
RecipientIsFTP
|
||||
UnHandled12,
|
||||
RecipientIsFTP,
|
||||
UnknownError
|
||||
};
|
||||
|
||||
const std::string ServerName = "Darkflame Universe";
|
||||
enum class eDeleteResponse : uint32_t {
|
||||
Success = 0,
|
||||
HasAttachments,
|
||||
NotFound,
|
||||
Throttled,
|
||||
UnknownError
|
||||
};
|
||||
|
||||
enum class eAttachmentCollectResponse : uint32_t {
|
||||
Success = 0,
|
||||
AttachmentNotFound,
|
||||
NoSpaceInInventory,
|
||||
MailNotFound,
|
||||
Throttled,
|
||||
UnknownError
|
||||
};
|
||||
|
||||
enum class eNotificationResponse : uint32_t {
|
||||
NewMail = 0,
|
||||
UnHandled,
|
||||
AuctionWon,
|
||||
AuctionSold,
|
||||
AuctionOutbided,
|
||||
AuctionExpired,
|
||||
AuctionCancelled,
|
||||
AuctionUpdated,
|
||||
UnknownError
|
||||
};
|
||||
|
||||
enum class eReadResponse : uint32_t {
|
||||
Success = 0,
|
||||
UnknownError
|
||||
};
|
||||
|
||||
enum class eAuctionCreateResponse : uint32_t {
|
||||
Success = 0,
|
||||
NotEnoughMoney,
|
||||
ItemNotFound,
|
||||
ItemNotSellable,
|
||||
UnknownError
|
||||
};
|
||||
|
||||
enum class eAuctionCancelResponse : uint32_t {
|
||||
NotFound = 0,
|
||||
NotYours,
|
||||
HasBid,
|
||||
NoLongerExists,
|
||||
UnknownError
|
||||
};
|
||||
|
||||
struct MailLUBitStream : public LUBitStream {
|
||||
eMessageID messageID = eMessageID::UnknownError;
|
||||
SystemAddress sysAddr = UNASSIGNED_SYSTEM_ADDRESS;
|
||||
Entity* player = nullptr;
|
||||
|
||||
MailLUBitStream() = default;
|
||||
MailLUBitStream(eMessageID _messageID) : LUBitStream(eConnectionType::CLIENT, MessageType::Client::MAIL), messageID{_messageID} {};
|
||||
|
||||
virtual void Serialize(RakNet::BitStream& bitStream) const override;
|
||||
virtual bool Deserialize(RakNet::BitStream& bitStream) override;
|
||||
virtual void Handle() override {};
|
||||
};
|
||||
|
||||
struct SendRequest : public MailLUBitStream {
|
||||
MailInfo mailInfo;
|
||||
|
||||
bool Deserialize(RakNet::BitStream& bitStream) override;
|
||||
void Handle() override;
|
||||
};
|
||||
|
||||
struct SendResponse :public MailLUBitStream {
|
||||
eSendResponse status = eSendResponse::UnknownError;
|
||||
void Serialize(RakNet::BitStream& bitStream) const override;
|
||||
};
|
||||
|
||||
struct NotificationResponse : public MailLUBitStream {
|
||||
eNotificationResponse status = eNotificationResponse::UnknownError;
|
||||
LWOOBJID auctionID = LWOOBJID_EMPTY;
|
||||
uint32_t mailCount = 1;
|
||||
NotificationResponse() : MailLUBitStream(eMessageID::NotificationResponse) {};
|
||||
void Serialize(RakNet::BitStream& bitStream) const override;
|
||||
};
|
||||
|
||||
struct DataRequest : public MailLUBitStream {
|
||||
bool Deserialize(RakNet::BitStream& bitStream) override { return true; };
|
||||
void Handle() override;
|
||||
};
|
||||
|
||||
struct DataResponse : public MailLUBitStream {
|
||||
uint32_t throttled = 0;
|
||||
std::vector<MailInfo> playerMail;
|
||||
|
||||
DataResponse() : MailLUBitStream(eMessageID::DataResponse) {};
|
||||
void Serialize(RakNet::BitStream& bitStream) const override;
|
||||
|
||||
};
|
||||
|
||||
struct AttachmentCollectRequest : public MailLUBitStream {
|
||||
uint64_t mailID = 0;
|
||||
LWOOBJID playerID = LWOOBJID_EMPTY;
|
||||
|
||||
AttachmentCollectRequest() : MailLUBitStream(eMessageID::AttachmentCollectRequest) {};
