chore: Change entity and component logic to use bitstream references (#1468)

* chore: Change entity and component logic to use bitstream references

* merge
This commit is contained in:
jadebenn
2024-02-27 01:25:44 -06:00
committed by GitHub
parent 75544e3eec
commit b261e63233
190 changed files with 915 additions and 915 deletions

View File

@@ -3,7 +3,7 @@
#include "BehaviorContext.h"
void TargetCasterBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bit_stream, BehaviorBranchContext branch) {
void TargetCasterBehavior::Handle(BehaviorContext* context, RakNet::BitStream& bit_stream, BehaviorBranchContext branch) {
branch.target = context->caster;
this->m_action->Handle(context, bit_stream, branch);
@@ -13,7 +13,7 @@ void TargetCasterBehavior::UnCast(BehaviorContext* context, BehaviorBranchContex
this->m_action->UnCast(context, branch);
}
void TargetCasterBehavior::Calculate(BehaviorContext* context, RakNet::BitStream* bit_stream, BehaviorBranchContext branch) {
void TargetCasterBehavior::Calculate(BehaviorContext* context, RakNet::BitStream& bit_stream, BehaviorBranchContext branch) {
branch.target = context->caster;
this->m_action->Calculate(context, bit_stream, branch);