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test using FetchContent for dependencies
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@@ -13,7 +13,7 @@ target_include_directories(WorldServer PRIVATE
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"${PROJECT_SOURCE_DIR}/dServer" # BinaryPathFinder.h
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)
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target_link_libraries(WorldServer ${COMMON_LIBRARIES}
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target_link_libraries(WorldServer PUBLIC ${COMMON_LIBRARIES}
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dScripts
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dGameBase
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dComponents
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