mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-09-05 23:08:31 +00:00
chore: Change entity and component logic to use bitstream references (#1468)
* chore: Change entity and component logic to use bitstream references * merge
This commit is contained in:
@@ -8,7 +8,7 @@
|
||||
#include "Logger.h"
|
||||
#include "PossessableComponent.h"
|
||||
|
||||
void CarBoostBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) {
|
||||
void CarBoostBehavior::Handle(BehaviorContext* context, RakNet::BitStream& bitStream, BehaviorBranchContext branch) {
|
||||
GameMessages::SendVehicleAddPassiveBoostAction(branch.target, UNASSIGNED_SYSTEM_ADDRESS);
|
||||
|
||||
auto* entity = Game::entityManager->GetEntity(context->originator);
|
||||
|
Reference in New Issue
Block a user