fix: Extend saved ugc id to 64 bits (#1885)

Tetsed that ugc models are saved and loaded with the correct bits
This commit is contained in:
David Markowitz
2025-09-24 04:01:46 -07:00
committed by GitHub
parent 74e1d36bb1
commit b5a3cc9187
9 changed files with 10 additions and 12 deletions

View File

@@ -621,7 +621,6 @@ void PropertyManagementComponent::Load() {
//BBB property models need to have extra stuff set for them:
if (databaseModel.lot == 14) {
LWOOBJID blueprintID = databaseModel.ugcId;
GeneralUtils::SetBit(blueprintID, eObjectBits::CHARACTER);
settings.push_back(new LDFData<LWOOBJID>(u"blueprintid", blueprintID));
settings.push_back(new LDFData<int>(u"componentWhitelist", 1));