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https://github.com/DarkflameUniverse/DarkflameServer.git
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Add FlagComponent and msg handlers
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@@ -1603,12 +1603,17 @@ namespace MessageType {
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UPDATE_FORGED_ITEM = 1768,
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CAN_ITEMS_BE_REFORGED = 1769,
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NOTIFY_CLIENT_RAIL_START_FAILED = 1771,
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GET_IS_ON_RAIL = 1772
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GET_IS_ON_RAIL = 1772,
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// DLU CUSTOM GAME MESSAGES, DO NOT NETWORK OR SEND TO CLIENTS (it wont do anything bad but still dont do it >:( )
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CLEAR_SESSION_FLAGS = 2000,
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SET_RETROACTIVE_FLAGS = 2001,
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GAME_MESSAGES_END,
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};
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}
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template <>
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struct magic_enum::customize::enum_range<MessageType::Game> {
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static constexpr int min = 0;
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static constexpr int max = 1772;
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static constexpr int max = static_cast<int>(MessageType::Game::GAME_MESSAGES_END) - 1;
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};
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@@ -62,7 +62,7 @@ enum class eReplicaComponentType : uint32_t {
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SOUND_AMBIENT_2D,
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SOUND_AMBIENT_3D,
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PRECONDITION,
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PLAYER_FLAG,
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FLAG,
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CUSTOM_BUILD_ASSEMBLY,
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BASE_COMBAT_AI,
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MODULE_ASSEMBLY,
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