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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-06-14 10:44:21 +00:00
change network settings from vector to LwoNameValue
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@@ -8,6 +8,8 @@
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#include "GameMessages.h"
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#include "Amf3.h"
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#include <ranges>
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ScriptComponent::ScriptComponent(Entity* parent, const int32_t componentID, const std::string& scriptName, bool serialized, bool client) : Component(parent, componentID) {
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m_Serialized = serialized;
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m_Client = client;
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@@ -20,7 +22,7 @@ ScriptComponent::ScriptComponent(Entity* parent, const int32_t componentID, cons
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void ScriptComponent::Serialize(RakNet::BitStream& outBitStream, bool bIsInitialUpdate) {
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if (bIsInitialUpdate) {
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const auto& networkSettings = m_Parent->GetNetworkSettings();
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auto hasNetworkSettings = !networkSettings.empty();
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auto hasNetworkSettings = !networkSettings.values.empty();
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outBitStream.Write(hasNetworkSettings);
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if (hasNetworkSettings) {
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@@ -28,9 +30,9 @@ void ScriptComponent::Serialize(RakNet::BitStream& outBitStream, bool bIsInitial
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// First write the most inner LDF data
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RakNet::BitStream ldfData;
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ldfData.Write<uint8_t>(0);
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ldfData.Write<uint32_t>(networkSettings.size());
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ldfData.Write<uint32_t>(networkSettings.values.size());
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for (auto* networkSetting : networkSettings) {
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for (const auto& networkSetting : networkSettings.values | std::views::values) {
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networkSetting->WriteToPacket(ldfData);
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}
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@@ -56,7 +58,7 @@ bool ScriptComponent::OnGetObjectReportInfo(GameMessages::GetObjectReportInfo& r
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auto& scriptInfo = reportInfo.info->PushDebug("Script");
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scriptInfo.PushDebug<AMFStringValue>("Script Name") = m_ScriptName.empty() ? "None" : m_ScriptName;
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auto& networkSettings = scriptInfo.PushDebug("Network Settings");
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for (const auto* const setting : m_Parent->GetNetworkSettings()) {
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for (const auto& setting : m_Parent->GetNetworkSettings().values | std::views::values) {
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networkSettings.PushDebug<AMFStringValue>(GeneralUtils::UTF16ToWTF8(setting->GetKey())) = setting->GetValueAsString();
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}
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