|
||||
bool Deserialize(RakNet::BitStream& bitStream) override;
|
||||
void Handle() override;
|
||||
};
|
||||
|
||||
struct AttachmentCollectResponse : public MailLUBitStream {
|
||||
eAttachmentCollectResponse status = eAttachmentCollectResponse::UnknownError;
|
||||
uint64_t mailID = 0;
|
||||
AttachmentCollectResponse() : MailLUBitStream(eMessageID::AttachmentCollectResponse) {};
|
||||
void Serialize(RakNet::BitStream& bitStream) const override;
|
||||
};
|
||||
|
||||
struct DeleteRequest : public MailLUBitStream {
|
||||
uint64_t mailID = 0;
|
||||
LWOOBJID playerID = LWOOBJID_EMPTY;
|
||||
|
||||
DeleteRequest() : MailLUBitStream(eMessageID::DeleteRequest) {};
|
||||
bool Deserialize(RakNet::BitStream& bitStream) override;
|
||||
void Handle() override;
|
||||
};
|
||||
|
||||
struct DeleteResponse : public MailLUBitStream {
|
||||
eDeleteResponse status = eDeleteResponse::UnknownError;
|
||||
uint64_t mailID = 0;
|
||||
DeleteResponse() : MailLUBitStream(eMessageID::DeleteResponse) {};
|
||||
void Serialize(RakNet::BitStream& bitStream) const override;
|
||||
};
|
||||
|
||||
struct ReadRequest : public MailLUBitStream {
|
||||
uint64_t mailID = 0;
|
||||
|
||||
ReadRequest() : MailLUBitStream(eMessageID::ReadRequest) {};
|
||||
bool Deserialize(RakNet::BitStream& bitStream) override;
|
||||
void Handle() override;
|
||||
};
|
||||
|
||||
struct ReadResponse : public MailLUBitStream {
|
||||
uint64_t mailID = 0;
|
||||
eReadResponse status = eReadResponse::UnknownError;
|
||||
|
||||
ReadResponse() : MailLUBitStream(eMessageID::ReadResponse) {};
|
||||
void Serialize(RakNet::BitStream& bitStream) const override;
|
||||
};
|
||||
|
||||
struct NotificationRequest : public MailLUBitStream {
|
||||
NotificationRequest() : MailLUBitStream(eMessageID::NotificationRequest) {};
|
||||
bool Deserialize(RakNet::BitStream& bitStream) override { return true; };
|
||||
void Handle() override;
|
||||
};
|
||||
|
||||
void HandleMail(RakNet::BitStream& inStream, const SystemAddress& sysAddr, Entity* player);
|
||||
|
||||
void SendMail(
|
||||
const Entity* recipient,
|
||||
@ -78,18 +245,6 @@ namespace Mail {
|
||||
uint16_t attachmentCount,
|
||||
const SystemAddress& sysAddr
|
||||
);
|
||||
|
||||
void HandleMailStuff(RakNet::BitStream& packet, const SystemAddress& sysAddr, Entity* entity);
|
||||
void HandleSendMail(RakNet::BitStream& packet, const SystemAddress& sysAddr, Entity* entity);
|
||||
void HandleDataRequest(RakNet::BitStream& packet, const SystemAddress& sysAddr, Entity* player);
|
||||
void HandleAttachmentCollect(RakNet::BitStream& packet, const SystemAddress& sysAddr, Entity* player);
|
||||
void HandleMailDelete(RakNet::BitStream& packet, const SystemAddress& sysAddr);
|
||||
void HandleMailRead(RakNet::BitStream& packet, const SystemAddress& sysAddr);
|
||||
void HandleNotificationRequest(const SystemAddress& sysAddr, uint32_t objectID);
|
||||
|
||||
void SendSendResponse(const SystemAddress& sysAddr, MailSendResponse response);
|
||||
void SendNotification(const SystemAddress& sysAddr, int mailCount);
|
||||
void SendAttachmentRemoveConfirm(const SystemAddress& sysAddr, uint64_t mailID);
|
||||
void SendDeleteConfirm(const SystemAddress& sysAddr, uint64_t mailID, LWOOBJID playerID);
|
||||
void SendReadConfirm(const SystemAddress& sysAddr, uint64_t mailID);
