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chore: Change entity and component logic to use bitstream references (#1468)
* chore: Change entity and component logic to use bitstream references * merge
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@@ -96,42 +96,42 @@ PetComponent::PetComponent(Entity* parentEntity, uint32_t componentId) : Compone
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}
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void PetComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate) {
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void PetComponent::Serialize(RakNet::BitStream& outBitStream, bool bIsInitialUpdate) {
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const bool tamed = m_Owner != LWOOBJID_EMPTY;
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outBitStream->Write1(); // Always serialize as dirty for now
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outBitStream.Write1(); // Always serialize as dirty for now
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outBitStream->Write<uint32_t>(m_Status);
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outBitStream->Write(tamed ? m_Ability : ePetAbilityType::Invalid); // Something with the overhead icon?
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outBitStream.Write<uint32_t>(m_Status);
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outBitStream.Write(tamed ? m_Ability : ePetAbilityType::Invalid); // Something with the overhead icon?
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const bool interacting = m_Interaction != LWOOBJID_EMPTY;
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outBitStream->Write(interacting);
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outBitStream.Write(interacting);
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if (interacting) {
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outBitStream->Write(m_Interaction);
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outBitStream.Write(m_Interaction);
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}
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outBitStream->Write(tamed);
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outBitStream.Write(tamed);
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if (tamed) {
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outBitStream->Write(m_Owner);
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outBitStream.Write(m_Owner);
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}
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if (bIsInitialUpdate) {
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outBitStream->Write(tamed);
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outBitStream.Write(tamed);
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if (tamed) {
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outBitStream->Write(m_ModerationStatus);
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outBitStream.Write(m_ModerationStatus);
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const auto nameData = GeneralUtils::UTF8ToUTF16(m_Name);
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const auto ownerNameData = GeneralUtils::UTF8ToUTF16(m_OwnerName);
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outBitStream->Write<uint8_t>(nameData.size());
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outBitStream.Write<uint8_t>(nameData.size());
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for (const auto c : nameData) {
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outBitStream->Write(c);
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outBitStream.Write(c);
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}
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outBitStream->Write<uint8_t>(ownerNameData.size());
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outBitStream.Write<uint8_t>(ownerNameData.size());
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for (const auto c : ownerNameData) {
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outBitStream->Write(c);
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outBitStream.Write(c);
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}
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}
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}
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