Correct scene making, merged the old raw into the new.

added option to automatically write the raw obj file
Added scene colors to the obj
use proper scene colors from hf
This commit is contained in:
Aaron Kimbrell
2025-10-15 19:56:46 -05:00
parent 12fd9d0a21
commit accdb4f9a1
19 changed files with 720 additions and 314 deletions

View File

@@ -15,6 +15,7 @@ target_include_directories(dZoneManager PUBLIC "."
"${PROJECT_SOURCE_DIR}/dGame" # Entity.h
"${PROJECT_SOURCE_DIR}/dGame/dEntity" # EntityInfo.h
PRIVATE
"${PROJECT_SOURCE_DIR}/dCommon/dClient" # SceneColors.h
"${PROJECT_SOURCE_DIR}/dGame/dComponents" #InventoryComponent.h
"${PROJECT_SOURCE_DIR}/dGame/dInventory" #InventoryComponent.h (transitive)
"${PROJECT_SOURCE_DIR}/dGame/dBehaviors" #BehaviorSlot.h