rename object ID method to match existing

This commit is contained in:
jadebenn 2024-12-17 00:57:25 -06:00
parent b9e4aa5344
commit ae4d9c4bcb
2 changed files with 6 additions and 6 deletions

View File

@ -41,7 +41,7 @@ namespace dECS {
using StorageConstructor = std::function<std::unique_ptr<IStorage>()>;
[[nodiscard]]
constexpr LWOOBJID Id() const noexcept {
constexpr LWOOBJID GetObjectID() const noexcept {
return m_Id;
}

View File

@ -17,20 +17,20 @@ TEST(ECSTest, IncrementEntityIdsSingleThread) {
auto w = World{};
auto ea = w.MakeEntity();
ASSERT_EQ(ea.Id(), 1);
ASSERT_EQ(ea.GetObjectID(), 1);
auto eb = w.MakeEntity();
ASSERT_EQ(eb.Id(), 2);
ASSERT_EQ(eb.GetObjectID(), 2);
auto ec = w.MakeEntity();
ASSERT_EQ(ec.Id(), 3);
ASSERT_EQ(ec.GetObjectID(), 3);
}
// Test adding and getting components
TEST(ECSTest, MakeOneEntityAndAddComponents) {
auto w = World{};
auto e = w.MakeEntity();
ASSERT_EQ(e.Id(), 1);
ASSERT_EQ(e.GetObjectID(), 1);
// add component
auto* const testCompPtr = e.AddComponent<TestComponent>();
@ -54,7 +54,7 @@ TEST(ECSTest, WorldScope) {
{
auto w = World{};
e.emplace(w.MakeEntity());
ASSERT_EQ(e->Id(), 1);
ASSERT_EQ(e->GetObjectID(), 1);
// add component within scope
auto* const cPtr = e->AddComponent<TestComponent>();