|
||||
};
|
||||
|
||||
#endif // !__MAIL_H__
|
||||
|
@ -996,7 +996,7 @@ void SlashCommandHandler::Startup() {
|
||||
Command RequestMailCountCommand{
|
||||
.help = "Gets the players mail count",
|
||||
.info = "Sends notification with number of unread messages in the player's mailbox",
|
||||
.aliases = { "requestmailcount" },
|
||||
.aliases = { "requestmailcount", "checkmail" },
|
||||
.handle = GMZeroCommands::RequestMailCount,
|
||||
.requiredLevel = eGameMasterLevel::CIVILIAN
|
||||
};
|
||||
|
@ -102,7 +102,7 @@ namespace GMGreaterThanZeroCommands {
|
||||
return;
|
||||
}
|
||||
|
||||
IMail::MailInfo mailInsert;
|
||||
MailInfo mailInsert;
|
||||
mailInsert.senderId = entity->GetObjectID();
|
||||
mailInsert.senderUsername = "Darkflame Universe";
|
||||
mailInsert.receiverId = receiverID;
|
||||
|
@ -12,6 +12,7 @@
|
||||
#include "VanityUtilities.h"
|
||||
#include "WorldPackets.h"
|
||||
#include "ZoneInstanceManager.h"
|
||||
#include "Database.h"
|
||||
|
||||
// Components
|
||||
#include "BuffComponent.h"
|
||||
@ -216,7 +217,10 @@ namespace GMZeroCommands {
|
||||
}
|
||||
|
||||
void RequestMailCount(Entity* entity, const SystemAddress& sysAddr, const std::string args) {
|
||||
Mail::HandleNotificationRequest(entity->GetSystemAddress(), entity->GetObjectID());
|
||||
Mail::NotificationResponse response;
|
||||
response.status = Mail::eNotificationResponse::NewMail;
|
||||
response.mailCount = Database::Get()->GetUnreadMailCount(entity->GetCharacter()->GetID());
|
||||
response.Send(sysAddr);
|
||||
}
|
||||
|
||||
void InstanceInfo(Entity* entity, const SystemAddress& sysAddr, const std::string args) {
|
||||
|
30
dNet/BitStreamUtils.cpp
Normal file
30
dNet/BitStreamUtils.cpp
Normal file
@ -0,0 +1,30 @@
|
||||
#include "BitStreamUtils.h"
|
||||
#include "dServer.h"
|
||||
#include "BitStream.h"
|
||||
#include "PacketUtils.h"
|
||||
|
||||
|
||||
void LUBitStream::WriteHeader(RakNet::BitStream& bitStream) const {
|
||||
bitStream.Write<MessageID>(ID_USER_PACKET_ENUM);
|
||||
bitStream.Write(this->connectionType);
|
||||
bitStream.Write(this->internalPacketID);
|
||||
bitStream.Write<uint8_t>(0); // padding
|
||||
}
|
||||
|
||||
bool LUBitStream::ReadHeader(RakNet::BitStream& bitStream) {
|
||||
MessageID messageID;
|
||||
bitStream.Read(messageID);
|
||||
if (messageID != ID_USER_PACKET_ENUM) return false;
|
||||
VALIDATE_READ(bitStream.Read(this->connectionType));
|
||||
VALIDATE_READ(bitStream.Read(this->internalPacketID));
|
||||
uint8_t padding;
|
||||
VALIDATE_READ(bitStream.Read<uint8_t>(padding));
|
||||
return true;
|
||||
}
|
||||
|
||||
void LUBitStream::Send(const SystemAddress& sysAddr) const {
|
||||
RakNet::BitStream bitStream;
|
||||
this->WriteHeader(bitStream);
|
||||
this->Serialize(bitStream);
|
||||
Game::server->Send(bitStream, sysAddr, sysAddr == UNASSIGNED_SYSTEM_ADDRESS);
|
||||
}
|
@ -2,12 +2,13 @@
|
||||
#define __BITSTREAMUTILS__H__
|
||||
|
||||
#include "GeneralUtils.h"
|
||||
#include "MessageIdentifiers.h"
|
||||
#include "BitStream.h"
|
||||
#include "MessageIdentifiers.h"
|
||||
#include "eConnectionType.h"
|
||||
#include <string>
|
||||
#include <algorithm>
|
||||
|
||||
enum class eConnectionType : uint16_t;
|
||||
#define VALIDATE_READ(x) do { if (!x) return false; } while (0)
