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feat(mail): keep mail a player deletes, marked deleted, for staff
Deleting mail in game now sets mail.deleted_at (migrations mysql 95, sqlite 78) instead of removing the row. Every read for the game skips deleted mail: the mailbox, a single mail (claim, read, delete), the unread count, the economy scan of waiting attachments and the UGC lookup of mailed models. Deleting a character still removes its mail. Check: delete a mail in game; it leaves the mailbox, the unread count drops, and the row is still in the mail table with deleted_at set. Parity test: ParitySeeded.Mail (DeleteMail). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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migrations/dlu/sqlite/78_mail_deleted_at.sql
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migrations/dlu/sqlite/78_mail_deleted_at.sql
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/* mail.deleted_at: when the player deleted the mail in game. See the MySQL migration. */
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ALTER TABLE mail ADD COLUMN deleted_at BIGINT NOT NULL DEFAULT 0;
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