Add FlagComponent and msg handlers

This commit is contained in:
David Markowitz
2025-01-20 02:53:21 -08:00
parent e4c2eecbc7
commit af2ba5b287
53 changed files with 781 additions and 486 deletions

View File

@@ -1,6 +1,6 @@
#include "BaseFootRaceManager.h"
#include "EntityManager.h"
#include "Character.h"
#include "Entity.h"
void BaseFootRaceManager::OnStartup(Entity* self) {
@@ -21,31 +21,31 @@ void BaseFootRaceManager::OnFireEventServerSide(Entity* self, Entity* sender, st
if (eventName == "updatePlayer") {
UpdatePlayer(self, player->GetObjectID());
} else if (IsPlayerInActivity(self, player->GetObjectID())) {
GameMessages::SetFlag setFlag{};
setFlag.target = player->GetObjectID();
setFlag.iFlagId = 115;
if (eventName == "initialActivityScore") {
auto* character = player->GetCharacter();
if (character != nullptr) {
character->SetPlayerFlag(115, true);
}
setFlag.bFlag = true;
SEND_ENTITY_MSG(setFlag);
SetActivityScore(self, player->GetObjectID(), 1);
} else if (eventName == "updatePlayerTrue") {
auto* character = player->GetCharacter();
if (character != nullptr) {
character->SetPlayerFlag(115, false);
}
setFlag.bFlag = false;
SEND_ENTITY_MSG(setFlag);
UpdatePlayer(self, player->GetObjectID(), true);
} else if (eventName == "PlayerWon") {
auto* character = player->GetCharacter();
if (character != nullptr) {
character->SetPlayerFlag(115, false);
if (param2 != -1) // Certain footraces set a flag
character->SetPlayerFlag(param2, true);
setFlag.bFlag = false;
SEND_ENTITY_MSG(setFlag);
if (param2 != -1) {
setFlag.iFlagId = param2;
setFlag.bFlag = true;
SEND_ENTITY_MSG(setFlag);
}
StopActivity(self, player->GetObjectID(), 0, param1);
SaveScore(self, player->GetObjectID(), static_cast<float>(param1), static_cast<float>(param2), static_cast<float>(param3));
}
StopActivity(self, player->GetObjectID(), 0, param1);
SaveScore(self, player->GetObjectID(), static_cast<float>(param1), static_cast<float>(param2), static_cast<float>(param3));
}
}
}