|
||||
|
||||
struct LUString {
|
||||
std::string string;
|
||||
@ -45,6 +46,28 @@ struct LUWString {
|
||||
};
|
||||
};
|
||||
|
||||
struct LUBitStream {
|
||||
eConnectionType connectionType = eConnectionType::UNKNOWN;
|
||||
uint32_t internalPacketID = 0xFFFFFFFF;
|
||||
|
||||
LUBitStream() = default;
|
||||
|
||||
template <typename T>
|
||||
LUBitStream(eConnectionType connectionType, T internalPacketID) {
|
||||
this->connectionType = connectionType;
|
||||
this->internalPacketID = static_cast<uint32_t>(internalPacketID);
|
||||
}
|
||||
|
||||
void WriteHeader(RakNet::BitStream& bitStream) const;
|
||||
bool ReadHeader(RakNet::BitStream& bitStream);
|
||||
void Send(const SystemAddress& sysAddr) const;
|
||||
|
||||
virtual void Serialize(RakNet::BitStream& bitStream) const {}
|
||||
virtual bool Deserialize(RakNet::BitStream& bitStream) { return true; }
|
||||
virtual void Handle() {};
|
||||
};
|
||||
|
||||
|
||||
namespace BitStreamUtils {
|
||||
template<typename T>
|
||||
void WriteHeader(RakNet::BitStream& bitStream, eConnectionType connectionType, T internalPacketID) {
|
||||
@ -53,7 +76,6 @@ namespace BitStreamUtils {
|
||||
bitStream.Write(static_cast<uint32_t>(internalPacketID));
|
||||
bitStream.Write<uint8_t>(0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
namespace RakNet {
|
||||
|
@ -1,7 +1,9 @@
|
||||
set(DNET_SOURCES "AuthPackets.cpp"
|
||||
"BitStreamUtils.cpp"
|
||||
"ChatPackets.cpp"
|
||||
"ClientPackets.cpp"
|
||||
"dServer.cpp"
|
||||
"MailInfo.cpp"
|
||||
"MasterPackets.cpp"
|
||||
"PacketUtils.cpp"
|
||||
"WorldPackets.cpp"
|
||||
|
63
dNet/MailInfo.cpp
Normal file
63
dNet/MailInfo.cpp
Normal file
@ -0,0 +1,63 @@
|
||||
#include "MailInfo.h"
|
||||
#include "BitStream.h"
|
||||
#include "DluAssert.h"
|
||||
|
||||
void MailInfo::Serialize(RakNet::BitStream& bitStream) const {
|
||||
bitStream.Write(id);
|
||||
const LUWString subject(this->subject, 50);
|
||||
bitStream.Write(subject);
|
||||
const LUWString body(this->body, 400);
|
||||
bitStream.Write(body);
|
||||
const LUWString sender(this->senderUsername, 32);
|
||||
bitStream.Write(sender);
|
||||
bitStream.Write<uint32_t>(0); // packing
|
||||
|
||||
bitStream.Write<uint64_t>(0); // attachedCurrency
|
||||
bitStream.Write(itemID);
|
||||
|
||||
LOT lot = itemLOT;
|
||||
if (lot <= 0) bitStream.Write<LOT>(LOT_NULL);
|
||||
else bitStream.Write(lot);
|
||||
bitStream.Write<uint32_t>(0); // packing
|
||||
|
||||
bitStream.Write(itemSubkey);
|
||||
|
||||
bitStream.Write(itemCount);
|
||||
bitStream.Write<uint8_t>(0); // subject type (used for auction)
|
||||
bitStream.Write<uint8_t>(0); // packing
|
||||
bitStream.Write<uint32_t>(0); // packing
|
||||
|
||||
bitStream.Write<uint64_t>(timeSent); // expiration date
|
||||
bitStream.Write<uint64_t>(timeSent);// send date
|
||||
bitStream.Write<uint8_t>(wasRead); // was read
|
||||
|
||||
bitStream.Write<uint8_t>(0); // isLocalized
|
||||
bitStream.Write<uint16_t>(1033); // language code
|
||||
bitStream.Write<uint32_t>(0); // packing
|
||||
}
|
||||
|
||||
bool MailInfo::Deserialize(RakNet::BitStream& bitStream) {
|
||||
LUWString subject(50);
|
||||
VALIDATE_READ(bitStream.Read(subject));
|
||||
this->subject = subject.GetAsString();
|
||||
|
||||
LUWString body(400);
|
||||
VALIDATE_READ(bitStream.Read(body));
