mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-09-05 14:58:27 +00:00
chore: Change entity and component logic to use bitstream references (#1468)
* chore: Change entity and component logic to use bitstream references * merge
This commit is contained in:
@@ -6,7 +6,7 @@
|
||||
#include "Logger.h"
|
||||
|
||||
|
||||
void SpeedBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) {
|
||||
void SpeedBehavior::Handle(BehaviorContext* context, RakNet::BitStream& bitStream, BehaviorBranchContext branch) {
|
||||
if (m_AffectsCaster) branch.target = context->caster;
|
||||
|
||||
auto* target = Game::entityManager->GetEntity(branch.target);
|
||||
@@ -25,7 +25,7 @@ void SpeedBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStrea
|
||||
}
|
||||
}
|
||||
|
||||
void SpeedBehavior::Calculate(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) {
|
||||
void SpeedBehavior::Calculate(BehaviorContext* context, RakNet::BitStream& bitStream, BehaviorBranchContext branch) {
|
||||
Handle(context, bitStream, branch);
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user