feat: UGC server that makes and serves player models' meshes and icons

A new server (dUgcServer, started by master with enable_ugc_server=1) that
takes unprocessed ugc and ugc_modular_build rows from the database and makes
what the client downloads with UGCUSE3DSERVICES: an optimized NIF (hidden
faces removed, ambient occlusion baked into vertex colors) and a 128px DDS
icon for player models, rendered by a software rasterizer from the client's
LDD brick primitives, and icons for cars and rockets assembled from their
modules per ModularBuildComponent/ModuleComponent. It serves them, with the
models' LXFML, over HTTP in the client's UGCC<dc>/3DOPTIMIZED and
IMAGE128DDS layout with .gz and .checksum files, and keeps its folder under
a size cap.

Processing state lives in ugc.is_optimized plus new processed_at,
process_attempts and process_error columns (and the same on
ugc_modular_build). ServiceType::UGC is appended. NifFile moves to dCommon
and records named node transforms for the modules' attach points.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Aaron Kimbrell
2026-09-27 03:52:22 -05:00
parent 90ded73596
commit abf1cc1d80
52 changed files with 3869 additions and 14 deletions

View File

@@ -1,5 +1,27 @@
#include "MySQLDatabase.h"
#include <chrono>
namespace {
IUgc::ProcessInfo ReadUgcProcessInfo(PreparedStmtResultSet& result, bool modular) {
IUgc::ProcessInfo info;
info.id = result->getInt64("id");
info.characterId = result->getInt64("character_id");
info.characterName = std::string(result->getString("character_name").c_str());
info.state = static_cast<IUgc::eProcessState>(result->getInt("is_optimized"));
info.attempts = static_cast<uint32_t>(result->getInt("process_attempts"));
info.processedAt = result->getInt64("processed_at");
info.error = std::string(result->getString("process_error").c_str());
if (modular) info.details = std::string(result->getString("ldf_config").c_str());
else info.bakeAo = result->getInt("bake_ao") != 0;
return info;
}
int64_t UnixNow() {
return std::chrono::duration_cast<std::chrono::seconds>(std::chrono::system_clock::now().time_since_epoch()).count();
}
}
IUgc::Model ReadModel(PreparedStmtResultSet& result) {
IUgc::Model model;
@@ -67,7 +89,8 @@ void MySQLDatabase::DeleteUgcModelData(const LWOOBJID& modelId) {
void MySQLDatabase::UpdateUgcModelData(const LWOOBJID& modelId, std::stringstream& lxfml) {
const std::istream stream(lxfml.rdbuf());
ExecuteUpdate("UPDATE ugc SET lxfml = ? WHERE id = ?;", &stream, modelId);
// The UGC server makes the model's files again
ExecuteUpdate("UPDATE ugc SET lxfml = ?, is_optimized = 0, process_attempts = 0, process_error = '' WHERE id = ?;", &stream, modelId);
}
std::optional<IUgc::Model> MySQLDatabase::GetUgcModel(const LWOOBJID ugcId) {
@@ -81,3 +104,66 @@ std::optional<IUgc::Model> MySQLDatabase::GetUgcModel(const LWOOBJID ugcId) {
return toReturn;
}
std::vector<IUgc::PendingModel> MySQLDatabase::GetUgcModelsToProcess(const uint32_t limit) {
auto result = ExecuteSelect("SELECT id, lxfml, process_attempts FROM ugc WHERE is_optimized = 0 ORDER BY process_attempts ASC, id DESC LIMIT ?;", limit);
std::vector<IUgc::PendingModel> models;
while (result->next()) {
auto& model = models.emplace_back();
model.id = result->getInt64("id");
std::unique_ptr<std::istream> blob(result->getBlob("lxfml"));
std::stringstream contents;
contents << blob->rdbuf();
model.lxfml = contents.str();
model.attempts = static_cast<uint32_t>(result->getInt("process_attempts"));
}
return models;
}
void MySQLDatabase::SetUgcModelProcessed(const LWOOBJID id, const eProcessState state, const uint32_t attempts, const std::string_view error, const bool bakeAo) {
ExecuteUpdate("UPDATE ugc SET is_optimized = ?, process_attempts = ?, process_error = ?, bake_ao = ?, processed_at = ? WHERE id = ?;",
static_cast<int32_t>(state), attempts, error, bakeAo, UnixNow(), id);
}
std::optional<IUgc::ProcessInfo> MySQLDatabase::GetUgcProcessInfo(const LWOOBJID id) {
auto result = ExecuteSelect(
"SELECT u.id, u.character_id, c.name AS character_name, u.is_optimized, u.process_attempts, u.processed_at, u.process_error, u.bake_ao "
"FROM ugc AS u LEFT JOIN charinfo AS c ON c.id = u.character_id WHERE u.id = ? LIMIT 1;", id);
if (!result->next()) return std::nullopt;
return ReadUgcProcessInfo(result, false);
}
uint64_t MySQLDatabase::ResetUgcModelProcessing(const std::optional<LWOOBJID> id, const bool failedOnly) {
if (id) return ExecuteUpdate("UPDATE ugc SET is_optimized = 0, process_attempts = 0, process_error = '' WHERE id = ?;", *id);
if (failedOnly) return ExecuteUpdate("UPDATE ugc SET is_optimized = 0, process_attempts = 0, process_error = '' WHERE is_optimized = 2;");
return ExecuteUpdate("UPDATE ugc SET is_optimized = 0, process_attempts = 0, process_error = '';");
}
std::vector<IUgc::ProcessInfo> MySQLDatabase::GetUgcProcessList(const std::optional<eProcessState> state, const uint32_t offset, const uint32_t limit) {
const std::string select =
"SELECT u.id, u.character_id, c.name AS character_name, u.is_optimized, u.process_attempts, u.processed_at, u.process_error, u.bake_ao "
"FROM ugc AS u LEFT JOIN charinfo AS c ON c.id = u.character_id ";
std::vector<IUgc::ProcessInfo> list;
auto read = [&list](PreparedStmtResultSet& result) {
while (result->next()) {
list.push_back(ReadUgcProcessInfo(result, false));
}
};
if (state) {
auto result = ExecuteSelect(select + "WHERE u.is_optimized = ? ORDER BY u.id DESC LIMIT ? OFFSET ?;", static_cast<int32_t>(*state), limit, offset);
read(result);
} else {
auto result = ExecuteSelect(select + "ORDER BY u.id DESC LIMIT ? OFFSET ?;", limit, offset);
read(result);
}
return list;
}
std::vector<std::pair<IUgc::eProcessState, uint64_t>> MySQLDatabase::GetUgcProcessCounts() {
auto result = ExecuteSelect("SELECT is_optimized, COUNT(*) AS count FROM ugc GROUP BY is_optimized;");
std::vector<std::pair<eProcessState, uint64_t>> counts;
while (result->next()) {
counts.emplace_back(static_cast<eProcessState>(result->getInt("is_optimized")), static_cast<uint64_t>(result->getInt64("count")));
}
return counts;
}