|
||||
this->body = body.GetAsString();
|
||||
|
||||
LUWString recipientName(32);
|
||||
VALIDATE_READ(bitStream.Read(recipientName));
|
||||
this->recipient = recipientName.GetAsString();
|
||||
|
||||
uint64_t unknown;
|
||||
VALIDATE_READ(bitStream.Read(unknown));
|
||||
|
||||
VALIDATE_READ(bitStream.Read(itemID));
|
||||
VALIDATE_READ(bitStream.Read(itemCount));
|
||||
VALIDATE_READ(bitStream.Read(languageCode));
|
||||
bitStream.IgnoreBytes(4); // padding
|
||||
|
||||
DluAssert(bitStream.GetNumberOfUnreadBits() == 0);
|
||||
|
||||
return true;
|
||||
}
|
34
dNet/MailInfo.h
Normal file
34
dNet/MailInfo.h
Normal file
@ -0,0 +1,34 @@
|
||||
#ifndef __MAILINFO_H__
|
||||
#define __MAILINFO_H__
|
||||
|
||||
#include <string>
|
||||
#include <cstdint>
|
||||
#include "dCommonVars.h"
|
||||
|
||||
namespace RakNet {
|
||||
class BitStream;
|
||||
}
|
||||
|
||||
struct MailInfo {
|
||||
std::string senderUsername;
|
||||
std::string recipient;
|
||||
std::string subject;
|
||||
std::string body;
|
||||
uint64_t id{};
|
||||
uint32_t senderId{};
|
||||
uint32_t receiverId{};
|
||||
uint64_t timeSent{};
|
||||
bool wasRead{};
|
||||
uint16_t languageCode{};
|
||||
struct {
|
||||
LWOOBJID itemID{};
|
||||
int16_t itemCount{};
|
||||
LOT itemLOT{};
|
||||
LWOOBJID itemSubkey{};
|
||||
};
|
||||
|
||||
void Serialize(RakNet::BitStream& bitStream) const;
|
||||
bool Deserialize(RakNet::BitStream& bitStream);
|
||||
};
|
||||
|
||||
#endif // __MAILINFO_H__
|
@ -833,15 +833,20 @@ void HandlePacket(Packet* packet) {
|
||||
}
|
||||
|
||||
if (packet->data[0] != ID_USER_PACKET_ENUM || packet->length < 4) return;
|
||||
if (static_cast<eConnectionType>(packet->data[1]) == eConnectionType::SERVER) {
|
||||
if (static_cast<MessageType::Server>(packet->data[3]) == MessageType::Server::VERSION_CONFIRM) {
|
||||
|
||||
CINSTREAM;
|
||||
LUBitStream luBitStream;
|
||||
luBitStream.ReadHeader(inStream);
|
||||
|
||||
if (luBitStream.connectionType == eConnectionType::SERVER) {
|
||||
if (static_cast<MessageType::Server>(luBitStream.internalPacketID) == MessageType::Server::VERSION_CONFIRM) {
|
||||
AuthPackets::HandleHandshake(Game::server, packet);
|
||||
}
|
||||
}
|
||||
|
||||
if (static_cast<eConnectionType>(packet->data[1]) != eConnectionType::WORLD) return;
|
||||
if (luBitStream.connectionType != eConnectionType::WORLD) return;
|
||||
|
||||
switch (static_cast<MessageType::World>(packet->data[3])) {
|
||||
switch (static_cast<MessageType::World>(luBitStream.internalPacketID)) {
|
||||
case MessageType::World::VALIDATION: {
|
||||
CINSTREAM_SKIP_HEADER;
|
||||
LUWString username;
|
||||
@ -1187,11 +1192,7 @@ void HandlePacket(Packet* packet) {
|
||||
}
|
||||
|
||||
case MessageType::World::MAIL: {
|
||||
RakNet::BitStream bitStream(packet->data, packet->length, false);
|
||||
// FIXME: Change this to the macro to skip the header...
|
||||
LWOOBJID space;
|
||||
bitStream.Read(space);
|
||||
Mail::HandleMailStuff(bitStream, packet->systemAddress, UserManager::Instance()->GetUser(packet->systemAddress)->GetLastUsedChar()->GetEntity());
|
||||
Mail::HandleMail(inStream, packet->systemAddress, UserManager::Instance()->GetUser(packet->systemAddress)->GetLastUsedChar()->GetEntity());
|
||||
break;
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user