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chore: Change entity and component logic to use bitstream references (#1468)
* chore: Change entity and component logic to use bitstream references * merge
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@@ -13,11 +13,11 @@ public:
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explicit TargetCasterBehavior(const uint32_t behavior_id) : Behavior(behavior_id) {
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}
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void Handle(BehaviorContext* context, RakNet::BitStream* bit_stream, BehaviorBranchContext branch) override;
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void Handle(BehaviorContext* context, RakNet::BitStream& bit_stream, BehaviorBranchContext branch) override;
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void UnCast(BehaviorContext* context, BehaviorBranchContext branch) override;
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void Calculate(BehaviorContext* context, RakNet::BitStream* bit_stream, BehaviorBranchContext branch) override;
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void Calculate(BehaviorContext* context, RakNet::BitStream& bit_stream, BehaviorBranchContext branch) override;
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void Load() override;
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};
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