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	chore: Change entity and component logic to use bitstream references (#1468)
* chore: Change entity and component logic to use bitstream references * merge
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		| @@ -36,7 +36,7 @@ public: | ||||
| 	explicit MovementSwitchBehavior(const uint32_t behavior_id) : Behavior(behavior_id) { | ||||
| 	} | ||||
|  | ||||
| 	void Handle(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) override; | ||||
| 	void Handle(BehaviorContext* context, RakNet::BitStream& bitStream, BehaviorBranchContext branch) override; | ||||
|  | ||||
| 	void Load() override; | ||||
| }; | ||||
|   | ||||
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