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Substational additions to dCinema
Includes documentation of how to create acts, prefabs and scenes.
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@@ -22,7 +22,7 @@ void DukeDialogueGlowingBrick::OnMissionDialogueOK(Entity* self, Entity* target,
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return;
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}
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auto* recorder = Recording::Recorder::LoadFromFile("DukeGlowing.xml");
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auto* recorder = Cinema::Recording::Recorder::LoadFromFile("DukeGlowing.xml");
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if (recorder == nullptr) {
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return;
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